Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/MonoBleedingEdge/etc' PlayerConnection initialized from C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data (debug = 0) PlayerConnection initialized network socket : 0.0.0.0 55235 Multi-casting "[IP] 192.168.1.55 [Port] 55235 [Flags] 2 [Guid] 3718938429 [EditorId] 228056689 [Version] 1048832 [Id] WindowsPlayer(ERICDT) [Debug] 0 [PackageName] WindowsPlayer [ProjectName] Oxygen Not Included" to [225.0.0.222:54997]... Started listening to [0.0.0.0:55235] PlayerConnection already initialized - listening to [0.0.0.0:55235] Initialize engine version: 2019.4.14f1 (4037e52648cd) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/OxygenNotIncluded/OxygenNotIncluded_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon R9 200 Series (ID=0x67b0) Vendor: VRAM: 4072 MB Driver: 27.20.15003.1004 Begin MonoManager ReloadAssembly - Completed reload, in 2.195 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. The referenced script (PlantRadiationMonitorUpdater) on this Behaviour is missing! (Filename: C:\buildslave\unity\build\Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp Line: 199) The referenced script on this Behaviour (Game Object 'SaveGame') is missing! (Filename: C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp Line: 334) UnloadTime: 0.518100 ms [19:08:31.578] [1] [INFO] KProfiler: Start [19:08:31.689] [1] [INFO] Applying resolution 3840x2160 @60hz (fullscreen: True) [19:08:31.689] [1] [INFO] Low Res Textures? No [19:08:31.692] [1] [INFO] release Build: EX1 S10-461546 [19:08:33.173] [1] [INFO] Expansion1: True [19:08:33.173] [1] [INFO] Loading Expansion1 assets from bundle SYSTEM INFO: Platform=WindowsPlayer OSname=Windows 10 (10.0.0) 64bit OSversion=10.0.19042.0 CPUmodel=MS-7B86 (Micro-Star International Co., Ltd) CPUdeviceType=Desktop CPUarch=AMD64 ProcBits=64 CPUcount=12 CPUtype=AMD Ryzen 5 3600 6-Core Processor SystemMemoryMegs=32718 GPUgraphicsDeviceID=26544 GPUname=AMD Radeon R9 200 Series GPUgraphicsDeviceType=Direct3D11 GPUgraphicsDeviceVendor=ATI GPUgraphicsDeviceVendorID=4098 GPUgraphicsDeviceVersion=Direct3D 11.0 [level 11.1] GPUmemoryMegs=4072 GPUgraphicsMultiThreaded=False GPUgraphicsShaderLevel=50 GPUmaxTextureSize=16384 GPUnpotSupport=Full GPUsupportedRenderTargetCount=8 GPUsupports2DArrayTextures=True GPUsupports3DTextures=True GPUsupportsComputeShaders=True GPUsupportsImageEffects=True GPUsupportsInstancing=True GPUsupportsRenderToCubemap=True GPUsupportsShadows=True GPUsupportsSparseTextures=True System Language=English [19:08:35.654] [1] [INFO] Initializing at 2021-05-07 19:08:35.654 [19:08:35.654] [1] [INFO] Save path: C:\Users\eric\Documents\Klei\OxygenNotIncluded [19:08:36.063] [1] [INFO] DGSM - Duplicants Generation Settings Manager // by @Ony 👾: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.064] [1] [INFO] Favorite Resources // by @Ony 👾: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:36.064] [1] [WARNING] Favorite Resources // by @Ony 👾: No supported content for mod, skipping content. [19:08:36.065] [1] [INFO] Favorite Buildings ⭐ Custom Key Bindings // by @Ony 👾: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:36.065] [1] [WARNING] Favorite Buildings ⭐ Custom Key Bindings // by @Ony 👾: No supported content for mod, skipping content. [19:08:36.072] [1] [INFO] Blueprints: Successfully loaded from path 'archived_versions\dlc' with content 'DLL'. [19:08:36.075] [1] [INFO] GasOverlay: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.077] [1] [INFO] DraggableUI: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.077] [1] [INFO] Bigger Camera Zoom Out: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:36.077] [1] [WARNING] Bigger Camera Zoom Out: No supported content for mod, skipping content. [19:08:36.081] [1] [INFO] Show Building Ranges: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.084] [1] [INFO] [Vanilla + DLC] Deconstructable POI Props: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.088] [1] [INFO] Pliers: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.088] [1] [INFO] Bigger Building Menu: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:36.088] [1] [WARNING] Bigger Building Menu: No supported content for mod, skipping content. [19:08:36.092] [1] [WARNING] Drag Tool Area: No supported content for mod, skipping content. [19:08:36.093] [1] [INFO] Falling Sand: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.094] [1] [INFO] Research Queue: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.095] [1] [INFO] Sweep By Type: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.097] [1] [INFO] Fast Save: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.101] [1] [INFO] Settings Change Tool: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.103] [1] [INFO] Build Straight Up: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.103] [1] [INFO] Speed Control: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:36.103] [1] [WARNING] Speed Control: No supported content for mod, skipping content. [19:08:36.110] [1] [INFO] Buildable Natural Tile: Successfully loaded from path 'root' with content 'DLL, Animation'. [19:08:36.113] [1] [WARNING] Starmap Queue: No supported content for mod, skipping content. [19:08:36.115] [1] [INFO] Thermal Tooltips: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.116] [1] [INFO] Queue for Sinks: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.117] [1] [WARNING] Claustrophobia - Stuck Duplicant Alert: No supported content for mod, skipping content. [19:08:36.117] [1] [INFO] AI Improvements: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:36.117] [1] [WARNING] AI Improvements: No supported content for mod, skipping content. [19:08:36.118] [1] [INFO] Geyser Calculated Average Output Tooltip: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:36.118] [1] [WARNING] Geyser Calculated Average Output Tooltip: No supported content for mod, skipping content. [19:08:36.121] [1] [INFO] No Manual Delivery: Successfully loaded from path 'root' with content 'DLL'. [19:08:36.122] [1] [INFO] Using builtin mod system. [19:08:36.123] [1] [INFO] Loading mod content DLL [Pliers:1848884654] (provides DLL) [19:08:36.124] [1] [INFO] Loading MOD dll: Pliers.dll [19:08:36.307] [1] [INFO] [PLibPatches] Candidate version 3.13.1.0 from Pliers [19:08:36.314] [1] [INFO] Pliers Loaded: Version 1.1.72.3 [19:08:36.337] [1] [INFO] [PKeyBinding] Registering 1 key bind(s) for mod Pliers [19:08:36.342] [1] [INFO] Creating SteamManager. [19:08:36.403] [1] [INFO] Localization.Initialize! [19:08:36.407] [1] [INFO] Test Data Location / docs / C:\Users\eric\Documents\Klei\OxygenNotIncluded [19:08:36.408] [1] [INFO] Test Data Location / local / C:\Users\eric\AppData\Local\Klei\OxygenNotIncluded [19:08:36.410] [1] [INFO] Test Data Locations / C:\Users\eric\Documents\Klei\OxygenNotIncluded\test / write True / read True / removed True [19:08:36.410] [1] [INFO] Test Data Locations / C:\Users\eric\AppData\Local\Klei\OxygenNotIncluded\test / write True / read True / removed True [19:08:36.412] [1] [INFO] Logged into Steam with ID:76561198012030515, NAME:erawlins [19:08:36.413] [1] [INFO] [Account] Requesting auth ticket from Steam [19:08:36.431] [1] [INFO] [PLibPatches] Using version 3.13.1.0 [19:08:36.542] [1] [INFO] [PLibPatches] PLib patches applied [19:08:37.399] [4] [INFO] [Account] Got login for user KU_SDzpmtPp [19:08:42.713] [1] [WARNING] Tried loading prefab with duplicate tag, ignoring: HighEnergyParticle Unloading 5 Unused Serialized files (Serialized files now loaded: 1) System memory in use before: 397.1 MB. System memory in use after: 399.6 MB. Unloading 1012 unused Assets to reduce memory usage. Loaded Objects now: 51439. Total: 86.174200 ms (FindLiveObjects: 3.330900 ms CreateObjectMapping: 1.099800 ms MarkObjects: 80.346900 ms DeleteObjects: 1.395900 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 3.116400 ms System memory in use before: 500.8 MB. System memory in use after: 508.9 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 53765. Total: 115.346000 ms (FindLiveObjects: 5.558900 ms CreateObjectMapping: 1.720100 ms MarkObjects: 107.987200 ms DeleteObjects: 0.079200 ms) [19:08:43.795] [1] [INFO] Using local MOTD at version: 22, web version at 14 [19:08:43.822] [1] [INFO] -- MAIN MENU -- [19:08:43.921] [1] [INFO] Checking which steam branch we're on. Got: [] [19:08:43.965] [1] [INFO] Screen resolution updated, saving values to prefs: 3840x2160 @ 60, fullscreen: True [19:08:44.397] [1] [INFO] Steam: updating info for mod Bigger Camera Zoom Out [19:08:44.426] [1] [INFO] Steam: updating info for mod Favorite Buildings ⭐ Custom Key Bindings // by @Ony 👾 [19:08:44.427] [1] [INFO] Steam: updating info for mod Favorite Resources // by @Ony 👾 [19:08:44.428] [1] [INFO] Steam: updating info for mod DGSM - Duplicants Generation Settings Manager // by @Ony 👾 [19:08:44.428] [1] [INFO] Steam: updating info for mod Geyser Calculated Average Output Tooltip [19:08:44.437] [1] [INFO] Steam: updating info for mod AI Improvements [19:08:44.447] [1] [INFO] Steam: updating info for mod Claustrophobia - Stuck Duplicant Alert [19:08:44.458] [1] [INFO] Steam: updating info for mod Queue for Sinks [19:08:44.459] [1] [INFO] Steam: updating info for mod Thermal Tooltips [19:08:44.467] [1] [INFO] Steam: updating info for mod Starmap Queue [19:08:44.468] [1] [INFO] Steam: updating info for mod Buildable Natural Tile [19:08:44.471] [1] [INFO] Steam: updating info for mod Speed Control [19:08:44.472] [1] [INFO] Steam: updating info for mod Build Straight Up [19:08:44.473] [1] [INFO] Steam: updating info for mod Settings Change Tool [19:08:44.474] [1] [INFO] Steam: updating info for mod Fast Save [19:08:44.479] [1] [INFO] Steam: updating info for mod Sweep By Type [19:08:44.489] [1] [INFO] Steam: updating info for mod Research Queue [19:08:44.490] [1] [INFO] Steam: updating info for mod Falling Sand [19:08:44.491] [1] [INFO] Steam: updating info for mod Drag Tool Area [19:08:44.492] [1] [INFO] Steam: updating info for mod Bigger Building Menu [19:08:44.500] [1] [INFO] Steam: updating info for mod Pliers [19:08:44.501] [1] [INFO] Steam: updating info for mod [Vanilla + DLC] Deconstructable POI Props [19:08:44.511] [1] [INFO] Steam: updating info for mod Show Building Ranges [19:08:44.512] [1] [INFO] Steam: updating info for mod DraggableUI [19:08:44.514] [1] [INFO] Steam: updating info for mod GasOverlay [19:08:44.525] [1] [INFO] Steam: updating info for mod Blueprints [19:08:44.526] [1] [INFO] Steam: updating info for mod No Manual Delivery [19:08:44.531] [1] [INFO] Bigger Camera Zoom Out: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:44.532] [1] [WARNING] Bigger Camera Zoom Out: No supported content for mod, skipping content. [19:08:44.532] [1] [INFO] Subscribe to mod Bigger Camera Zoom Out [19:08:44.534] [1] [INFO] Favorite Buildings ⭐ Custom Key Bindings // by @Ony 👾: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:44.534] [1] [WARNING] Favorite Buildings ⭐ Custom Key Bindings // by @Ony 👾: No supported content for mod, skipping content. [19:08:44.534] [1] [INFO] Subscribe to mod Favorite Buildings ⭐ Custom Key Bindings // by @Ony 👾 [19:08:44.538] [1] [INFO] Favorite Resources // by @Ony 👾: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:44.538] [1] [WARNING] Favorite Resources // by @Ony 👾: No supported content for mod, skipping content. [19:08:44.538] [1] [INFO] Subscribe to mod Favorite Resources // by @Ony 👾 [19:08:44.547] [1] [INFO] DGSM - Duplicants Generation Settings Manager // by @Ony 👾: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.547] [1] [INFO] Subscribe to mod DGSM - Duplicants Generation Settings Manager // by @Ony 👾 [19:08:44.548] [1] [INFO] Geyser Calculated Average Output Tooltip: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:44.548] [1] [WARNING] Geyser Calculated Average Output Tooltip: No supported content for mod, skipping content. [19:08:44.548] [1] [INFO] Subscribe to mod Geyser Calculated Average Output Tooltip [19:08:44.551] [1] [INFO] AI Improvements: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:44.551] [1] [WARNING] AI Improvements: No supported content for mod, skipping content. [19:08:44.551] [1] [INFO] Subscribe to mod AI Improvements [19:08:44.555] [1] [WARNING] Claustrophobia - Stuck Duplicant Alert: No supported content for mod, skipping content. [19:08:44.555] [1] [INFO] Subscribe to mod Claustrophobia - Stuck Duplicant Alert [19:08:44.558] [1] [INFO] Queue for Sinks: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.558] [1] [INFO] Subscribe to mod Queue for Sinks [19:08:44.561] [1] [INFO] Thermal Tooltips: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.561] [1] [INFO] Subscribe to mod Thermal Tooltips [19:08:44.564] [1] [WARNING] Starmap Queue: No supported content for mod, skipping content. [19:08:44.564] [1] [INFO] Subscribe to mod Starmap Queue [19:08:44.568] [1] [INFO] Buildable Natural Tile: Successfully loaded from path 'root' with content 'DLL, Animation'. [19:08:44.568] [1] [INFO] Subscribe to mod Buildable Natural Tile [19:08:44.570] [1] [INFO] Speed Control: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:44.570] [1] [WARNING] Speed Control: No supported content for mod, skipping content. [19:08:44.570] [1] [INFO] Subscribe to mod Speed Control [19:08:44.573] [1] [INFO] Build Straight Up: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.573] [1] [INFO] Subscribe to mod Build Straight Up [19:08:44.576] [1] [INFO] Settings Change Tool: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.576] [1] [INFO] Subscribe to mod Settings Change Tool [19:08:44.580] [1] [INFO] Fast Save: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.580] [1] [INFO] Subscribe to mod Fast Save [19:08:44.583] [1] [INFO] Sweep By Type: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.583] [1] [INFO] Subscribe to mod Sweep By Type [19:08:44.586] [1] [INFO] Research Queue: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.586] [1] [INFO] Subscribe to mod Research Queue [19:08:44.589] [1] [INFO] Falling Sand: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.589] [1] [INFO] Subscribe to mod Falling Sand [19:08:44.592] [1] [WARNING] Drag Tool Area: No supported content for mod, skipping content. [19:08:44.592] [1] [INFO] Subscribe to mod Drag Tool Area [19:08:44.595] [1] [INFO] Bigger Building Menu: No mod_info.yaml found, default its supported content to 'VANILLA_ID' [19:08:44.595] [1] [WARNING] Bigger Building Menu: No supported content for mod, skipping content. [19:08:44.595] [1] [INFO] Subscribe to mod Bigger Building Menu [19:08:44.598] [1] [INFO] Pliers: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.598] [1] [INFO] Subscribe to mod Pliers [19:08:44.601] [1] [INFO] [Vanilla + DLC] Deconstructable POI Props: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.601] [1] [INFO] Subscribe to mod [Vanilla + DLC] Deconstructable POI Props [19:08:44.604] [1] [INFO] Show Building Ranges: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.604] [1] [INFO] Subscribe to mod Show Building Ranges [19:08:44.608] [1] [INFO] DraggableUI: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.608] [1] [INFO] Subscribe to mod DraggableUI [19:08:44.611] [1] [INFO] GasOverlay: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.611] [1] [INFO] Subscribe to mod GasOverlay [19:08:44.614] [1] [INFO] Blueprints: Successfully loaded from path 'archived_versions\dlc' with content 'DLL'. [19:08:44.615] [1] [INFO] Subscribe to mod Blueprints [19:08:44.617] [1] [INFO] No Manual Delivery: Successfully loaded from path 'root' with content 'DLL'. [19:08:44.617] [1] [INFO] Subscribe to mod No Manual Delivery Unloading 2 Unused Serialized files (Serialized files now loaded: 1) System memory in use before: 0.51 GB. System memory in use after: 0.52 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 53881. Total: 97.645300 ms (FindLiveObjects: 3.289800 ms CreateObjectMapping: 1.715900 ms MarkObjects: 92.569400 ms DeleteObjects: 0.069800 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 3.098800 ms System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 70013. Total: 128.700700 ms (FindLiveObjects: 3.739000 ms CreateObjectMapping: 1.604900 ms MarkObjects: 123.217800 ms DeleteObjects: 0.138500 ms) [19:08:47.863] [1] [INFO] Loading save file: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198012030515\Acropolis\Acropolis.sav headerVersion:1, buildVersion:461546, headerSize:344, IsCompressed:True [19:08:47.863] [1] [INFO] GameInfo loaded from save header: numberOfCycles:1479, numberOfDuplicants:17, baseName:Acropolis, isAutoSave:False, originalSaveName:Acropolis.sav, clusterId:expansion1::clusters/VanillaSandstoneCluster, worldTraits:none, colonyGuid:7079b0ef-a56a-42bb-921e-9f8041b06bd3, saveVersion:7.22 [19:08:50.611] [1] [INFO] World settings reload complete! [19:08:50.859] [1] [INFO] copying image FrozenWastes type DXT1 size 2048x2048 [19:08:51.017] [1] [INFO] copying image CrystalCaverns type DXT1 size 2048x2048 [19:08:51.123] [1] [INFO] copying image BoggyMarsh type DXT1 size 2048x2048 [19:08:51.231] [1] [INFO] copying image Sandstone type DXT1 size 2048x2048 [19:08:51.385] [1] [INFO] copying image ToxicJungle type DXT1 size 2048x2048 [19:08:51.464] [1] [INFO] copying image MagmaCore type DXT1 size 2048x2048 [19:08:51.537] [1] [INFO] copying image OilField type DXT1 size 2048x2048 [19:08:51.642] [1] [INFO] copying image Space type DXT1 size 2048x2048 [19:08:51.714] [1] [INFO] copying image Ocean type DXT1 size 2048x2048 [19:08:51.786] [1] [INFO] copying image Rust type DXT1 size 2048x2048 [19:08:51.892] [1] [INFO] copying image Forest type DXT1 size 2048x2048 [19:08:51.965] [1] [INFO] copying image Radioactive type DXT1 size 2048x2048 [19:08:52.037] [1] [INFO] copying image Swamp type DXT1 size 2048x2048 [19:08:52.142] [1] [INFO] copying image Wasteland type DXT1 size 2048x2048 [19:08:52.214] [1] [INFO] copying image RocketInterior type DXT1 size 2048x2048 [19:08:52.287] [1] [INFO] copying image Metallic type DXT1 size 2048x2048 [19:08:52.390] [1] [INFO] copying image Barren type DXT1 size 2048x2048 [19:08:52.463] [1] [INFO] copying image Moo type DXT1 size 2048x2048 [19:08:52.801] [1] [INFO] 23.75856 Level Loaded.... backend Shader warmup: 70 shaders 223 combinations 0.117s The referenced script (PlantRadiationMonitorUpdater) on this Behaviour is missing! UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:202) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:215) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:281) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\Util.cs:226) SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:271) SaveLoadRoot:Load(GameObject, IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:263) SaveManager:Load(IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveManager.cs:383) SaveLoader:Load(IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:375) SaveLoader:Load(String) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:1020) SaveLoader:OnSpawn() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:113) KMonoBehaviour:Spawn() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:285) KMonoBehaviour:Start() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:243) [C:\buildslave\unity\build\Runtime/Scripting/ManagedReference/SerializableManagedRef.cpp line 199] (Filename: C:/buildslave/unity/build/Runtime/Export/Scripting/UnityEngineObject.bindings.cs Line: 202) The referenced script on this Behaviour (Game Object 'SaveGame') is missing! UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:202) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:215) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:281) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\Util.cs:226) SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:271) SaveLoadRoot:Load(GameObject, IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:263) SaveManager:Load(IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveManager.cs:383) SaveLoader:Load(IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:375) SaveLoader:Load(String) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:1020) SaveLoader:OnSpawn() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:113) KMonoBehaviour:Spawn() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:285) KMonoBehaviour:Start() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:243) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 334] (Filename: C:/buildslave/unity/build/Runtime/Export/Scripting/UnityEngineObject.bindings.cs Line: 202) The referenced script on this Behaviour (Game Object 'SaveGame') is missing! UnityEngine.Object:Internal_InstantiateSingle_Injected(Object, Vector3&, Quaternion&) UnityEngine.Object:Internal_InstantiateSingle(Object, Vector3, Quaternion) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:202) UnityEngine.Object:Instantiate(Object, Vector3, Quaternion, Transform) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:215) UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion, Transform) (at C:\buildslave\unity\build\Runtime\Export\Scripting\UnityEngineObject.bindings.cs:281) Util:KInstantiate(GameObject, Vector3, Quaternion, GameObject, String, Boolean, Int32) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\Util.cs:226) SaveLoadRoot:Load(GameObject, Vector3, Quaternion, Vector3, IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:271) SaveLoadRoot:Load(GameObject, IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveLoadRoot.cs:263) SaveManager:Load(IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\components\SaveManager.cs:383) SaveLoader:Load(IReader) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:375) SaveLoader:Load(String) (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:1020) SaveLoader:OnSpawn() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\SaveLoader.cs:113) KMonoBehaviour:Spawn() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:285) KMonoBehaviour:Start() (at C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\KMonoBehaviour.cs:243) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 334] (Filename: C:/buildslave/unity/build/Runtime/Export/Scripting/UnityEngineObject.bindings.cs Line: 202) [19:09:23.897] [1] [INFO] Custom Settings: ClusterLayout=expansion1::clusters/VanillaSandstoneCluster,World=worlds/SandstoneDefault,WorldgenSeed=320441461,ImmuneSystem=Default,CalorieBurn=Default,Morale=Default,Durability=Default,Stress=Default,StressBreaks=Default,CarePackages=Enabled,SandboxMode=Disabled,FastWorkersMode=Disabled,SaveToCloud=Enabled, [19:09:23.997] [1] [INFO] Loaded [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198012030515\Acropolis\Acropolis.sav] [19:09:23.998] [1] [INFO] World Seeds [320441467/320441467/320441467/320441467] [19:09:24.551] [1] [INFO] -- GAME -- Unloading 1 Unused Serialized files (Serialized files now loaded: 1) [19:09:26.478] [1] [WARNING] Insufficient keys to cover root plan menu Max of 14 keys supported but TUNING.BUILDINGS.PLANORDER has 15 [19:09:28.651] [1] [INFO] Checking which steam branch we're on. Got: [] [19:09:40.953] [1] [WARNING] Cell 61871 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [19:09:40.953] [1] [WARNING] Cell 61872 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [19:09:40.954] [1] [WARNING] Cell 61873 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [19:09:41.248] [1] [WARNING] Cell 155531 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [19:09:41.248] [1] [WARNING] Cell 155532 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [19:09:41.248] [1] [WARNING] Cell 155533 already has a utility network endpoint assigned. Adding FlowUtilityNetwork+NetworkItem will stomp previous endpoint, destroying the object that's already there. [19:09:45.209] [1] [WARNING] Build 02 is already in the process of changing equipment (equip) [19:09:45.223] [1] [WARNING] Build 01 is already in the process of changing equipment (equip) [19:09:45.235] [1] [WARNING] Research is already in the process of changing equipment (equip) [19:09:45.248] [1] [WARNING] Supply 02 is already in the process of changing equipment (equip) [19:09:45.260] [1] [WARNING] Ranch 02 is already in the process of changing equipment (equip) [19:09:50.009] [1] [WARNING] missing 'ui' anim in 'artifacts_kanim (KAnimFile)' [19:09:52.242] [1] [WARNING] Trying to stop a song that isn't playing: Music_Starmap [19:09:56.411] [1] [INFO] Screen resolution updated, saving values to prefs: 3840x2160 @ 60, fullscreen: True System memory in use before: 2.00 GB. System memory in use after: 2.07 GB. Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 1409264. Total: 3782.167200 ms (FindLiveObjects: 116.783900 ms CreateObjectMapping: 20.605200 ms MarkObjects: 3642.351500 ms DeleteObjects: 2.425800 ms) [19:10:03.382] [1] [WARNING] AdjustLoad() failed [19:10:34.475] [1] [WARNING] Missing KPrefabID reference: 71753884 [19:11:35.572] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:11:35.572] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:11:35.572] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:11:35.572] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:11:45.270] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:11:45.270] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:11:51.525] [1] [INFO] Average frame time: 0.05856758 [19:11:52.557] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1471.sav [19:11:59.557] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1481.sav] [19:12:01.327] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1481.png [19:13:27.064] [1] [WARNING] Missing KPrefabID reference: 71759142 [19:14:04.065] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\RetiredColonies\Acropolis\Acropolis [19:14:57.499] [1] [WARNING] Missing KPrefabID reference: 71759165 [19:15:44.850] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:15:44.850] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:15:53.660] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:15:53.660] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:15:59.496] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:15:59.497] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:05.878] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:05.878] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:07.585] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:07.585] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:10.763] [1] [INFO] Average frame time: 0.0581178 [19:16:11.789] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1472.sav [19:16:18.761] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1482.sav] [19:16:20.187] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1482.png [19:16:28.568] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:28.568] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:30.134] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:30.134] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:40.206] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:40.207] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:42.560] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:16:42.560] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:18:32.072] [1] [WARNING] Chore StorageFetch is requesting Aluminum 7.629395E-06 to SolidConduitInboxComplete [19:18:36.092] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [19:18:36.092] [1] [WARNING] Missing anims: 0x2CE57C78 [19:20:13.605] [1] [INFO] Average frame time: 0.05101596 [19:20:13.767] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1473.sav [19:20:20.762] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1483.sav] [19:20:22.121] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1483.png [19:22:26.490] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [19:22:29.439] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.525879E-05 to SolidConduitInboxComplete [19:24:44.530] [1] [INFO] Average frame time: 0.05536626 [19:24:44.655] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1474.sav [19:24:50.971] [1] [WARNING] Missing KPrefabID reference: 71618989 [19:24:52.576] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1484.sav] [19:24:53.947] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1484.png [19:25:43.798] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:25:43.798] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:25:55.245] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:25:55.245] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:00.081] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:00.081] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:04.151] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:04.152] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:13.009] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:13.010] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:14.029] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:14.030] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:18.934] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:18.934] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:19.889] [1] [WARNING] Missing KPrefabID reference: 71624096 [19:26:25.994] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:25.994] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:30.381] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:30.381] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:43.344] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:26:43.344] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:00.383] [1] [WARNING] Missing KPrefabID reference: 71624125 [19:29:01.965] [1] [INFO] Average frame time: 0.06415868 [19:29:02.090] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1475.sav [19:29:09.121] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1485.sav] [19:29:10.618] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1485.png [19:29:38.951] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:38.952] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:42.313] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:42.313] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:50.526] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:50.526] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:58.616] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:29:58.616] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:03.644] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:03.644] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:05.165] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:05.165] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:07.844] [1] [WARNING] Missing KPrefabID reference: 71624294 [19:30:09.499] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:09.500] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:16.851] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:16.851] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:17.737] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:17.737] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:30:49.644] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:32:58.741] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:32:58.741] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:32:59.400] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:32:59.400] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:04.082] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:04.082] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:05.018] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:05.018] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:15.099] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:33:15.100] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:33:15.100] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:33:15.100] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:33:16.736] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:16.736] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:16.786] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:16.786] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:21.638] [1] [INFO] Average frame time: 0.05415331 [19:33:21.766] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1476.sav [19:33:29.721] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1486.sav] [19:33:31.121] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1486.png [19:33:37.190] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:37.190] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:37.310] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:37.310] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:45.848] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:45.849] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:49.026] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:49.026] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:33:55.495] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [19:34:16.819] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:36:25.485] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:25.485] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:25.485] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:25.485] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:33.041] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:33.041] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:33.041] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:33.041] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:33.042] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:36:33.042] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:37:15.716] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:15.717] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:23.963] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:23.963] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:27.130] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:27.131] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:39.071] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:39.071] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:39.456] [1] [WARNING] MinionStartingStats FailureFailed to generate minion positive=1, negative=2 MinionBaseTrait CantDig CalorieBurner [19:37:39.457] [1] [INFO] Reporting error. [19:37:39.458] [1] [INFO] MinionStartingStats Failure [19:37:39.458] [1] [INFO] [19:37:39.462] [1] [INFO] Submitting crash: [19:37:40.174] [1] [INFO] Average frame time: 0.05494812 [19:37:40.299] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1477.sav [19:37:48.259] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1487.sav] [19:37:49.716] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1487.png [19:37:50.537] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:37:50.537] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:00.835] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:00.835] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:04.538] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:04.538] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:17.314] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:17.315] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:20.418] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:38:20.418] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:39:40.099] [1] [WARNING] Chore StorageFetch is requesting Aluminum 7.629395E-06 to SolidConduitInboxComplete [19:39:44.098] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:40:39.976] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [19:40:39.977] [1] [WARNING] Missing anims: 0x2CE57C78 [19:40:44.080] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:40:44.080] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:40:44.080] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:40:44.080] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:40:52.753] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:40:52.753] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:40:52.753] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_0(UtilityNetworkLink, System.Object) Not subscribed to event [19:40:52.753] [1] [WARNING] Failed to Unsubscribe event handler: UtilityNetworkLink+<>c.Void <.cctor>b__20_1(UtilityNetworkLink, System.Object) Not subscribed to event [19:42:42.603] [1] [INFO] Average frame time: 0.06252028 [19:42:43.751] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1478.sav [19:42:50.814] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1488.sav] [19:42:52.322] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1488.png [19:45:21.291] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [19:45:24.794] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:46:55.804] [1] [INFO] Average frame time: 0.06209856 [19:46:55.933] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1479.sav [19:47:03.931] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1489.sav] [19:47:05.352] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1489.png [19:51:10.213] [1] [INFO] Average frame time: 0.04800641 [19:51:10.341] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1480.sav [19:51:18.356] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1490.sav] [19:51:19.802] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1490.png [19:52:32.529] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:32.529] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:42.212] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:42.212] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:43.154] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:43.154] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:43.310] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [19:52:43.982] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [19:52:44.547] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [19:52:46.069] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-06 to SolidConduitInboxComplete [19:52:49.885] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:49.885] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:56.677] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:52:56.677] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:00.439] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:00.439] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:02.187] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:02.187] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:10.084] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:10.085] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:19.179] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:19.179] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:22.331] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:53:22.331] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:12.050] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:12.050] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:16.923] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:16.923] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:23.389] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:23.390] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:24.647] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:24.647] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:32.664] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:32.664] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:38.004] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:38.004] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:47.351] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:47.352] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:52.844] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:54:52.844] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:06.820] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [19:55:06.821] [1] [WARNING] Missing anims: 0x2CE57C78 [19:55:14.413] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:14.413] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:14.605] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:14.606] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:22.376] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:22.376] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:27.549] [1] [INFO] Average frame time: 0.05890319 [19:55:28.643] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1481.sav [19:55:35.725] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1491.sav] [19:55:37.284] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1491.png [19:55:39.173] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:39.173] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:39.792] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:39.792] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:52.090] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:55:52.178] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:52.178] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:52.500] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:55:52.783] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:55:53.369] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:55:53.953] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:53.953] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:55:54.036] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:55:54.486] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [19:56:00.333] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:00.333] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:08.059] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:08.059] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:13.988] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:13.988] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:16.813] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [19:56:17.746] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:17.746] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:18.225] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [19:56:27.382] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:27.382] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:28.355] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:28.355] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:37.799] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:37.799] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:41.405] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:41.405] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:49.879] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:49.880] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:51.689] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:56:51.689] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:57:05.550] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:57:05.550] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:57:05.789] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:57:05.789] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:57:17.535] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:57:17.535] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [19:57:40.498] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\RetiredColonies\Acropolis\Acropolis [19:59:10.418] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [19:59:44.457] [1] [INFO] Average frame time: 0.06159754 [19:59:44.585] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1482.sav [19:59:52.673] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1492.sav] [19:59:54.134] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1492.png [20:02:13.428] [25] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:13.776] [17] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:14.097] [22] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:14.696] [24] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:15.019] [15] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:15.359] [22] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:15.676] [19] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:16.263] [22] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:16.579] [18] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:16.925] [15] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:17.253] [20] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:17.828] [20] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:18.135] [16] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:18.479] [20] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:18.815] [19] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:19.366] [16] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:19.719] [17] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:20.048] [25] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:20.465] [18] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:21.019] [23] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:21.324] [22] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:21.669] [20] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:02:22.008] [18] [WARNING] Effective mass cannot be greater than capacity! mass=10, capcity=10 [20:04:17.649] [1] [INFO] Average frame time: 0.06770068 [20:04:17.777] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1483.sav [20:04:25.931] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1493.sav] [20:04:27.617] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1493.png [20:04:55.303] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:04:55.304] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:04:56.593] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:04:56.594] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:07.531] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:07.531] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:15.432] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:15.432] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:20.782] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:20.782] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:29.077] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:29.077] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:31.829] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:31.829] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:37.253] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:37.253] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:45.815] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:05:45.815] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:06:45.047] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:06:45.769] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:06:46.094] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:06:46.748] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:06:46.748] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:06:47.295] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:06:50.379] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:06:56.899] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:08:48.252] [1] [INFO] Average frame time: 0.05714417 [20:08:48.380] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1484.sav [20:08:56.481] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1494.sav] [20:08:57.973] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1494.png [20:13:12.422] [1] [INFO] Average frame time: 0.05458856 [20:13:13.673] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1485.sav [20:13:20.785] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1495.sav] [20:13:22.319] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1495.png [20:13:38.191] [1] [WARNING] Chore StorageFetch is requesting Aluminum 5.340576E-05 to SolidConduitInboxComplete [20:13:38.784] [1] [WARNING] Chore StorageFetch is requesting Aluminum 5.340576E-05 to SolidConduitInboxComplete [20:13:40.881] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.525879E-05 to SolidConduitInboxComplete [20:14:32.787] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:32.787] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:38.540] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:38.541] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:38.587] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:38.588] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:45.508] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:45.508] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:47.959] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:47.959] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:54.618] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:14:54.619] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:00.614] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:00.614] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:01.066] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:01.066] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:17.114] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:17.114] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:28.042] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:28.042] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:15:34.441] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:35.080] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:36.968] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:38.860] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:40.745] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:42.805] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:44.654] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:46.493] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:48.330] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:50.176] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:53.043] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:54.902] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:56.757] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:15:58.663] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:16:19.222] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:16:19.222] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:16:20.667] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:16:20.667] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:16:34.937] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:16:34.937] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:16:39.292] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:16:59.200] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:16:59.200] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:01.617] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:01.617] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:15.674] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:17:17.696] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:17:18.003] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:17:19.857] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [20:17:19.923] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:19.923] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:20.905] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [20:17:21.586] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [20:17:21.856] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [20:17:21.867] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:17:23.113] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [20:17:23.401] [1] [WARNING] Chore StorageFetch is requesting Aluminum 1.907349E-06 to SolidConduitInboxComplete [20:17:27.158] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:27.159] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:29.821] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:29.821] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:33.137] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:33.138] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:33.932] [1] [INFO] Average frame time: 0.05565813 [20:17:35.181] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1486.sav [20:17:42.268] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1496.sav] [20:17:43.744] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1496.png [20:17:54.776] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:54.776] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:57.033] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:57.033] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:59.865] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:17:59.865] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:02.859] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:02.859] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:05.522] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:05.522] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:09.729] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:09.729] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:17.362] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:17.362] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:23.030] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:23.030] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:28.162] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:28.163] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:35.468] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:18:35.468] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:20:57.342] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:20:57.342] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:20:57.342] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:20:57.342] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:21:56.532] [1] [INFO] Average frame time: 0.09454258 [20:21:56.662] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1487.sav [20:22:04.774] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1497.sav] [20:22:06.225] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1497.png [20:25:12.509] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:26:15.615] [1] [INFO] Average frame time: 0.05268801 [20:26:16.810] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1488.sav [20:26:23.943] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1498.sav] [20:26:25.466] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1498.png [20:28:33.259] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:28:34.513] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:28:36.582] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:28:38.467] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:28:40.354] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:29:12.089] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:12.089] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:19.138] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:19.138] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:19.239] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:19.239] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:25.157] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:25.158] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:27.356] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:27.357] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:43.157] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:43.157] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:48.264] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:48.265] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:48.690] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:48.690] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:56.194] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:29:56.194] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:30:08.240] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [20:30:08.240] [1] [WARNING] Missing anims: 0x2CE57C78 [20:30:15.101] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:16.265] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:18.187] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:20.423] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:31.449] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [20:30:31.449] [1] [WARNING] Missing anims: 0x2CE57C78 [20:30:40.424] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:41.530] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:43.579] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:45.427] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:30:54.379] [1] [INFO] Average frame time: 0.06421322 [20:30:54.512] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1489.sav [20:31:02.701] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1499.sav] [20:31:04.184] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1499.png [20:31:51.976] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:31:55.795] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:31:59.017] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:00.875] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:41.204] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:41.819] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:43.811] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:45.761] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:47.719] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:49.786] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:51.686] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:54.639] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:56.528] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:32:58.375] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:00.247] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:02.120] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:03.994] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:05.852] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:07.709] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:09.615] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:11.822] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:13.766] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:15.678] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:17.548] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:19.499] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:21.484] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:23.387] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:25.297] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:27.167] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:29.039] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:30.918] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:32.824] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:34.703] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:36.590] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:38.497] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:40.367] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:42.567] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:44.479] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:46.374] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:48.215] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:33:50.103] [1] [WARNING] Missing codex biome icon: biomeIconSubworlds [20:34:27.416] [1] [WARNING] LoadColonyPreview path does not exist or is not directory [C:\Users\eric\Documents\Klei\OxygenNotIncluded\RetiredColonies\PetBoilerTut1] [20:34:37.062] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198012030515\Acropolis\Acropolis.sav] [20:34:38.565] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files/76561198012030515\Acropolis\Acropolis.png [20:34:52.389] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [20:35:16.030] [1] [WARNING] Missing Anim: [0x2CE57C78]. You may have to run Collect Anim on the Assets prefab [20:35:36.969] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:37.116] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:37.306] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:37.491] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:37.677] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:37.807] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:38.278] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:38.355] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:38.539] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:38.928] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:49.956] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:50.406] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:51.132] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:51.800] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:52.576] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:53.274] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:53.972] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:54.854] [1] [INFO] SapTree is missing LoopingSounds component. [20:35:55.283] [1] [INFO] Average frame time: 0.05089106 [20:35:55.413] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1490.sav [20:36:02.492] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1500.sav] [20:36:04.205] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1500.png [20:36:04.259] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:04.398] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:04.790] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:05.664] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:06.195] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:06.995] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:07.626] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:08.578] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:09.358] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:09.755] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:10.550] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:11.179] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:11.623] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:12.129] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:12.259] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:12.414] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:12.564] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:12.736] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:12.885] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:13.075] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:13.245] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:13.738] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:14.017] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:14.751] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:15.500] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:16.169] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:16.960] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:17.623] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:18.423] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:19.053] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:20.059] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:20.482] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:21.147] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:21.943] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:22.621] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:23.335] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:23.990] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:24.897] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:25.581] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:25.710] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:25.912] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:26.094] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:26.548] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:26.647] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:26.820] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:26.965] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:27.175] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:27.605] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:28.344] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:29.059] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:29.803] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:30.468] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:31.285] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:31.905] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:32.896] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:33.303] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:33.986] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:34.728] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:35.505] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:36.189] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:37.111] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:37.874] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:38.619] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:38.840] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:39.084] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:39.439] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:39.609] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:39.704] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:39.919] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:40.043] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:40.596] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:40.649] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:40.825] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:41.605] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:42.234] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:43.212] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:43.656] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:44.580] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:45.101] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:45.811] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:46.569] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:47.197] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:47.998] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:48.645] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:49.464] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:50.093] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:51.057] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:51.471] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:52.171] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:52.992] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:53.153] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:53.333] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:53.584] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:53.731] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:54.169] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:54.293] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:54.397] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:54.592] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:54.781] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:55.244] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:56.015] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:56.695] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:57.443] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:58.103] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:58.953] [1] [INFO] SapTree is missing LoopingSounds component. [20:36:59.555] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:00.516] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:00.676] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:00.676] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:00.994] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:01.684] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:02.426] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:03.089] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:03.814] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:04.583] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:05.332] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:05.949] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:06.281] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:06.282] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:07.095] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:07.283] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:07.488] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:07.624] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:07.822] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:07.954] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:08.419] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:08.534] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:08.687] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:09.094] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:09.960] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:10.563] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:11.256] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:12.010] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:12.854] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:13.470] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:20.296] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:20.559] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:20.559] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:21.225] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:22.050] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:22.459] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:23.263] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:23.904] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:24.983] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:25.347] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:25.583] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:25.583] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:26.588] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:26.743] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:26.915] [1] [INFO] SapTree is missing LoopingSounds component. [20:37:34.441] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:34.441] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:39.124] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:39.124] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:42.002] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:42.002] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:47.590] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:47.590] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:52.881] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:37:52.881] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:38:00.187] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:38:00.188] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:38:17.365] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:17.573] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:17.728] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:18.189] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:18.339] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:18.446] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:18.629] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:18.788] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:19.333] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:20.056] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:20.773] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:21.561] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:22.175] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:23.102] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:23.596] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:24.555] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:25.017] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:25.724] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:26.500] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:27.132] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:27.896] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:28.585] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:29.542] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:29.966] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:31.011] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:31.358] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:31.572] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:31.741] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:31.928] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:32.094] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:32.261] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:32.758] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:32.812] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:33.025] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:33.137] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:33.512] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:34.342] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:34.970] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:35.898] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:36.363] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:37.065] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:37.848] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:38.524] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:39.220] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:39.925] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:40.810] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:41.342] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:42.336] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:42.759] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:43.454] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:44.169] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:44.354] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:44.544] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:44.686] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:44.894] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:45.068] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:45.577] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:45.626] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:45.781] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:46.237] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:47.185] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:47.692] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:48.658] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:49.094] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:49.795] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:50.559] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:51.208] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:52.078] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:52.645] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:53.617] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:54.024] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:54.769] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:55.529] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:56.175] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:56.902] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:57.114] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:57.279] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:57.484] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:57.642] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:57.822] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:58.335] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:58.387] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:58.531] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:58.987] [1] [INFO] SapTree is missing LoopingSounds component. [20:38:59.898] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:00.441] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:01.418] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:01.845] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:02.551] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:03.290] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:04.868] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:05.673] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:06.277] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:07.241] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:07.699] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:08.395] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:09.136] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:09.833] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:10.733] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:10.938] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:11.119] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:11.311] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:11.461] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:11.911] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:12.002] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:12.183] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:12.314] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:12.518] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:12.928] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:13.639] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:14.355] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:15.110] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:15.765] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:16.679] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:17.196] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:18.204] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:18.641] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:19.323] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:20.040] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:20.735] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:21.474] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:22.145] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:22.918] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:23.598] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:24.408] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:24.637] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:24.726] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:24.908] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:25.129] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:25.313] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:25.489] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:25.934] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:26.027] [1] [WARNING] Chore StorageFetch is requesting Aluminum 2.861023E-06 to SolidConduitInboxComplete [20:39:26.060] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:26.165] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:26.351] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:26.662] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:26.794] [1] [WARNING] Chore StorageFetch is requesting Aluminum 2.861023E-06 to SolidConduitInboxComplete [20:39:27.541] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:27.892] [1] [WARNING] Chore StorageFetch is requesting Aluminum 8.583069E-06 to SolidConduitInboxComplete [20:39:28.117] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:29.088] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:29.162] [1] [WARNING] Chore StorageFetch is requesting Aluminum 2.861023E-06 to SolidConduitInboxComplete [20:39:29.528] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:30.227] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:30.950] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:31.710] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:31.810] [1] [WARNING] Chore StorageFetch is requesting Aluminum 8.583069E-06 to SolidConduitInboxComplete [20:39:31.810] [1] [WARNING] Chore StorageFetch is requesting Aluminum 2.861023E-06 to SolidConduitInboxComplete [20:39:32.389] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:33.094] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:33.876] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:34.516] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:35.467] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:35.945] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:36.910] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:37.383] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:38.597] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:38.741] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:38.887] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:39.077] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:39.279] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:39.490] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:39.620] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:40.029] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:40.211] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:40.297] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:40.826] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:41.792] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:42.243] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:43.188] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:43.683] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:44.385] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:45.117] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:45.785] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:46.566] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:47.204] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:47.998] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:48.619] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:49.543] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:50.044] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:51.047] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:51.489] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:52.049] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:52.247] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:52.696] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:52.775] [1] [INFO] SapTree is missing LoopingSounds component. [20:39:52.933] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:11.917] [1] [INFO] Average frame time: 0.05264336 [20:40:12.047] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1491.sav [20:40:19.137] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1501.sav] [20:40:20.757] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1501.png [20:40:35.688] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:35.688] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:43.661] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:43.661] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:48.463] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:48.617] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:48.772] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:48.898] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:49.143] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:49.483] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:49.980] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:49.980] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:50.215] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:50.895] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:51.681] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:52.308] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:53.241] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:53.242] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:40:53.319] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:53.719] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:54.441] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:55.162] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:55.862] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:56.620] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:57.271] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:58.061] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:58.703] [1] [INFO] SapTree is missing LoopingSounds component. [20:40:59.540] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:00.155] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:00.597] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:01.061] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:01.063] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:01.064] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:01.197] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:01.371] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:01.516] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:01.682] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:01.829] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:02.065] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:02.453] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:02.902] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:03.689] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:03.691] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:03.691] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:04.351] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:05.057] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:05.841] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:06.495] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:07.295] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:07.939] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:08.191] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:08.191] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:08.899] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:09.302] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:10.017] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:10.756] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:11.488] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:12.175] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:12.903] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:13.634] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:14.112] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:14.293] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:14.523] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:14.645] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:15.102] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:15.218] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:15.390] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:15.562] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:15.786] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:16.131] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:16.255] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:16.256] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:16.864] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:17.629] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:18.366] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:19.042] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:19.882] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:20.437] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:21.399] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:21.871] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:22.593] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:23.267] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:23.955] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:24.753] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:25.461] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:26.329] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:26.600] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:41:26.601] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:41:26.601] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_0(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:41:26.601] [1] [WARNING] Failed to Unsubscribe event handler: StationaryChoreRangeVisualizer+<>c.Void <.cctor>b__29_1(StationaryChoreRangeVisualizer, System.Object) Not subscribed to event [20:41:26.843] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:27.067] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:27.242] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:27.413] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:27.595] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:28.068] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:28.120] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:28.261] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:28.465] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:28.630] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:29.109] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:29.616] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:29.616] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:41:29.865] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:30.535] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:31.315] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:31.993] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:32.829] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:33.407] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:34.389] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:34.813] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:35.539] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:36.249] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:36.941] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:37.655] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:38.354] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:39.178] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:40.169] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:40.658] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:40.810] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:40.898] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:41.088] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:41.222] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:41.439] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:41.615] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:41.791] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:42.266] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:42.635] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:43.333] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:44.028] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:44.753] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:45.480] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:46.180] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:46.986] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:47.624] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:48.601] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:49.016] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:49.711] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:50.440] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:51.142] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:51.873] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:52.577] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:53.353] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:54.059] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:54.297] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:54.739] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:54.871] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:54.991] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:55.177] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:55.328] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:55.548] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:55.691] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:56.374] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:57.013] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:57.982] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:58.492] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:59.411] [1] [INFO] SapTree is missing LoopingSounds component. [20:41:59.922] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:00.668] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:01.345] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:02.037] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:02.861] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:03.445] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:04.430] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:04.881] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:05.574] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:06.305] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:07.478] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:07.718] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:07.819] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:07.967] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:08.137] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:08.357] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:08.492] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:08.695] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:09.134] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:09.519] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:10.253] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:11.002] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:11.685] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:12.473] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:13.086] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:13.886] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:14.534] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:15.443] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:15.954] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:16.914] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:17.736] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\RetiredColonies\Acropolis\Acropolis [20:42:17.789] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:17.874] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:18.201] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:18.999] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:19.693] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:20.683] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:20.884] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:21.081] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:21.265] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:21.469] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:21.627] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:22.083] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:22.185] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:22.363] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:22.761] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:23.660] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:24.148] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:25.205] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:25.617] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:26.299] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:27.037] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:27.735] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:28.477] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:29.192] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:29.902] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:30.601] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:31.481] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:31.974] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:33.035] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:33.180] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:33.335] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:33.505] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:33.667] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:33.829] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:34.042] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:34.426] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:34.650] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:34.736] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:34.937] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:35.294] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:36.152] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:36.778] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:37.719] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:38.148] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:38.874] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:39.644] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:40.339] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:41.022] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:41.721] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:42.535] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:43.149] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:44.042] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:44.542] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:45.558] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:45.986] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:46.527] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:46.704] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:47.101] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:47.292] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:47.459] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:47.613] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:47.740] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:47.936] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:48.117] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:48.875] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:49.554] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:50.378] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:50.990] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:51.947] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:52.384] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:53.079] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:53.809] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:54.526] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:55.280] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:56.015] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:56.733] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:57.408] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:58.230] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:59.207] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:59.624] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:59.869] [1] [INFO] SapTree is missing LoopingSounds component. [20:42:59.958] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:00.112] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:00.300] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:00.501] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:00.653] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:01.403] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:02.067] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:02.939] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:03.563] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:04.476] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:04.907] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:05.597] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:06.340] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:07.027] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:07.763] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:08.497] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:09.245] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:11.099] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:11.768] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:12.525] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:12.731] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:12.925] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:13.338] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:13.457] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:13.583] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:13.584] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:13.621] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:13.804] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:13.997] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:14.151] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:14.323] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:15.085] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:15.750] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:16.574] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:17.196] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:18.079] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:18.650] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:18.655] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:18.656] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:19.628] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:20.044] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:20.771] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:21.506] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:21.509] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:21.509] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:22.180] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:22.892] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:23.617] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:24.305] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:24.306] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:24.379] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:24.816] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:25.544] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:26.260] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:26.853] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:27.033] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:27.033] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:27.074] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:27.514] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:27.624] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:27.750] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:27.931] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:28.114] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:28.310] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:28.487] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:29.338] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:30.010] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:30.940] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:31.397] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:32.374] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:32.887] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:33.566] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:34.158] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:34.158] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:34.280] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:34.975] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:35.769] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:36.397] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:37.400] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:37.422] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:37.422] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:37.828] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:38.547] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:39.242] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:39.956] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:39.956] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:40.181] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:40.570] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:40.816] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:40.920] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:41.116] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:41.202] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:41.400] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:41.563] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:41.766] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:42.159] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:42.689] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:43.271] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:43.271] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:43.444] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:44.291] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:44.892] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:45.784] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:46.276] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:46.967] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:47.673] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:48.379] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:49.126] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:49.835] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:50.854] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:51.284] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:51.561] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:51.561] [1] [WARNING] RockCrusherComplete is missing symbol seed_saltPlant [20:43:51.967] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:52.691] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:53.377] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:54.125] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:54.821] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:54.899] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:55.098] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:55.246] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:55.703] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:55.796] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:55.963] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:56.126] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:56.303] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:56.504] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:56.646] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:57.352] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:58.076] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:58.960] [1] [INFO] SapTree is missing LoopingSounds component. [20:43:59.495] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:00.411] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:00.882] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:01.605] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:02.287] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:02.998] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:03.771] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:04.443] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:05.301] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:05.850] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:06.872] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:07.300] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:07.964] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:08.968] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:09.176] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:09.335] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:09.556] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:09.717] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:10.194] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:10.248] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:10.392] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:10.626] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:10.854] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:11.228] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:11.944] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:12.677] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:13.588] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:14.126] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:15.052] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:15.550] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:16.211] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:16.928] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:17.716] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:18.369] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:19.078] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:19.853] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:20.393] [1] [INFO] Average frame time: 0.06012353 [20:44:20.525] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1492.sav [20:44:28.682] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1502.sav] [20:44:30.219] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1502.png [20:44:30.272] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:30.436] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:30.805] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:36.119] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:36.789] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:37.387] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:37.553] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:37.693] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:37.885] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:38.069] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:38.226] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:38.429] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:38.861] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:39.014] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:39.097] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:39.308] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:39.677] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:40.775] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:41.143] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:41.864] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:42.589] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:43.248] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:44.033] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:44.701] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:45.647] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:46.139] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:46.839] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:47.562] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:48.245] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:48.978] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:49.617] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:50.465] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:51.120] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:51.919] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:52.057] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:52.182] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:52.378] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:52.552] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:52.780] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:52.921] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:53.208] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:53.541] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:53.697] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:54.044] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:54.779] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:55.558] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:56.169] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:56.888] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:57.597] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:58.379] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:59.045] [1] [INFO] SapTree is missing LoopingSounds component. [20:44:59.913] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:00.466] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:01.452] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:01.844] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:02.554] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:03.286] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:03.981] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:04.542] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:04.694] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:04.837] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:05.005] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:05.160] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:05.354] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:05.547] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:05.919] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:06.127] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:06.223] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:06.756] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:07.622] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:08.203] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:09.170] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:09.586] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:10.312] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:11.047] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:11.735] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:12.500] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:13.180] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:14.007] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:14.610] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:15.705] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:16.038] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:16.762] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:17.468] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:18.293] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:18.735] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:18.886] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:19.031] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:19.182] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:19.364] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:19.594] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:19.712] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:19.888] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:20.334] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:20.490] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:20.810] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:21.527] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:22.243] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:22.954] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:23.699] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:24.350] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:25.187] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:25.833] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:26.828] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:27.247] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:27.913] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:28.679] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:29.592] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:30.332] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:30.783] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:31.499] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:32.265] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:33.097] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:33.591] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:33.717] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:33.782] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:33.993] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:34.154] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:34.368] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:34.549] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:34.731] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:35.156] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:35.536] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:36.279] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:36.978] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:37.698] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:38.465] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:39.098] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:39.983] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:40.627] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:41.568] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:41.963] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:42.706] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:43.402] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:44.079] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:44.885] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:45.519] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:46.430] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:47.162] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:47.365] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:47.536] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:47.996] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:48.101] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:48.279] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:48.461] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:48.670] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:48.781] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:48.969] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:49.630] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:50.215] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:51.351] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:51.718] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:52.396] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:53.082] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:53.760] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:54.632] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:55.223] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:56.152] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:56.620] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:57.308] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:58.059] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:58.755] [1] [INFO] SapTree is missing LoopingSounds component. [20:45:59.479] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:00.171] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:01.410] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:01.597] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:01.798] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:01.956] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:02.114] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:02.402] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:02.777] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:02.851] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:02.993] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:03.136] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:03.314] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:03.526] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:03.845] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:04.581] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:05.294] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:06.047] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:06.691] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:07.551] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:08.143] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:09.171] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:09.551] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:10.276] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:10.992] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:11.692] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:12.429] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:13.095] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:13.930] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:14.599] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:15.678] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:15.855] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:16.023] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:16.210] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:16.375] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:16.592] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:17.009] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:17.127] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:17.303] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:17.742] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:18.620] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:19.184] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:20.147] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:20.587] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:21.331] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:22.019] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:22.744] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:23.478] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:24.161] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:24.933] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:25.557] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:26.463] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:27.003] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:28.152] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:28.353] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:28.496] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:28.689] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:28.902] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:29.044] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:29.505] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:29.637] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:29.777] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:29.927] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:30.246] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:31.129] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:31.693] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:32.700] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:33.146] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:33.851] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:34.584] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:35.286] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:36.143] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:36.758] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:37.739] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:38.150] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:38.860] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:39.618] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:40.263] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:41.218] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:41.458] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:41.626] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:41.786] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:41.995] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:42.148] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:42.561] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:42.711] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:42.910] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:43.346] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:44.233] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:44.764] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:45.758] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:46.211] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:46.953] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:47.605] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:48.323] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:49.121] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:49.753] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:50.737] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:51.184] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:52.178] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:52.630] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:53.908] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:54.061] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:54.263] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:54.407] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:54.594] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:54.801] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:54.955] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:55.452] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:55.548] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:55.710] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:55.921] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:56.270] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:57.168] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:57.745] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:58.714] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:59.195] [1] [INFO] SapTree is missing LoopingSounds component. [20:46:59.894] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:00.633] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:01.253] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:02.047] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:02.690] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:03.584] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:04.082] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:05.087] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:05.588] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:06.279] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:07.014] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:07.676] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:08.507] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:08.652] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:08.837] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:08.975] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:09.209] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:09.411] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:09.594] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:09.914] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:10.147] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:10.246] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:10.403] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:10.788] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:11.681] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:12.247] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:13.209] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:13.693] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:14.396] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:15.119] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:15.788] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:16.543] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:17.193] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:18.188] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:18.667] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:19.645] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:20.088] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:20.779] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:21.521] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:22.184] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:23.081] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:23.253] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:23.419] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:23.622] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:23.802] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:23.958] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:24.141] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:24.561] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:24.715] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:24.822] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:25.310] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:26.258] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:27.921] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:28.387] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:29.155] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:29.838] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:30.818] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:31.279] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:31.907] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:32.665] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:33.370] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:34.127] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:34.828] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:35.686] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:36.255] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:37.492] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:37.687] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:37.878] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:38.067] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:38.250] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:38.430] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:38.825] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:38.981] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:39.098] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:39.290] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:39.688] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:40.608] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:41.167] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:42.056] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:42.588] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:43.297] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:43.985] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:44.782] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:45.689] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:46.188] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:46.854] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:47.624] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:48.304] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:49.039] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:49.699] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:50.949] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:51.238] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:51.311] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:51.518] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:51.647] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:51.838] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:52.224] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:52.457] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:52.541] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:52.722] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:53.030] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:53.940] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:54.491] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:55.664] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:55.983] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:56.667] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:57.415] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:58.102] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:59.018] [1] [INFO] SapTree is missing LoopingSounds component. [20:47:59.535] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:00.198] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:00.937] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:01.620] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:02.335] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:03.000] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:04.480] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:04.635] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:04.838] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:05.230] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:05.470] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:05.560] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:05.744] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:05.885] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:06.085] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:06.493] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:07.190] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:07.913] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:08.666] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:09.308] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:10.127] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:10.738] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:11.669] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:12.155] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:13.165] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:13.628] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:14.313] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:14.997] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:15.778] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:16.779] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:16.984] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:17.150] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:17.340] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:17.516] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:17.989] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:18.065] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:18.278] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:18.417] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:18.614] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:18.982] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:19.694] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:20.367] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:21.170] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:21.790] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:22.722] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:23.223] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:24.191] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:24.700] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:25.431] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:29.795] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:30.018] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:30.215] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:30.351] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:30.553] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:31.073] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:31.363] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:32.128] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:32.887] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:33.525] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:34.378] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:34.975] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:35.907] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:36.461] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:37.063] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:37.798] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:38.046] [1] [INFO] Average frame time: 0.06155504 [20:48:38.176] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1493.sav [20:48:46.346] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1503.sav] [20:48:47.903] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1503.png [20:48:48.050] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:48.157] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:48.953] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:49.539] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:50.502] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:50.921] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:51.662] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:52.380] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:52.983] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:53.140] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:53.893] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:53.979] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:54.079] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:54.152] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:54.384] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:54.569] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:54.729] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:54.906] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:55.630] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:56.315] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:57.183] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:57.737] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:58.762] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:59.148] [1] [INFO] SapTree is missing LoopingSounds component. [20:48:59.870] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:00.579] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:01.289] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:02.077] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:02.693] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:03.546] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:04.148] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:05.179] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:05.576] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:06.242] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:06.978] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:07.212] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:07.321] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:07.568] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:07.710] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:07.875] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:08.316] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:08.459] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:08.567] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:17.700] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:18.529] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:19.145] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:19.980] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:20.669] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:21.511] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:22.005] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:22.690] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:23.433] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:37.124] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:37.562] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:37.695] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:37.835] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:38.018] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:38.223] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:38.612] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:39.386] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:44.849] [1] [WARNING] Chore StorageFetch is requesting Aluminum 9.536743E-07 to SolidConduitInboxComplete [20:49:45.703] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:46.061] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:46.968] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:47.558] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:48.549] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:55.209] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:55.719] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:56.611] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:57.194] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:58.156] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:58.593] [1] [INFO] SapTree is missing LoopingSounds component. [20:49:59.289] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:00.043] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:00.730] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:04.822] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:05.059] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:05.248] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:05.384] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:06.005] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:06.638] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:07.568] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:08.060] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:09.027] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:09.555] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:10.246] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:10.922] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:11.715] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:12.413] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:13.092] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:13.948] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:17.255] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:18.128] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:18.593] [1] [INFO] SapTree is missing LoopingSounds component. [20:50:19.761] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:17.574] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:17.739] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:18.174] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:18.289] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:18.476] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:18.592] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:18.803] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:18.955] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:19.170] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:19.858] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:20.535] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:21.496] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:21.922] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:22.683] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:23.372] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:24.117] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:24.840] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:25.515] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:26.368] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:26.921] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:27.866] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:28.367] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:29.060] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:29.897] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:30.486] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:31.335] [1] [INFO] SapTree is missing LoopingSounds component. [20:51:31.926] [1] [INFO] SapTree is missing LoopingSounds component. NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:46.844] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:46.878] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:46.912] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:46.946] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:46.980] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.012] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.045] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.081] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.130] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.163] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.197] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.230] [1] [WARNING] Too many water particles to render. Wanted 16259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.279] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.312] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.345] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.379] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.411] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.445] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.479] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.514] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.548] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.582] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.617] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.650] [1] [WARNING] Too many water particles to render. Wanted 16278 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.694] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.727] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.761] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.795] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.828] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.862] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.894] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.928] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.963] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:47.997] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.032] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.067] [1] [WARNING] Too many water particles to render. Wanted 16298 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.109] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.142] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.176] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.210] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.243] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.276] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.311] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.344] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.378] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.414] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.448] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.483] [1] [WARNING] Too many water particles to render. Wanted 16318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.536] [1] [WARNING] Too many water particles to render. Wanted 16338 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.569] [1] [WARNING] Too many water particles to render. Wanted 16338 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.603] [1] [WARNING] Too many water particles to render. Wanted 16338 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.636] [1] [WARNING] Too many water particles to render. Wanted 16338 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.669] [1] [WARNING] Too many water particles to render. Wanted 16338 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.703] [1] [WARNING] Too many water particles to render. Wanted 16350 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.736] [1] [WARNING] Too many water particles to render. Wanted 16350 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.770] [1] [WARNING] Too many water particles to render. Wanted 16350 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.806] [1] [WARNING] Too many water particles to render. Wanted 16350 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.840] [1] [WARNING] Too many water particles to render. Wanted 16350 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.876] [1] [WARNING] Too many water particles to render. Wanted 16350 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.910] [1] [WARNING] Too many water particles to render. Wanted 16350 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.951] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:48.984] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.017] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.050] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.083] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.116] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.151] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.186] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.220] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.254] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.289] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.325] [1] [WARNING] Too many water particles to render. Wanted 16369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.375] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.408] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.441] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.475] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.511] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.547] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.580] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.614] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.649] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.683] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.717] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.751] [1] [WARNING] Too many water particles to render. Wanted 16389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.794] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.828] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.862] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.896] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.930] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.963] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:49.997] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.030] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.064] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.098] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.133] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.168] [1] [WARNING] Too many water particles to render. Wanted 16408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.209] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.243] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.276] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.309] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.343] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.377] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.409] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.443] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.477] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.512] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.547] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.581] [1] [WARNING] Too many water particles to render. Wanted 16430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.635] [1] [WARNING] Too many water particles to render. Wanted 16449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.669] [1] [WARNING] Too many water particles to render. Wanted 16449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.702] [1] [WARNING] Too many water particles to render. Wanted 16449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.736] [1] [WARNING] Too many water particles to render. Wanted 16449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.770] [1] [WARNING] Too many water particles to render. Wanted 16449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.804] [1] [WARNING] Too many water particles to render. Wanted 16461 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.837] [1] [WARNING] Too many water particles to render. Wanted 16461 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.872] [1] [WARNING] Too many water particles to render. Wanted 16461 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.905] [1] [WARNING] Too many water particles to render. Wanted 16461 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.938] [1] [WARNING] Too many water particles to render. Wanted 16461 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:50.974] [1] [WARNING] Too many water particles to render. Wanted 16461 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.008] [1] [WARNING] Too many water particles to render. Wanted 16461 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.049] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.083] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.116] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.149] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.183] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.218] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.251] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.287] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.320] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.354] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.390] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.424] [1] [WARNING] Too many water particles to render. Wanted 16481 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.474] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.508] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.542] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.575] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.609] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.642] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.675] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.710] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.745] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.778] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.814] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.850] [1] [WARNING] Too many water particles to render. Wanted 16500 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.891] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.925] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.958] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:51.992] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.025] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.058] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.091] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.125] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.160] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.193] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.229] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.264] [1] [WARNING] Too many water particles to render. Wanted 16520 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.306] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.339] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.373] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.407] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.445] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.484] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.518] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.553] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.587] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.621] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.653] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.687] [1] [WARNING] Too many water particles to render. Wanted 16540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.740] [1] [WARNING] Too many water particles to render. Wanted 16560 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.773] [1] [WARNING] Too many water particles to render. Wanted 16560 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.806] [1] [WARNING] Too many water particles to render. Wanted 16560 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.839] [1] [WARNING] Too many water particles to render. Wanted 16560 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.873] [1] [WARNING] Too many water particles to render. Wanted 16560 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.906] [1] [WARNING] Too many water particles to render. Wanted 16572 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.940] [1] [WARNING] Too many water particles to render. Wanted 16572 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:52.974] [1] [WARNING] Too many water particles to render. Wanted 16572 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.009] [1] [WARNING] Too many water particles to render. Wanted 16572 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.044] [1] [WARNING] Too many water particles to render. Wanted 16572 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.079] [1] [WARNING] Too many water particles to render. Wanted 16572 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.114] [1] [WARNING] Too many water particles to render. Wanted 16572 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.156] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.189] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.223] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.257] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.290] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.323] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.357] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.392] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.426] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.459] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.494] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.529] [1] [WARNING] Too many water particles to render. Wanted 16591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.582] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.616] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.649] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.682] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.715] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.748] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.781] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.816] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.852] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.885] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.920] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.955] [1] [WARNING] Too many water particles to render. Wanted 16611 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:53.995] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.030] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.063] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.097] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.130] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.163] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.196] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.231] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.267] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.299] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.336] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.369] [1] [WARNING] Too many water particles to render. Wanted 16630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.413] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.450] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.483] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.517] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.553] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.590] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.623] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.656] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.690] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.725] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.760] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.794] [1] [WARNING] Too many water particles to render. Wanted 16652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.849] [1] [WARNING] Too many water particles to render. Wanted 16671 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.882] [1] [WARNING] Too many water particles to render. Wanted 16671 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.915] [1] [WARNING] Too many water particles to render. Wanted 16671 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.949] [1] [WARNING] Too many water particles to render. Wanted 16671 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:54.982] [1] [WARNING] Too many water particles to render. Wanted 16671 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.017] [1] [WARNING] Too many water particles to render. Wanted 16683 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.050] [1] [WARNING] Too many water particles to render. Wanted 16683 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.083] [1] [WARNING] Too many water particles to render. Wanted 16683 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.119] [1] [WARNING] Too many water particles to render. Wanted 16683 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.153] [1] [WARNING] Too many water particles to render. Wanted 16683 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.187] [1] [WARNING] Too many water particles to render. Wanted 16683 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.222] [1] [WARNING] Too many water particles to render. Wanted 16683 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.264] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.298] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.332] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.366] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.400] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.435] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.470] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.503] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.538] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.572] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.607] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.643] [1] [WARNING] Too many water particles to render. Wanted 16703 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.695] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.728] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.762] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.796] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.829] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.862] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.895] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.929] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.964] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:55.999] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.034] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.069] [1] [WARNING] Too many water particles to render. Wanted 16722 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.109] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.143] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.177] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.210] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.243] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.276] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.310] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.347] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.381] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.415] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.450] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.485] [1] [WARNING] Too many water particles to render. Wanted 16742 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.528] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.560] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.594] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.627] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.660] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.696] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.728] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.762] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.798] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.831] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.867] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.901] [1] [WARNING] Too many water particles to render. Wanted 16762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.956] [1] [WARNING] Too many water particles to render. Wanted 16782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:56.989] [1] [WARNING] Too many water particles to render. Wanted 16782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.023] [1] [WARNING] Too many water particles to render. Wanted 16782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.056] [1] [WARNING] Too many water particles to render. Wanted 16782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.089] [1] [WARNING] Too many water particles to render. Wanted 16782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.123] [1] [WARNING] Too many water particles to render. Wanted 16794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.156] [1] [WARNING] Too many water particles to render. Wanted 16794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.190] [1] [WARNING] Too many water particles to render. Wanted 16794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.226] [1] [WARNING] Too many water particles to render. Wanted 16794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.259] [1] [WARNING] Too many water particles to render. Wanted 16794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.294] [1] [WARNING] Too many water particles to render. Wanted 16794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.330] [1] [WARNING] Too many water particles to render. Wanted 16794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.370] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.403] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.436] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.471] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.504] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.543] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.576] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.608] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.642] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.677] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.711] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.746] [1] [WARNING] Too many water particles to render. Wanted 16813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.797] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.829] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.862] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.894] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.929] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.965] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:57.999] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.032] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.067] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.102] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.138] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.171] [1] [WARNING] Too many water particles to render. Wanted 16833 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.213] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.246] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.280] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.313] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.345] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.378] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.415] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.448] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.484] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.518] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.552] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.587] [1] [WARNING] Too many water particles to render. Wanted 16852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.629] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.663] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.696] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.729] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.762] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.799] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.834] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.867] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.900] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.935] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:58.970] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.004] [1] [WARNING] Too many water particles to render. Wanted 16874 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.060] [1] [WARNING] Too many water particles to render. Wanted 16893 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.093] [1] [WARNING] Too many water particles to render. Wanted 16893 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.127] [1] [WARNING] Too many water particles to render. Wanted 16893 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.161] [1] [WARNING] Too many water particles to render. Wanted 16893 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.194] [1] [WARNING] Too many water particles to render. Wanted 16893 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.228] [1] [WARNING] Too many water particles to render. Wanted 16905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.261] [1] [WARNING] Too many water particles to render. Wanted 16905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.296] [1] [WARNING] Too many water particles to render. Wanted 16905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.334] [1] [WARNING] Too many water particles to render. Wanted 16905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.369] [1] [WARNING] Too many water particles to render. Wanted 16905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.402] [1] [WARNING] Too many water particles to render. Wanted 16905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.436] [1] [WARNING] Too many water particles to render. Wanted 16905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.477] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.511] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.544] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.578] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.611] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.644] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.678] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.712] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.746] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.781] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.815] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.849] [1] [WARNING] Too many water particles to render. Wanted 16925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.899] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.932] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.965] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:56:59.998] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.031] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.067] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.100] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.135] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.171] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.205] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.240] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.273] [1] [WARNING] Too many water particles to render. Wanted 16944 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.319] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.352] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.384] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.418] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.451] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.487] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.521] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.554] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.590] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.627] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.659] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.694] [1] [WARNING] Too many water particles to render. Wanted 16964 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.735] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.768] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.801] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.835] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.868] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.908] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.941] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:00.975] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.008] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.042] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.075] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.111] [1] [WARNING] Too many water particles to render. Wanted 16984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.164] [1] [WARNING] Too many water particles to render. Wanted 17004 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.197] [1] [WARNING] Too many water particles to render. Wanted 17004 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.230] [1] [WARNING] Too many water particles to render. Wanted 17004 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.265] [1] [WARNING] Too many water particles to render. Wanted 17004 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.298] [1] [WARNING] Too many water particles to render. Wanted 17004 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.338] [1] [WARNING] Too many water particles to render. Wanted 17016 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.371] [1] [WARNING] Too many water particles to render. Wanted 17016 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.405] [1] [WARNING] Too many water particles to render. Wanted 17016 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.443] [1] [WARNING] Too many water particles to render. Wanted 17016 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.475] [1] [WARNING] Too many water particles to render. Wanted 17016 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.511] [1] [WARNING] Too many water particles to render. Wanted 17016 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.546] [1] [WARNING] Too many water particles to render. Wanted 17016 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.589] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.623] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.655] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.688] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.721] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.756] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.791] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.828] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.860] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.894] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.929] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:01.966] [1] [WARNING] Too many water particles to render. Wanted 17035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.015] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.048] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.082] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.115] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.149] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.183] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.218] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.251] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.286] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.322] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.355] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.391] [1] [WARNING] Too many water particles to render. Wanted 17055 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.435] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.467] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.504] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.534] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.569] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.602] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.637] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.672] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.708] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.741] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.776] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.812] [1] [WARNING] Too many water particles to render. Wanted 17074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.853] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.886] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.920] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.953] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:02.986] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.026] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.060] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.093] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.127] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.160] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.193] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.227] [1] [WARNING] Too many water particles to render. Wanted 17096 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.281] [1] [WARNING] Too many water particles to render. Wanted 17115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.315] [1] [WARNING] Too many water particles to render. Wanted 17115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.348] [1] [WARNING] Too many water particles to render. Wanted 17115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.381] [1] [WARNING] Too many water particles to render. Wanted 17115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.415] [1] [WARNING] Too many water particles to render. Wanted 17115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.449] [1] [WARNING] Too many water particles to render. Wanted 17127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.481] [1] [WARNING] Too many water particles to render. Wanted 17127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.517] [1] [WARNING] Too many water particles to render. Wanted 17127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.551] [1] [WARNING] Too many water particles to render. Wanted 17127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.586] [1] [WARNING] Too many water particles to render. Wanted 17127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.620] [1] [WARNING] Too many water particles to render. Wanted 17127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.655] [1] [WARNING] Too many water particles to render. Wanted 17127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.696] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.730] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.763] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.796] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.830] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.863] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.897] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.931] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:03.965] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.000] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.034] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.069] [1] [WARNING] Too many water particles to render. Wanted 17147 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.121] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.155] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.189] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.222] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.255] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.289] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.322] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.355] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.393] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.427] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.460] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.495] [1] [WARNING] Too many water particles to render. Wanted 17166 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.537] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.570] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.603] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.637] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.671] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.705] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.739] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.772] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.806] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.841] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.875] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.910] [1] [WARNING] Too many water particles to render. Wanted 17186 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.951] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:04.985] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.018] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.051] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.083] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.120] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.153] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.187] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.222] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.257] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.293] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.329] [1] [WARNING] Too many water particles to render. Wanted 17206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.381] [1] [WARNING] Too many water particles to render. Wanted 17226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.415] [1] [WARNING] Too many water particles to render. Wanted 17226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.447] [1] [WARNING] Too many water particles to render. Wanted 17226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.482] [1] [WARNING] Too many water particles to render. Wanted 17226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.517] [1] [WARNING] Too many water particles to render. Wanted 17226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.551] [1] [WARNING] Too many water particles to render. Wanted 17238 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.587] [1] [WARNING] Too many water particles to render. Wanted 17238 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.621] [1] [WARNING] Too many water particles to render. Wanted 17238 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.656] [1] [WARNING] Too many water particles to render. Wanted 17238 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.690] [1] [WARNING] Too many water particles to render. Wanted 17238 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.724] [1] [WARNING] Too many water particles to render. Wanted 17238 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.759] [1] [WARNING] Too many water particles to render. Wanted 17238 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.802] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.836] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.869] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.905] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.939] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:05.974] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.008] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.042] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.076] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.112] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.146] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.181] [1] [WARNING] Too many water particles to render. Wanted 17257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.235] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.268] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.301] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.334] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.367] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.402] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.437] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.470] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.506] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.539] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.575] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.608] [1] [WARNING] Too many water particles to render. Wanted 17277 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.650] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.684] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.717] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.750] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.784] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.817] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.850] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.885] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.919] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.954] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:06.989] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.023] [1] [WARNING] Too many water particles to render. Wanted 17296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.064] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.097] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.130] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.165] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.199] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.232] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.264] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.299] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.335] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.370] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.406] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.439] [1] [WARNING] Too many water particles to render. Wanted 17318 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.494] [1] [WARNING] Too many water particles to render. Wanted 17337 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.527] [1] [WARNING] Too many water particles to render. Wanted 17337 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.561] [1] [WARNING] Too many water particles to render. Wanted 17337 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.595] [1] [WARNING] Too many water particles to render. Wanted 17337 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.628] [1] [WARNING] Too many water particles to render. Wanted 17337 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.662] [1] [WARNING] Too many water particles to render. Wanted 17349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.696] [1] [WARNING] Too many water particles to render. Wanted 17349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.730] [1] [WARNING] Too many water particles to render. Wanted 17349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.767] [1] [WARNING] Too many water particles to render. Wanted 17349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.800] [1] [WARNING] Too many water particles to render. Wanted 17349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.834] [1] [WARNING] Too many water particles to render. Wanted 17349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.868] [1] [WARNING] Too many water particles to render. Wanted 17349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.911] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.945] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:07.978] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.012] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.045] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.078] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.111] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.146] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.181] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.214] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.249] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.284] [1] [WARNING] Too many water particles to render. Wanted 17369 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.335] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.368] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.401] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.436] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.470] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.506] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.541] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.575] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.609] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.643] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.679] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.713] [1] [WARNING] Too many water particles to render. Wanted 17388 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.755] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.789] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.822] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.855] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.889] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.922] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.956] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:08.989] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.025] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.060] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.094] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.129] [1] [WARNING] Too many water particles to render. Wanted 17408 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.173] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.206] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.240] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.274] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.308] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.341] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.374] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.410] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.444] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.481] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.514] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.551] [1] [WARNING] Too many water particles to render. Wanted 17428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.605] [1] [WARNING] Too many water particles to render. Wanted 17448 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.638] [1] [WARNING] Too many water particles to render. Wanted 17448 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.670] [1] [WARNING] Too many water particles to render. Wanted 17448 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.704] [1] [WARNING] Too many water particles to render. Wanted 17448 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.737] [1] [WARNING] Too many water particles to render. Wanted 17448 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.775] [1] [WARNING] Too many water particles to render. Wanted 17460 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.809] [1] [WARNING] Too many water particles to render. Wanted 17460 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.841] [1] [WARNING] Too many water particles to render. Wanted 17460 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.878] [1] [WARNING] Too many water particles to render. Wanted 17460 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.912] [1] [WARNING] Too many water particles to render. Wanted 17460 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.946] [1] [WARNING] Too many water particles to render. Wanted 17460 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:09.981] [1] [WARNING] Too many water particles to render. Wanted 17460 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.023] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.056] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.088] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.122] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.155] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.190] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.225] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.259] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.294] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.330] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.364] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.400] [1] [WARNING] Too many water particles to render. Wanted 17479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.457] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.490] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.523] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.558] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.590] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.623] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.657] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.693] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.727] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.762] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.797] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.832] [1] [WARNING] Too many water particles to render. Wanted 17499 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.873] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.908] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.941] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:10.975] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.009] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.042] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.074] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.108] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.144] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.178] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.212] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.246] [1] [WARNING] Too many water particles to render. Wanted 17518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.293] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.325] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.359] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.391] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.425] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.459] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.493] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.528] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.564] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.598] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.631] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.667] [1] [WARNING] Too many water particles to render. Wanted 17540 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.719] [1] [WARNING] Too many water particles to render. Wanted 17559 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.753] [1] [WARNING] Too many water particles to render. Wanted 17559 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.787] [1] [WARNING] Too many water particles to render. Wanted 17559 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.819] [1] [WARNING] Too many water particles to render. Wanted 17559 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.853] [1] [WARNING] Too many water particles to render. Wanted 17559 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.887] [1] [WARNING] Too many water particles to render. Wanted 17571 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.921] [1] [WARNING] Too many water particles to render. Wanted 17571 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.956] [1] [WARNING] Too many water particles to render. Wanted 17571 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:11.991] [1] [WARNING] Too many water particles to render. Wanted 17571 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.025] [1] [WARNING] Too many water particles to render. Wanted 17571 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.059] [1] [WARNING] Too many water particles to render. Wanted 17571 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.094] [1] [WARNING] Too many water particles to render. Wanted 17571 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.138] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.170] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.204] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.238] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.271] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.303] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.341] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.374] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.410] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.445] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.481] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.514] [1] [WARNING] Too many water particles to render. Wanted 17591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.565] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.599] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.632] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.665] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.699] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.732] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.765] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.799] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.834] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.868] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.904] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.939] [1] [WARNING] Too many water particles to render. Wanted 17610 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:12.981] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.013] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.046] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.079] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.112] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.147] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.182] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.217] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.252] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.287] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.322] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.357] [1] [WARNING] Too many water particles to render. Wanted 17630 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.404] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.439] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.475] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.507] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.546] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.580] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.614] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.647] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.684] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.716] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.752] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.786] [1] [WARNING] Too many water particles to render. Wanted 17650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.840] [1] [WARNING] Too many water particles to render. Wanted 17670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.874] [1] [WARNING] Too many water particles to render. Wanted 17670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.908] [1] [WARNING] Too many water particles to render. Wanted 17670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.941] [1] [WARNING] Too many water particles to render. Wanted 17670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:13.975] [1] [WARNING] Too many water particles to render. Wanted 17670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.009] [1] [WARNING] Too many water particles to render. Wanted 17682 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.041] [1] [WARNING] Too many water particles to render. Wanted 17682 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.075] [1] [WARNING] Too many water particles to render. Wanted 17682 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.110] [1] [WARNING] Too many water particles to render. Wanted 17682 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.145] [1] [WARNING] Too many water particles to render. Wanted 17682 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.180] [1] [WARNING] Too many water particles to render. Wanted 17682 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.213] [1] [WARNING] Too many water particles to render. Wanted 17682 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.259] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.289] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.322] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.356] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.392] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.425] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.459] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.494] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.529] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.564] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.599] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.632] [1] [WARNING] Too many water particles to render. Wanted 17701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.682] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.717] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.751] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.784] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.818] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.852] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.886] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.920] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.952] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:14.985] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.021] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.054] [1] [WARNING] Too many water particles to render. Wanted 17721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.096] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.129] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.162] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.196] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.228] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.262] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.297] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.335] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.367] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.402] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.435] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.469] [1] [WARNING] Too many water particles to render. Wanted 17740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.514] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.549] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.583] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.617] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.651] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.684] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.717] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.751] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.786] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.819] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.855] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.889] [1] [WARNING] Too many water particles to render. Wanted 17762 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.945] [1] [WARNING] Too many water particles to render. Wanted 17781 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:15.978] [1] [WARNING] Too many water particles to render. Wanted 17781 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.011] [1] [WARNING] Too many water particles to render. Wanted 17781 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.045] [1] [WARNING] Too many water particles to render. Wanted 17781 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.079] [1] [WARNING] Too many water particles to render. Wanted 17781 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.112] [1] [WARNING] Too many water particles to render. Wanted 17793 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.146] [1] [WARNING] Too many water particles to render. Wanted 17793 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.180] [1] [WARNING] Too many water particles to render. Wanted 17793 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.216] [1] [WARNING] Too many water particles to render. Wanted 17793 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.249] [1] [WARNING] Too many water particles to render. Wanted 17793 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.284] [1] [WARNING] Too many water particles to render. Wanted 17793 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.318] [1] [WARNING] Too many water particles to render. Wanted 17793 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.364] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.397] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.431] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.465] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.499] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.534] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.570] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.604] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.638] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.673] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.707] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.742] [1] [WARNING] Too many water particles to render. Wanted 17813 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.791] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.825] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.859] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.892] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.927] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.960] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:16.993] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.026] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.062] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.095] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.131] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.166] [1] [WARNING] Too many water particles to render. Wanted 17832 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.207] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.241] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.275] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.308] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.342] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.375] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.410] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.443] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.479] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.513] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.549] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.583] [1] [WARNING] Too many water particles to render. Wanted 17852 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.627] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.661] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.695] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.729] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.761] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.795] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.829] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.862] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.896] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.931] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:17.965] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.000] [1] [WARNING] Too many water particles to render. Wanted 17872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.055] [1] [WARNING] Too many water particles to render. Wanted 17892 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.088] [1] [WARNING] Too many water particles to render. Wanted 17892 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.121] [1] [WARNING] Too many water particles to render. Wanted 17892 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.155] [1] [WARNING] Too many water particles to render. Wanted 17892 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.189] [1] [WARNING] Too many water particles to render. Wanted 17892 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.222] [1] [WARNING] Too many water particles to render. Wanted 17904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.255] [1] [WARNING] Too many water particles to render. Wanted 17904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.289] [1] [WARNING] Too many water particles to render. Wanted 17904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.327] [1] [WARNING] Too many water particles to render. Wanted 17904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.360] [1] [WARNING] Too many water particles to render. Wanted 17904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.395] [1] [WARNING] Too many water particles to render. Wanted 17904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.429] [1] [WARNING] Too many water particles to render. Wanted 17904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.471] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.505] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.539] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.574] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.608] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.641] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.674] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.708] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.742] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.776] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.809] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.845] [1] [WARNING] Too many water particles to render. Wanted 17923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.895] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.929] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.962] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:18.996] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.029] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.064] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.097] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.132] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.168] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.201] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.238] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.272] [1] [WARNING] Too many water particles to render. Wanted 17943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.314] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.348] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.381] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.414] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.448] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.483] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.517] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.552] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.586] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.620] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.655] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.689] [1] [WARNING] Too many water particles to render. Wanted 17962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.735] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.767] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.800] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.833] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.866] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.903] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.937] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:19.972] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.006] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.039] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.075] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.109] [1] [WARNING] Too many water particles to render. Wanted 17984 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.163] [1] [WARNING] Too many water particles to render. Wanted 18003 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.196] [1] [WARNING] Too many water particles to render. Wanted 18003 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.230] [1] [WARNING] Too many water particles to render. Wanted 18003 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.265] [1] [WARNING] Too many water particles to render. Wanted 18003 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.299] [1] [WARNING] Too many water particles to render. Wanted 18003 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.332] [1] [WARNING] Too many water particles to render. Wanted 18015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.366] [1] [WARNING] Too many water particles to render. Wanted 18015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.400] [1] [WARNING] Too many water particles to render. Wanted 18015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.433] [1] [WARNING] Too many water particles to render. Wanted 18015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.467] [1] [WARNING] Too many water particles to render. Wanted 18015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.501] [1] [WARNING] Too many water particles to render. Wanted 18015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.537] [1] [WARNING] Too many water particles to render. Wanted 18015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.580] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.613] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.647] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.681] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.714] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.747] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.781] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.815] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.848] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.882] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.917] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:20.952] [1] [WARNING] Too many water particles to render. Wanted 18035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.004] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.037] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.071] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.105] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.139] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.173] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.206] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.239] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.273] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.307] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.344] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.376] [1] [WARNING] Too many water particles to render. Wanted 18054 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.421] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.459] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.492] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.527] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.560] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.595] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.629] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.664] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.698] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.734] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.769] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.802] [1] [WARNING] Too many water particles to render. Wanted 18074 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.848] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.880] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.913] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.947] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:21.980] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.015] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.048] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.082] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.117] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.151] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.186] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.220] [1] [WARNING] Too many water particles to render. Wanted 18094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.275] [1] [WARNING] Too many water particles to render. Wanted 18114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.308] [1] [WARNING] Too many water particles to render. Wanted 18114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.342] [1] [WARNING] Too many water particles to render. Wanted 18114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.376] [1] [WARNING] Too many water particles to render. Wanted 18114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.410] [1] [WARNING] Too many water particles to render. Wanted 18114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.445] [1] [WARNING] Too many water particles to render. Wanted 18126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.477] [1] [WARNING] Too many water particles to render. Wanted 18126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.512] [1] [WARNING] Too many water particles to render. Wanted 18126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.547] [1] [WARNING] Too many water particles to render. Wanted 18126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.580] [1] [WARNING] Too many water particles to render. Wanted 18126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.615] [1] [WARNING] Too many water particles to render. Wanted 18126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.651] [1] [WARNING] Too many water particles to render. Wanted 18126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.693] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.726] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.760] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.793] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.826] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.861] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.895] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.931] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.966] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:22.999] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.035] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.069] [1] [WARNING] Too many water particles to render. Wanted 18145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.120] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.153] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.187] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.220] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.254] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.287] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.320] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.354] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.391] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.426] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.459] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.492] [1] [WARNING] Too many water particles to render. Wanted 18165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.535] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.569] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.603] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.636] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.670] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.703] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.736] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.769] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.804] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.839] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.873] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.907] [1] [WARNING] Too many water particles to render. Wanted 18184 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.953] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:23.987] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.021] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.055] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.089] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.122] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.156] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.191] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.223] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.257] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.293] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.328] [1] [WARNING] Too many water particles to render. Wanted 18206 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.382] [1] [WARNING] Too many water particles to render. Wanted 18225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.416] [1] [WARNING] Too many water particles to render. Wanted 18225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.449] [1] [WARNING] Too many water particles to render. Wanted 18225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.482] [1] [WARNING] Too many water particles to render. Wanted 18225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.517] [1] [WARNING] Too many water particles to render. Wanted 18225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.551] [1] [WARNING] Too many water particles to render. Wanted 18237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.586] [1] [WARNING] Too many water particles to render. Wanted 18237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.620] [1] [WARNING] Too many water particles to render. Wanted 18237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.656] [1] [WARNING] Too many water particles to render. Wanted 18237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.690] [1] [WARNING] Too many water particles to render. Wanted 18237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.725] [1] [WARNING] Too many water particles to render. Wanted 18237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.760] [1] [WARNING] Too many water particles to render. Wanted 18237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.803] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.836] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.869] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.902] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.936] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:24.970] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.005] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.039] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.074] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.108] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.143] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.178] [1] [WARNING] Too many water particles to render. Wanted 18257 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.227] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.261] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.295] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.329] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.362] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.394] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.429] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.462] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.498] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.532] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.566] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.601] [1] [WARNING] Too many water particles to render. Wanted 18276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.643] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.677] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.711] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.745] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.778] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.812] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.846] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.878] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.914] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.949] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:25.983] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.018] [1] [WARNING] Too many water particles to render. Wanted 18296 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.064] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.096] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.129] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.162] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.195] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.230] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.264] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.298] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.334] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.367] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.404] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.437] [1] [WARNING] Too many water particles to render. Wanted 18316 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.492] [1] [WARNING] Too many water particles to render. Wanted 18336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.525] [1] [WARNING] Too many water particles to render. Wanted 18336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.559] [1] [WARNING] Too many water particles to render. Wanted 18336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.592] [1] [WARNING] Too many water particles to render. Wanted 18336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.624] [1] [WARNING] Too many water particles to render. Wanted 18336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.657] [1] [WARNING] Too many water particles to render. Wanted 18348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.693] [1] [WARNING] Too many water particles to render. Wanted 18348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.727] [1] [WARNING] Too many water particles to render. Wanted 18348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.762] [1] [WARNING] Too many water particles to render. Wanted 18348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.796] [1] [WARNING] Too many water particles to render. Wanted 18348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.834] [1] [WARNING] Too many water particles to render. Wanted 18348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.868] [1] [WARNING] Too many water particles to render. Wanted 18348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.908] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.942] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:26.975] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.009] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.042] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.075] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.110] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.145] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.179] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.214] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.247] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.283] [1] [WARNING] Too many water particles to render. Wanted 18367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.334] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.368] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.401] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.434] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.471] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.505] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.539] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.573] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.607] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.642] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.677] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.711] [1] [WARNING] Too many water particles to render. Wanted 18387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.753] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.787] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.820] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.855] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.889] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.922] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.954] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:27.988] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.024] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.057] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.094] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.127] [1] [WARNING] Too many water particles to render. Wanted 18406 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.172] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.206] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.239] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.272] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.306] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.339] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.372] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.409] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.442] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.475] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.511] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.545] [1] [WARNING] Too many water particles to render. Wanted 18428 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.599] [1] [WARNING] Too many water particles to render. Wanted 18447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.632] [1] [WARNING] Too many water particles to render. Wanted 18447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.665] [1] [WARNING] Too many water particles to render. Wanted 18447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.697] [1] [WARNING] Too many water particles to render. Wanted 18447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.731] [1] [WARNING] Too many water particles to render. Wanted 18447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.766] [1] [WARNING] Too many water particles to render. Wanted 18459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.800] [1] [WARNING] Too many water particles to render. Wanted 18459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.835] [1] [WARNING] Too many water particles to render. Wanted 18459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.870] [1] [WARNING] Too many water particles to render. Wanted 18459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.905] [1] [WARNING] Too many water particles to render. Wanted 18459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.940] [1] [WARNING] Too many water particles to render. Wanted 18459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:28.974] [1] [WARNING] Too many water particles to render. Wanted 18459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.017] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.051] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.085] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.119] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.152] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.185] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.218] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.251] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.286] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.322] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.356] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.391] [1] [WARNING] Too many water particles to render. Wanted 18479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.440] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.475] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.509] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.543] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.577] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.610] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.644] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.678] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.712] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.745] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.778] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.814] [1] [WARNING] Too many water particles to render. Wanted 18498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.854] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.888] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.922] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.956] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:29.989] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.022] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.054] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.089] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.126] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.159] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.194] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.228] [1] [WARNING] Too many water particles to render. Wanted 18518 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.274] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.307] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.340] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.373] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.407] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.439] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.474] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.510] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.546] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.580] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.614] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.648] [1] [WARNING] Too many water particles to render. Wanted 18538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.703] [1] [WARNING] Too many water particles to render. Wanted 18558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.737] [1] [WARNING] Too many water particles to render. Wanted 18558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.771] [1] [WARNING] Too many water particles to render. Wanted 18558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.803] [1] [WARNING] Too many water particles to render. Wanted 18558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.837] [1] [WARNING] Too many water particles to render. Wanted 18558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.871] [1] [WARNING] Too many water particles to render. Wanted 18570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.903] [1] [WARNING] Too many water particles to render. Wanted 18570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.937] [1] [WARNING] Too many water particles to render. Wanted 18570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:30.972] [1] [WARNING] Too many water particles to render. Wanted 18570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.007] [1] [WARNING] Too many water particles to render. Wanted 18570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.040] [1] [WARNING] Too many water particles to render. Wanted 18570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.075] [1] [WARNING] Too many water particles to render. Wanted 18570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.119] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.152] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.185] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.218] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.251] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.287] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.323] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.357] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.394] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.427] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.461] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.496] [1] [WARNING] Too many water particles to render. Wanted 18589 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.544] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.578] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.611] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.644] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.678] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.713] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.748] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.781] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.815] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.849] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.882] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.916] [1] [WARNING] Too many water particles to render. Wanted 18609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.957] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:31.991] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.025] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.059] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.092] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.126] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.160] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.193] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.226] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.261] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.295] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.331] [1] [WARNING] Too many water particles to render. Wanted 18628 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.374] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.407] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.439] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.475] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.508] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.543] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.577] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.611] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.647] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.681] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.716] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.750] [1] [WARNING] Too many water particles to render. Wanted 18650 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.804] [1] [WARNING] Too many water particles to render. Wanted 18669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.837] [1] [WARNING] Too many water particles to render. Wanted 18669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.871] [1] [WARNING] Too many water particles to render. Wanted 18669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.904] [1] [WARNING] Too many water particles to render. Wanted 18669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.937] [1] [WARNING] Too many water particles to render. Wanted 18669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:32.970] [1] [WARNING] Too many water particles to render. Wanted 18681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.003] [1] [WARNING] Too many water particles to render. Wanted 18681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.037] [1] [WARNING] Too many water particles to render. Wanted 18681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.073] [1] [WARNING] Too many water particles to render. Wanted 18681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.107] [1] [WARNING] Too many water particles to render. Wanted 18681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.141] [1] [WARNING] Too many water particles to render. Wanted 18681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.176] [1] [WARNING] Too many water particles to render. Wanted 18681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.218] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.251] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.284] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.318] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.352] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.387] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.420] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.453] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.488] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.523] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.557] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.592] [1] [WARNING] Too many water particles to render. Wanted 18701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.643] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.676] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.709] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.742] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.775] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.811] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.845] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.878] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.912] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.946] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:33.981] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.015] [1] [WARNING] Too many water particles to render. Wanted 18720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.057] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.092] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.125] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.158] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.191] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.225] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.257] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.292] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.327] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.361] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.397] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.430] [1] [WARNING] Too many water particles to render. Wanted 18740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.476] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.510] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.543] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.576] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.611] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.645] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.679] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.712] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.745] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.779] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.814] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.850] [1] [WARNING] Too many water particles to render. Wanted 18760 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.903] [1] [WARNING] Too many water particles to render. Wanted 18780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.938] [1] [WARNING] Too many water particles to render. Wanted 18780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:34.970] [1] [WARNING] Too many water particles to render. Wanted 18780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.004] [1] [WARNING] Too many water particles to render. Wanted 18780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.038] [1] [WARNING] Too many water particles to render. Wanted 18780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.071] [1] [WARNING] Too many water particles to render. Wanted 18792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.105] [1] [WARNING] Too many water particles to render. Wanted 18792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.139] [1] [WARNING] Too many water particles to render. Wanted 18792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.173] [1] [WARNING] Too many water particles to render. Wanted 18792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.206] [1] [WARNING] Too many water particles to render. Wanted 18792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.242] [1] [WARNING] Too many water particles to render. Wanted 18792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.275] [1] [WARNING] Too many water particles to render. Wanted 18792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.319] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.353] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.386] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.420] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.453] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.488] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.522] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.556] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.591] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.625] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.661] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.695] [1] [WARNING] Too many water particles to render. Wanted 18811 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.746] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.778] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.812] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.845] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.878] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.913] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.946] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:35.980] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.015] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.050] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.086] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.119] [1] [WARNING] Too many water particles to render. Wanted 18831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.162] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.196] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.229] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.262] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.296] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.330] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.365] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.399] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.434] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.467] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.502] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.536] [1] [WARNING] Too many water particles to render. Wanted 18850 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.581] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.615] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.649] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.683] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.717] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.750] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.784] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.818] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.851] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.885] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.919] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:36.955] [1] [WARNING] Too many water particles to render. Wanted 18872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.007] [1] [WARNING] Too many water particles to render. Wanted 18891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.039] [1] [WARNING] Too many water particles to render. Wanted 18891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.072] [1] [WARNING] Too many water particles to render. Wanted 18891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.105] [1] [WARNING] Too many water particles to render. Wanted 18891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.139] [1] [WARNING] Too many water particles to render. Wanted 18891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.173] [1] [WARNING] Too many water particles to render. Wanted 18903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.208] [1] [WARNING] Too many water particles to render. Wanted 18903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.243] [1] [WARNING] Too many water particles to render. Wanted 18903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.279] [1] [WARNING] Too many water particles to render. Wanted 18903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.312] [1] [WARNING] Too many water particles to render. Wanted 18903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.349] [1] [WARNING] Too many water particles to render. Wanted 18903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.381] [1] [WARNING] Too many water particles to render. Wanted 18903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.427] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.464] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.498] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.533] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.567] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.601] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.637] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.670] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.706] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.740] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.774] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.809] [1] [WARNING] Too many water particles to render. Wanted 18923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.861] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.894] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.929] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.962] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:37.996] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.030] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.063] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.095] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.130] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.165] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.198] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.234] [1] [WARNING] Too many water particles to render. Wanted 18942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.275] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.309] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.342] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.376] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.410] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.445] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.479] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.512] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.547] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.581] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.616] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.650] [1] [WARNING] Too many water particles to render. Wanted 18962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.694] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.728] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.762] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.796] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.829] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.862] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.895] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.929] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.964] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:38.998] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.033] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.068] [1] [WARNING] Too many water particles to render. Wanted 18982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.120] [1] [WARNING] Too many water particles to render. Wanted 19002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.154] [1] [WARNING] Too many water particles to render. Wanted 19002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.188] [1] [WARNING] Too many water particles to render. Wanted 19002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.222] [1] [WARNING] Too many water particles to render. Wanted 19002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.256] [1] [WARNING] Too many water particles to render. Wanted 19002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.288] [1] [WARNING] Too many water particles to render. Wanted 19014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.323] [1] [WARNING] Too many water particles to render. Wanted 19014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.356] [1] [WARNING] Too many water particles to render. Wanted 19014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.393] [1] [WARNING] Too many water particles to render. Wanted 19014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.426] [1] [WARNING] Too many water particles to render. Wanted 19014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.461] [1] [WARNING] Too many water particles to render. Wanted 19014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.496] [1] [WARNING] Too many water particles to render. Wanted 19014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.539] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.572] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.605] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.638] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.671] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.704] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.740] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.773] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.809] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.842] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.877] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.912] [1] [WARNING] Too many water particles to render. Wanted 19033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.965] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:39.998] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.031] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.065] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.098] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.132] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.166] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.199] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.235] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.269] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.303] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.339] [1] [WARNING] Too many water particles to render. Wanted 19053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.380] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.413] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.446] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.479] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.516] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.550] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.584] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.619] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.653] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.688] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.722] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.757] [1] [WARNING] Too many water particles to render. Wanted 19072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.802] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.836] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.870] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.903] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.936] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:40.972] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.006] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.038] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.073] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.107] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.143] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.177] [1] [WARNING] Too many water particles to render. Wanted 19094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.230] [1] [WARNING] Too many water particles to render. Wanted 19114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.263] [1] [WARNING] Too many water particles to render. Wanted 19114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.296] [1] [WARNING] Too many water particles to render. Wanted 19114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.329] [1] [WARNING] Too many water particles to render. Wanted 19114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.362] [1] [WARNING] Too many water particles to render. Wanted 19114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.396] [1] [WARNING] Too many water particles to render. Wanted 19126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.431] [1] [WARNING] Too many water particles to render. Wanted 19126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.464] [1] [WARNING] Too many water particles to render. Wanted 19126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.500] [1] [WARNING] Too many water particles to render. Wanted 19126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.535] [1] [WARNING] Too many water particles to render. Wanted 19126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.569] [1] [WARNING] Too many water particles to render. Wanted 19126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.604] [1] [WARNING] Too many water particles to render. Wanted 19126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.647] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.681] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.714] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.748] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.781] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.813] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.846] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.882] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.917] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.949] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:41.986] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.021] [1] [WARNING] Too many water particles to render. Wanted 19146 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.074] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.108] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.142] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.176] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.209] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.241] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.274] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.308] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.346] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.380] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.416] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.448] [1] [WARNING] Too many water particles to render. Wanted 19165 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.491] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.524] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.558] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.593] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.628] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.662] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.696] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.730] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.764] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.798] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.830] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.864] [1] [WARNING] Too many water particles to render. Wanted 19185 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.909] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.943] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:42.977] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.010] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.044] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.076] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.111] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.144] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.178] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.213] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.248] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.282] [1] [WARNING] Too many water particles to render. Wanted 19205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.337] [1] [WARNING] Too many water particles to render. Wanted 19225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.371] [1] [WARNING] Too many water particles to render. Wanted 19225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.405] [1] [WARNING] Too many water particles to render. Wanted 19225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.438] [1] [WARNING] Too many water particles to render. Wanted 19225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.471] [1] [WARNING] Too many water particles to render. Wanted 19225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.506] [1] [WARNING] Too many water particles to render. Wanted 19237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.542] [1] [WARNING] Too many water particles to render. Wanted 19237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.574] [1] [WARNING] Too many water particles to render. Wanted 19237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.611] [1] [WARNING] Too many water particles to render. Wanted 19237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.645] [1] [WARNING] Too many water particles to render. Wanted 19237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.679] [1] [WARNING] Too many water particles to render. Wanted 19237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.712] [1] [WARNING] Too many water particles to render. Wanted 19237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.757] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.790] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.823] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.856] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.888] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.924] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.959] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:43.992] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.028] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.061] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.172] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.215] [1] [WARNING] Too many water particles to render. Wanted 19256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.263] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.293] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.323] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.352] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.381] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.414] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.448] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.480] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.515] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.546] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.580] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.612] [1] [WARNING] Too many water particles to render. Wanted 19276 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.656] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.687] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.716] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.746] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.780] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.813] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.848] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.880] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.916] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.947] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:44.980] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.013] [1] [WARNING] Too many water particles to render. Wanted 19295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.059] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.089] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.117] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.148] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.180] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.214] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.250] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.281] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.313] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.348] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.381] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.416] [1] [WARNING] Too many water particles to render. Wanted 19317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.471] [1] [WARNING] Too many water particles to render. Wanted 19336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.502] [1] [WARNING] Too many water particles to render. Wanted 19336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.531] [1] [WARNING] Too many water particles to render. Wanted 19336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.560] [1] [WARNING] Too many water particles to render. Wanted 19336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.590] [1] [WARNING] Too many water particles to render. Wanted 19336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.621] [1] [WARNING] Too many water particles to render. Wanted 19348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.653] [1] [WARNING] Too many water particles to render. Wanted 19348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.683] [1] [WARNING] Too many water particles to render. Wanted 19348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.717] [1] [WARNING] Too many water particles to render. Wanted 19348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.749] [1] [WARNING] Too many water particles to render. Wanted 19348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.781] [1] [WARNING] Too many water particles to render. Wanted 19348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.815] [1] [WARNING] Too many water particles to render. Wanted 19348 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.855] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.885] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.915] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.947] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:45.982] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.016] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.048] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.082] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.114] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.147] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.181] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.216] [1] [WARNING] Too many water particles to render. Wanted 19368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.263] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.294] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.323] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.351] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.382] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.418] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.452] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.481] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.514] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.547] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.581] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.614] [1] [WARNING] Too many water particles to render. Wanted 19387 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.654] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.682] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.714] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.866] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.898] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.932] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.964] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:46.997] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.030] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.064] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.098] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.133] [1] [WARNING] Too many water particles to render. Wanted 19407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.180] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.213] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.247] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.280] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.313] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.350] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.383] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.416] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.449] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.484] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.518] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.554] [1] [WARNING] Too many water particles to render. Wanted 19427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.606] [1] [WARNING] Too many water particles to render. Wanted 19447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.640] [1] [WARNING] Too many water particles to render. Wanted 19447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.673] [1] [WARNING] Too many water particles to render. Wanted 19447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.706] [1] [WARNING] Too many water particles to render. Wanted 19447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.739] [1] [WARNING] Too many water particles to render. Wanted 19447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.774] [1] [WARNING] Too many water particles to render. Wanted 19459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.808] [1] [WARNING] Too many water particles to render. Wanted 19459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.841] [1] [WARNING] Too many water particles to render. Wanted 19459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.877] [1] [WARNING] Too many water particles to render. Wanted 19459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.911] [1] [WARNING] Too many water particles to render. Wanted 19459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.944] [1] [WARNING] Too many water particles to render. Wanted 19459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:47.979] [1] [WARNING] Too many water particles to render. Wanted 19459 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.022] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.055] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.088] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.121] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.154] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.188] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.224] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.258] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.292] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.326] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.362] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.397] [1] [WARNING] Too many water particles to render. Wanted 19478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.446] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.479] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.512] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.547] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.580] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.613] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.646] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.680] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.715] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.749] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.784] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.818] [1] [WARNING] Too many water particles to render. Wanted 19498 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.860] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.893] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.926] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.960] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:48.992] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.029] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.064] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.097] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.131] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.165] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.200] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.235] [1] [WARNING] Too many water particles to render. Wanted 19517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.281] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.315] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.347] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.381] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.415] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.455] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.488] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.522] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.554] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.587] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.623] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.657] [1] [WARNING] Too many water particles to render. Wanted 19539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.712] [1] [WARNING] Too many water particles to render. Wanted 19558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.746] [1] [WARNING] Too many water particles to render. Wanted 19558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.779] [1] [WARNING] Too many water particles to render. Wanted 19558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.812] [1] [WARNING] Too many water particles to render. Wanted 19558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.844] [1] [WARNING] Too many water particles to render. Wanted 19558 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.880] [1] [WARNING] Too many water particles to render. Wanted 19570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.914] [1] [WARNING] Too many water particles to render. Wanted 19570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.948] [1] [WARNING] Too many water particles to render. Wanted 19570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:49.983] [1] [WARNING] Too many water particles to render. Wanted 19570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.017] [1] [WARNING] Too many water particles to render. Wanted 19570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.051] [1] [WARNING] Too many water particles to render. Wanted 19570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.086] [1] [WARNING] Too many water particles to render. Wanted 19570 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.129] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.164] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.197] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.232] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.267] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.300] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.332] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.366] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.402] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.435] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.469] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.504] [1] [WARNING] Too many water particles to render. Wanted 19590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.554] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.587] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.621] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.654] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.688] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.723] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.755] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.790] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.823] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.857] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.892] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.927] [1] [WARNING] Too many water particles to render. Wanted 19609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:50.968] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.002] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.035] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.069] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.102] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.134] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.168] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.203] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.239] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.272] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.307] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.344] [1] [WARNING] Too many water particles to render. Wanted 19629 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.388] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.422] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.455] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.489] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.523] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.560] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.592] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.628] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.662] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.696] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.732] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.765] [1] [WARNING] Too many water particles to render. Wanted 19649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.820] [1] [WARNING] Too many water particles to render. Wanted 19669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.853] [1] [WARNING] Too many water particles to render. Wanted 19669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.887] [1] [WARNING] Too many water particles to render. Wanted 19669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.921] [1] [WARNING] Too many water particles to render. Wanted 19669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.954] [1] [WARNING] Too many water particles to render. Wanted 19669 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:51.987] [1] [WARNING] Too many water particles to render. Wanted 19681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.022] [1] [WARNING] Too many water particles to render. Wanted 19681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.057] [1] [WARNING] Too many water particles to render. Wanted 19681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.092] [1] [WARNING] Too many water particles to render. Wanted 19681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.126] [1] [WARNING] Too many water particles to render. Wanted 19681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.161] [1] [WARNING] Too many water particles to render. Wanted 19681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.195] [1] [WARNING] Too many water particles to render. Wanted 19681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.239] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.273] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.307] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.340] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.373] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.408] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.442] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.476] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.510] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.545] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.579] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.614] [1] [WARNING] Too many water particles to render. Wanted 19700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.663] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.697] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.730] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.764] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.797] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.829] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.864] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.897] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.934] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:52.967] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.003] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.037] [1] [WARNING] Too many water particles to render. Wanted 19720 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.079] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.111] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.144] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.178] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.211] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.245] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.279] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.315] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.351] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.385] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.421] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.457] [1] [WARNING] Too many water particles to render. Wanted 19739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.501] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.533] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.566] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.599] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.633] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.671] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.705] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.738] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.771] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.806] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.840] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.874] [1] [WARNING] Too many water particles to render. Wanted 19761 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.928] [1] [WARNING] Too many water particles to render. Wanted 19780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.962] [1] [WARNING] Too many water particles to render. Wanted 19780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:53.997] [1] [WARNING] Too many water particles to render. Wanted 19780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.031] [1] [WARNING] Too many water particles to render. Wanted 19780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.065] [1] [WARNING] Too many water particles to render. Wanted 19780 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.098] [1] [WARNING] Too many water particles to render. Wanted 19792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.133] [1] [WARNING] Too many water particles to render. Wanted 19792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.166] [1] [WARNING] Too many water particles to render. Wanted 19792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.198] [1] [WARNING] Too many water particles to render. Wanted 19792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.232] [1] [WARNING] Too many water particles to render. Wanted 19792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.266] [1] [WARNING] Too many water particles to render. Wanted 19792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.301] [1] [WARNING] Too many water particles to render. Wanted 19792 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.346] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.380] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.414] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.447] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.482] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.515] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.551] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.584] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.620] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.654] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.688] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.723] [1] [WARNING] Too many water particles to render. Wanted 19812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.775] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.807] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.840] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.873] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.907] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.942] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:54.976] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.011] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.046] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.080] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.114] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.149] [1] [WARNING] Too many water particles to render. Wanted 19831 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.191] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.228] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.261] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.294] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.328] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.360] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.397] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.430] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.464] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.498] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.534] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.568] [1] [WARNING] Too many water particles to render. Wanted 19851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.613] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.647] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.681] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.714] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.748] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.782] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.815] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.850] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.884] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.918] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.954] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:55.988] [1] [WARNING] Too many water particles to render. Wanted 19871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.042] [1] [WARNING] Too many water particles to render. Wanted 19891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.076] [1] [WARNING] Too many water particles to render. Wanted 19891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.109] [1] [WARNING] Too many water particles to render. Wanted 19891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.142] [1] [WARNING] Too many water particles to render. Wanted 19891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.176] [1] [WARNING] Too many water particles to render. Wanted 19891 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.209] [1] [WARNING] Too many water particles to render. Wanted 19903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.243] [1] [WARNING] Too many water particles to render. Wanted 19903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.279] [1] [WARNING] Too many water particles to render. Wanted 19903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.313] [1] [WARNING] Too many water particles to render. Wanted 19903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.348] [1] [WARNING] Too many water particles to render. Wanted 19903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.382] [1] [WARNING] Too many water particles to render. Wanted 19903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.418] [1] [WARNING] Too many water particles to render. Wanted 19903 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.461] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.494] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.528] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.562] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.596] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.628] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.660] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.695] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.730] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.764] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.799] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.834] [1] [WARNING] Too many water particles to render. Wanted 19922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.885] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.918] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.950] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:56.983] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.016] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.050] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.084] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.119] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.154] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.188] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.224] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.256] [1] [WARNING] Too many water particles to render. Wanted 19942 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.299] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.332] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.365] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.398] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.432] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.465] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.500] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.534] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.569] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.603] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.639] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.673] [1] [WARNING] Too many water particles to render. Wanted 19961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.719] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.753] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.786] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.819] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.853] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.886] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.920] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.954] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:57.989] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.023] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.058] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.092] [1] [WARNING] Too many water particles to render. Wanted 19983 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.146] [1] [WARNING] Too many water particles to render. Wanted 20002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.178] [1] [WARNING] Too many water particles to render. Wanted 20002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.211] [1] [WARNING] Too many water particles to render. Wanted 20002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.244] [1] [WARNING] Too many water particles to render. Wanted 20002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.279] [1] [WARNING] Too many water particles to render. Wanted 20002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.317] [1] [WARNING] Too many water particles to render. Wanted 20014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.350] [1] [WARNING] Too many water particles to render. Wanted 20014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.385] [1] [WARNING] Too many water particles to render. Wanted 20014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.421] [1] [WARNING] Too many water particles to render. Wanted 20014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.454] [1] [WARNING] Too many water particles to render. Wanted 20014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.488] [1] [WARNING] Too many water particles to render. Wanted 20014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.523] [1] [WARNING] Too many water particles to render. Wanted 20014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.566] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.600] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.634] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.667] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.700] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.733] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.766] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.800] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.835] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.868] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.903] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.937] [1] [WARNING] Too many water particles to render. Wanted 20034 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:58.987] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.021] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.054] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.087] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.120] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.156] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.190] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.225] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.259] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.293] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.328] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.362] [1] [WARNING] Too many water particles to render. Wanted 20053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.405] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.443] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.475] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.510] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.546] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.580] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.615] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.649] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.684] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.719] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.753] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.787] [1] [WARNING] Too many water particles to render. Wanted 20073 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.834] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.867] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.901] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.934] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:57:59.967] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.001] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.034] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.068] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.104] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.138] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.174] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.208] [1] [WARNING] Too many water particles to render. Wanted 20093 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.261] [1] [WARNING] Too many water particles to render. Wanted 20113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.294] [1] [WARNING] Too many water particles to render. Wanted 20113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.327] [1] [WARNING] Too many water particles to render. Wanted 20113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.361] [1] [WARNING] Too many water particles to render. Wanted 20113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.393] [1] [WARNING] Too many water particles to render. Wanted 20113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.426] [1] [WARNING] Too many water particles to render. Wanted 20125 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.461] [1] [WARNING] Too many water particles to render. Wanted 20125 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.496] [1] [WARNING] Too many water particles to render. Wanted 20125 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.531] [1] [WARNING] Too many water particles to render. Wanted 20125 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.565] [1] [WARNING] Too many water particles to render. Wanted 20125 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.600] [1] [WARNING] Too many water particles to render. Wanted 20125 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.635] [1] [WARNING] Too many water particles to render. Wanted 20125 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.677] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.710] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.742] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.775] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.810] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.844] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.879] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.914] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.947] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:00.983] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.016] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.052] [1] [WARNING] Too many water particles to render. Wanted 20144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.100] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.133] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.166] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.199] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.234] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.266] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.300] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.335] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.369] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.405] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.438] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.472] [1] [WARNING] Too many water particles to render. Wanted 20164 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.515] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.548] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.581] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.614] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.647] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.680] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.716] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.751] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.786] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.819] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.854] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.889] [1] [WARNING] Too many water particles to render. Wanted 20183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.934] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.966] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:01.999] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.032] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.065] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.103] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.137] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.171] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.205] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.239] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.272] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.306] [1] [WARNING] Too many water particles to render. Wanted 20205 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.361] [1] [WARNING] Too many water particles to render. Wanted 20224 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.393] [1] [WARNING] Too many water particles to render. Wanted 20224 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.427] [1] [WARNING] Too many water particles to render. Wanted 20224 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.460] [1] [WARNING] Too many water particles to render. Wanted 20224 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.495] [1] [WARNING] Too many water particles to render. Wanted 20224 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.529] [1] [WARNING] Too many water particles to render. Wanted 20236 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.565] [1] [WARNING] Too many water particles to render. Wanted 20236 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.598] [1] [WARNING] Too many water particles to render. Wanted 20236 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.633] [1] [WARNING] Too many water particles to render. Wanted 20236 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.666] [1] [WARNING] Too many water particles to render. Wanted 20236 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.702] [1] [WARNING] Too many water particles to render. Wanted 20236 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.736] [1] [WARNING] Too many water particles to render. Wanted 20236 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.781] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.814] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.847] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.881] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.915] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.948] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:02.981] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.016] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.050] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.084] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.119] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.154] [1] [WARNING] Too many water particles to render. Wanted 20256 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.205] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.239] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.272] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.305] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.339] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.371] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.406] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.440] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.475] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.510] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.544] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.580] [1] [WARNING] Too many water particles to render. Wanted 20275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.623] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.656] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.691] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.725] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.758] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.791] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.824] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.858] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.893] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.926] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.962] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:03.996] [1] [WARNING] Too many water particles to render. Wanted 20295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.040] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.073] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.106] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.140] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.173] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.207] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.239] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.275] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.309] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.344] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.379] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.413] [1] [WARNING] Too many water particles to render. Wanted 20315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.466] [1] [WARNING] Too many water particles to render. Wanted 20335 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.499] [1] [WARNING] Too many water particles to render. Wanted 20335 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.533] [1] [WARNING] Too many water particles to render. Wanted 20335 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.566] [1] [WARNING] Too many water particles to render. Wanted 20335 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.598] [1] [WARNING] Too many water particles to render. Wanted 20335 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.631] [1] [WARNING] Too many water particles to render. Wanted 20347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.666] [1] [WARNING] Too many water particles to render. Wanted 20347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.701] [1] [WARNING] Too many water particles to render. Wanted 20347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.737] [1] [WARNING] Too many water particles to render. Wanted 20347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.770] [1] [WARNING] Too many water particles to render. Wanted 20347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.807] [1] [WARNING] Too many water particles to render. Wanted 20347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.842] [1] [WARNING] Too many water particles to render. Wanted 20347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.886] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.919] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.953] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:04.986] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.019] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.052] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.087] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.121] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.157] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.191] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.225] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.259] [1] [WARNING] Too many water particles to render. Wanted 20366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.310] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.344] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.377] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.411] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.444] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.479] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.512] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.547] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.583] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.616] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.650] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.686] [1] [WARNING] Too many water particles to render. Wanted 20386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.727] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.760] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.793] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.826] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.860] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.893] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.928] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.963] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:05.998] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.031] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.067] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.101] [1] [WARNING] Too many water particles to render. Wanted 20405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.146] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.180] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.214] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.248] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.282] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.316] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.350] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.384] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.417] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.450] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.484] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.518] [1] [WARNING] Too many water particles to render. Wanted 20427 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.573] [1] [WARNING] Too many water particles to render. Wanted 20446 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.606] [1] [WARNING] Too many water particles to render. Wanted 20446 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.639] [1] [WARNING] Too many water particles to render. Wanted 20446 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.673] [1] [WARNING] Too many water particles to render. Wanted 20446 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.707] [1] [WARNING] Too many water particles to render. Wanted 20446 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.740] [1] [WARNING] Too many water particles to render. Wanted 20458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.773] [1] [WARNING] Too many water particles to render. Wanted 20458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.807] [1] [WARNING] Too many water particles to render. Wanted 20458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.842] [1] [WARNING] Too many water particles to render. Wanted 20458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.876] [1] [WARNING] Too many water particles to render. Wanted 20458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.911] [1] [WARNING] Too many water particles to render. Wanted 20458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.945] [1] [WARNING] Too many water particles to render. Wanted 20458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:06.986] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.020] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.053] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.086] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.118] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.154] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.189] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.224] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.258] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.291] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.328] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.361] [1] [WARNING] Too many water particles to render. Wanted 20478 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.418] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.452] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.487] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.521] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.556] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.592] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.625] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.659] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.694] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.728] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.764] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.797] [1] [WARNING] Too many water particles to render. Wanted 20497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.840] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.874] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.907] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.940] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:07.974] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.008] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.042] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.075] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.109] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.143] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.178] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.213] [1] [WARNING] Too many water particles to render. Wanted 20517 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.258] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.290] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.322] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.357] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.392] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.429] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.462] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.494] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.530] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.564] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.598] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.632] [1] [WARNING] Too many water particles to render. Wanted 20537 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.686] [1] [WARNING] Too many water particles to render. Wanted 20557 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.719] [1] [WARNING] Too many water particles to render. Wanted 20557 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.752] [1] [WARNING] Too many water particles to render. Wanted 20557 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.786] [1] [WARNING] Too many water particles to render. Wanted 20557 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.820] [1] [WARNING] Too many water particles to render. Wanted 20557 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.853] [1] [WARNING] Too many water particles to render. Wanted 20569 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.886] [1] [WARNING] Too many water particles to render. Wanted 20569 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.921] [1] [WARNING] Too many water particles to render. Wanted 20569 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.957] [1] [WARNING] Too many water particles to render. Wanted 20569 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:08.990] [1] [WARNING] Too many water particles to render. Wanted 20569 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.025] [1] [WARNING] Too many water particles to render. Wanted 20569 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.060] [1] [WARNING] Too many water particles to render. Wanted 20569 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.102] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.135] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.169] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.202] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.236] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.269] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.302] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.338] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.372] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.408] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.442] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.475] [1] [WARNING] Too many water particles to render. Wanted 20588 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.527] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.560] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.593] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.627] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.660] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.695] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.729] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.762] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.796] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.829] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.865] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.899] [1] [WARNING] Too many water particles to render. Wanted 20608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.942] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:09.975] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.009] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.042] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.076] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.110] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.144] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.178] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.213] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.247] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.280] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.315] [1] [WARNING] Too many water particles to render. Wanted 20627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.362] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.394] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.428] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.460] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.495] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.531] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.566] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.599] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.635] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.668] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.703] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.740] [1] [WARNING] Too many water particles to render. Wanted 20649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.792] [1] [WARNING] Too many water particles to render. Wanted 20668 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.826] [1] [WARNING] Too many water particles to render. Wanted 20668 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.859] [1] [WARNING] Too many water particles to render. Wanted 20668 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.893] [1] [WARNING] Too many water particles to render. Wanted 20668 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.927] [1] [WARNING] Too many water particles to render. Wanted 20668 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.961] [1] [WARNING] Too many water particles to render. Wanted 20680 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:10.995] [1] [WARNING] Too many water particles to render. Wanted 20680 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.028] [1] [WARNING] Too many water particles to render. Wanted 20680 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.063] [1] [WARNING] Too many water particles to render. Wanted 20680 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.095] [1] [WARNING] Too many water particles to render. Wanted 20680 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.131] [1] [WARNING] Too many water particles to render. Wanted 20680 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.165] [1] [WARNING] Too many water particles to render. Wanted 20680 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.209] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.243] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.277] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.311] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.344] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.378] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.411] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.444] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.478] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.513] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.548] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.582] [1] [WARNING] Too many water particles to render. Wanted 20700 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.632] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.667] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.700] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.733] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.767] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.801] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.835] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.869] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.901] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.937] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:11.972] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.006] [1] [WARNING] Too many water particles to render. Wanted 20719 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.047] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.081] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.114] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.147] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.179] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.212] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.247] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.280] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.315] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.351] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.384] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.420] [1] [WARNING] Too many water particles to render. Wanted 20739 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.464] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.498] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.532] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.565] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.598] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.630] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.663] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.697] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.733] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.766] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.801] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.836] [1] [WARNING] Too many water particles to render. Wanted 20759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.889] [1] [WARNING] Too many water particles to render. Wanted 20779 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.922] [1] [WARNING] Too many water particles to render. Wanted 20779 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.955] [1] [WARNING] Too many water particles to render. Wanted 20779 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:12.989] [1] [WARNING] Too many water particles to render. Wanted 20779 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.023] [1] [WARNING] Too many water particles to render. Wanted 20779 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.057] [1] [WARNING] Too many water particles to render. Wanted 20791 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.091] [1] [WARNING] Too many water particles to render. Wanted 20791 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.124] [1] [WARNING] Too many water particles to render. Wanted 20791 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.160] [1] [WARNING] Too many water particles to render. Wanted 20791 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.193] [1] [WARNING] Too many water particles to render. Wanted 20791 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.229] [1] [WARNING] Too many water particles to render. Wanted 20791 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.262] [1] [WARNING] Too many water particles to render. Wanted 20791 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.306] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.339] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.373] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.406] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.440] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.477] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.510] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.543] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.579] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.612] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.647] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.681] [1] [WARNING] Too many water particles to render. Wanted 20810 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.731] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.764] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.798] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.832] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.866] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.900] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.934] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:13.968] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.002] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.034] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.069] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.104] [1] [WARNING] Too many water particles to render. Wanted 20830 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.145] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.179] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.212] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.245] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.279] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.312] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.347] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.380] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.418] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.452] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.486] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.520] [1] [WARNING] Too many water particles to render. Wanted 20849 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.565] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.598] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.631] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.665] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.699] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.732] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.766] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.800] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.836] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.870] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.905] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.940] [1] [WARNING] Too many water particles to render. Wanted 20871 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:14.993] [1] [WARNING] Too many water particles to render. Wanted 20890 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.026] [1] [WARNING] Too many water particles to render. Wanted 20890 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.060] [1] [WARNING] Too many water particles to render. Wanted 20890 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.093] [1] [WARNING] Too many water particles to render. Wanted 20890 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.127] [1] [WARNING] Too many water particles to render. Wanted 20890 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.160] [1] [WARNING] Too many water particles to render. Wanted 20902 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.193] [1] [WARNING] Too many water particles to render. Wanted 20902 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.229] [1] [WARNING] Too many water particles to render. Wanted 20902 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.263] [1] [WARNING] Too many water particles to render. Wanted 20902 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.297] [1] [WARNING] Too many water particles to render. Wanted 20902 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.333] [1] [WARNING] Too many water particles to render. Wanted 20902 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.366] [1] [WARNING] Too many water particles to render. Wanted 20902 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.412] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.449] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.482] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.517] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.552] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.589] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.622] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.656] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.691] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.725] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.760] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.795] [1] [WARNING] Too many water particles to render. Wanted 20922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.847] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.880] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.913] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.946] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:15.980] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.017] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.050] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.086] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.122] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.156] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.190] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.225] [1] [WARNING] Too many water particles to render. Wanted 20941 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.268] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.302] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.336] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.369] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.403] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.442] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.475] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.508] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.540] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.574] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.608] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.643] [1] [WARNING] Too many water particles to render. Wanted 20961 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.691] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.723] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.756] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.790] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.823] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.859] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.893] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.927] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.961] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:16.996] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.032] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.065] [1] [WARNING] Too many water particles to render. Wanted 20982 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.119] [1] [WARNING] Too many water particles to render. Wanted 21002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.153] [1] [WARNING] Too many water particles to render. Wanted 21002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.187] [1] [WARNING] Too many water particles to render. Wanted 21002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.220] [1] [WARNING] Too many water particles to render. Wanted 21002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.253] [1] [WARNING] Too many water particles to render. Wanted 21002 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.289] [1] [WARNING] Too many water particles to render. Wanted 21014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.323] [1] [WARNING] Too many water particles to render. Wanted 21014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.358] [1] [WARNING] Too many water particles to render. Wanted 21014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.391] [1] [WARNING] Too many water particles to render. Wanted 21014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.424] [1] [WARNING] Too many water particles to render. Wanted 21014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.458] [1] [WARNING] Too many water particles to render. Wanted 21014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.493] [1] [WARNING] Too many water particles to render. Wanted 21014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.536] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.570] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.604] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.638] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.671] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.704] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.737] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.772] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.806] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.840] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.875] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.910] [1] [WARNING] Too many water particles to render. Wanted 21033 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.961] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:17.995] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.028] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.061] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.095] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.128] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.161] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.195] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.231] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.264] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.300] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.335] [1] [WARNING] Too many water particles to render. Wanted 21053 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.377] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.410] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.443] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.477] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.512] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.549] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.583] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.616] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.650] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.684] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.720] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.753] [1] [WARNING] Too many water particles to render. Wanted 21072 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.798] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.831] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.864] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.897] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.930] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:18.967] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.001] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.035] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.068] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.102] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.137] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.169] [1] [WARNING] Too many water particles to render. Wanted 21094 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.224] [1] [WARNING] Too many water particles to render. Wanted 21113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.258] [1] [WARNING] Too many water particles to render. Wanted 21113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.291] [1] [WARNING] Too many water particles to render. Wanted 21113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.324] [1] [WARNING] Too many water particles to render. Wanted 21113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.357] [1] [WARNING] Too many water particles to render. Wanted 21113 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.394] [1] [WARNING] Too many water particles to render. Wanted 21124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.427] [1] [WARNING] Too many water particles to render. Wanted 21124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.461] [1] [WARNING] Too many water particles to render. Wanted 21124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.496] [1] [WARNING] Too many water particles to render. Wanted 21124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.531] [1] [WARNING] Too many water particles to render. Wanted 21124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.566] [1] [WARNING] Too many water particles to render. Wanted 21124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.599] [1] [WARNING] Too many water particles to render. Wanted 21124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.643] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.677] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.710] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.743] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.777] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.811] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.843] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.879] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.913] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.947] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:19.981] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.017] [1] [WARNING] Too many water particles to render. Wanted 21144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.068] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.102] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.136] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.169] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.202] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.235] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.267] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.303] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.339] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.372] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.408] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.440] [1] [WARNING] Too many water particles to render. Wanted 21163 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.482] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.517] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.551] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.584] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.617] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.649] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.684] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.718] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.754] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.787] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.821] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.856] [1] [WARNING] Too many water particles to render. Wanted 21183 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.901] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.935] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:20.969] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.003] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.036] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.069] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.101] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.136] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.171] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.205] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.240] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.275] [1] [WARNING] Too many water particles to render. Wanted 21203 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.328] [1] [WARNING] Too many water particles to render. Wanted 21223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.361] [1] [WARNING] Too many water particles to render. Wanted 21223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.395] [1] [WARNING] Too many water particles to render. Wanted 21223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.428] [1] [WARNING] Too many water particles to render. Wanted 21223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.462] [1] [WARNING] Too many water particles to render. Wanted 21223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.501] [1] [WARNING] Too many water particles to render. Wanted 21235 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.535] [1] [WARNING] Too many water particles to render. Wanted 21235 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.567] [1] [WARNING] Too many water particles to render. Wanted 21235 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.602] [1] [WARNING] Too many water particles to render. Wanted 21235 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.635] [1] [WARNING] Too many water particles to render. Wanted 21235 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.671] [1] [WARNING] Too many water particles to render. Wanted 21235 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.705] [1] [WARNING] Too many water particles to render. Wanted 21235 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.748] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.781] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.814] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.848] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.881] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.918] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.951] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:21.985] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.019] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.052] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.087] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.122] [1] [WARNING] Too many water particles to render. Wanted 21254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.173] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.207] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.241] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.274] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.307] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.340] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.373] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.410] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.444] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.478] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.513] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.548] [1] [WARNING] Too many water particles to render. Wanted 21274 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.589] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.622] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.656] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.690] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.724] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.758] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.790] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.824] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.860] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.893] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.928] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:22.963] [1] [WARNING] Too many water particles to render. Wanted 21293 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.009] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.041] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.074] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.107] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.140] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.175] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.208] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.243] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.279] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.314] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.349] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.383] [1] [WARNING] Too many water particles to render. Wanted 21315 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.438] [1] [WARNING] Too many water particles to render. Wanted 21334 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.473] [1] [WARNING] Too many water particles to render. Wanted 21334 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.507] [1] [WARNING] Too many water particles to render. Wanted 21334 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.542] [1] [WARNING] Too many water particles to render. Wanted 21334 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.575] [1] [WARNING] Too many water particles to render. Wanted 21334 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.611] [1] [WARNING] Too many water particles to render. Wanted 21346 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.644] [1] [WARNING] Too many water particles to render. Wanted 21346 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.679] [1] [WARNING] Too many water particles to render. Wanted 21346 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.715] [1] [WARNING] Too many water particles to render. Wanted 21346 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.749] [1] [WARNING] Too many water particles to render. Wanted 21346 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.783] [1] [WARNING] Too many water particles to render. Wanted 21346 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.818] [1] [WARNING] Too many water particles to render. Wanted 21346 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.862] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.895] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.929] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.962] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:23.995] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.029] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.062] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.096] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.130] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.164] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.199] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.235] [1] [WARNING] Too many water particles to render. Wanted 21366 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.285] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.318] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.352] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.386] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.419] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.452] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.486] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.521] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.556] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.590] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.625] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.660] [1] [WARNING] Too many water particles to render. Wanted 21385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.703] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.737] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.771] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.805] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.839] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.872] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.905] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.938] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:24.972] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.007] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.041] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.076] [1] [WARNING] Too many water particles to render. Wanted 21405 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.122] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.155] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.189] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.223] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.257] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.291] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.325] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.359] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.393] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.427] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.461] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.496] [1] [WARNING] Too many water particles to render. Wanted 21424 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.550] [1] [WARNING] Too many water particles to render. Wanted 21443 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.582] [1] [WARNING] Too many water particles to render. Wanted 21443 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.615] [1] [WARNING] Too many water particles to render. Wanted 21443 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.648] [1] [WARNING] Too many water particles to render. Wanted 21443 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.681] [1] [WARNING] Too many water particles to render. Wanted 21443 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.716] [1] [WARNING] Too many water particles to render. Wanted 21455 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.750] [1] [WARNING] Too many water particles to render. Wanted 21455 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.785] [1] [WARNING] Too many water particles to render. Wanted 21455 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.820] [1] [WARNING] Too many water particles to render. Wanted 21455 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.855] [1] [WARNING] Too many water particles to render. Wanted 21455 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.890] [1] [WARNING] Too many water particles to render. Wanted 21455 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.924] [1] [WARNING] Too many water particles to render. Wanted 21455 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:25.967] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.000] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.034] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.067] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.101] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.134] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.168] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.202] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.237] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.272] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.306] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.342] [1] [WARNING] Too many water particles to render. Wanted 21474 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.393] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.427] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.459] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.493] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.528] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.562] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.597] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.631] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.666] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.700] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.736] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.769] [1] [WARNING] Too many water particles to render. Wanted 21494 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.811] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.844] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.878] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.912] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.946] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:26.980] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.015] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.049] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.082] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.117] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.149] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.184] [1] [WARNING] Too many water particles to render. Wanted 21513 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.229] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.262] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.296] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.330] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.363] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.399] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.433] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.468] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.505] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.538] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.574] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.608] [1] [WARNING] Too many water particles to render. Wanted 21535 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.661] [1] [WARNING] Too many water particles to render. Wanted 21554 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.696] [1] [WARNING] Too many water particles to render. Wanted 21554 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.729] [1] [WARNING] Too many water particles to render. Wanted 21554 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.764] [1] [WARNING] Too many water particles to render. Wanted 21554 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.798] [1] [WARNING] Too many water particles to render. Wanted 21554 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.832] [1] [WARNING] Too many water particles to render. Wanted 21566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.865] [1] [WARNING] Too many water particles to render. Wanted 21566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.899] [1] [WARNING] Too many water particles to render. Wanted 21566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.933] [1] [WARNING] Too many water particles to render. Wanted 21566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:27.967] [1] [WARNING] Too many water particles to render. Wanted 21566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.002] [1] [WARNING] Too many water particles to render. Wanted 21566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.035] [1] [WARNING] Too many water particles to render. Wanted 21566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.080] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.114] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.148] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.182] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.216] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.249] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.283] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.317] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.350] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.384] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.420] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.453] [1] [WARNING] Too many water particles to render. Wanted 21586 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.504] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.538] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.571] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.604] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.638] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.671] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.704] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.738] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.773] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.806] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.842] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.876] [1] [WARNING] Too many water particles to render. Wanted 21605 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.917] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.951] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:28.985] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.019] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.052] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.086] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.119] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.153] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.189] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.222] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.257] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.293] [1] [WARNING] Too many water particles to render. Wanted 21625 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.339] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.371] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.405] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.439] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.473] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.508] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.541] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.577] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.611] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.646] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.680] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.715] [1] [WARNING] Too many water particles to render. Wanted 21645 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.769] [1] [WARNING] Too many water particles to render. Wanted 21665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.802] [1] [WARNING] Too many water particles to render. Wanted 21665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.835] [1] [WARNING] Too many water particles to render. Wanted 21665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.869] [1] [WARNING] Too many water particles to render. Wanted 21665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.902] [1] [WARNING] Too many water particles to render. Wanted 21665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.935] [1] [WARNING] Too many water particles to render. Wanted 21677 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:29.969] [1] [WARNING] Too many water particles to render. Wanted 21677 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.003] [1] [WARNING] Too many water particles to render. Wanted 21677 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.038] [1] [WARNING] Too many water particles to render. Wanted 21677 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.072] [1] [WARNING] Too many water particles to render. Wanted 21677 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.107] [1] [WARNING] Too many water particles to render. Wanted 21677 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.141] [1] [WARNING] Too many water particles to render. Wanted 21677 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.186] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.219] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.252] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.285] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.317] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.353] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.388] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.421] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.456] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.490] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.524] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.560] [1] [WARNING] Too many water particles to render. Wanted 21696 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.609] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.643] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.677] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.710] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.744] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.778] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.812] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.845] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.879] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.913] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.948] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:30.984] [1] [WARNING] Too many water particles to render. Wanted 21716 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.024] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.057] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.089] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.123] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.156] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.190] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.225] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.260] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.294] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.330] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.365] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.401] [1] [WARNING] Too many water particles to render. Wanted 21735 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.446] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.477] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.510] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.544] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.577] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.613] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.647] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:31.680] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:32.919] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:32.961] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.002] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.037] [1] [WARNING] Too many water particles to render. Wanted 21757 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.090] [1] [WARNING] Too many water particles to render. Wanted 21775 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.123] [1] [WARNING] Too many water particles to render. Wanted 21775 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.157] [1] [WARNING] Too many water particles to render. Wanted 21775 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.191] [1] [WARNING] Too many water particles to render. Wanted 21775 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.225] [1] [WARNING] Too many water particles to render. Wanted 21775 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.259] [1] [WARNING] Too many water particles to render. Wanted 21787 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.292] [1] [WARNING] Too many water particles to render. Wanted 21787 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.325] [1] [WARNING] Too many water particles to render. Wanted 21787 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.359] [1] [WARNING] Too many water particles to render. Wanted 21787 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.394] [1] [WARNING] Too many water particles to render. Wanted 21787 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.429] [1] [WARNING] Too many water particles to render. Wanted 21787 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.463] [1] [WARNING] Too many water particles to render. Wanted 21787 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.507] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.541] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.575] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.607] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.641] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.673] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.707] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.742] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.778] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.812] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.846] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.881] [1] [WARNING] Too many water particles to render. Wanted 21806 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.930] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.964] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:33.997] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.030] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.063] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.098] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.131] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.167] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.200] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.235] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.270] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.304] [1] [WARNING] Too many water particles to render. Wanted 21824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.348] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.381] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.415] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.447] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.483] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.518] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.554] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.587] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.623] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.657] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.692] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.726] [1] [WARNING] Too many water particles to render. Wanted 21843 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.772] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.806] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.839] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.873] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.907] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.940] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:34.973] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.007] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.042] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.076] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.111] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.146] [1] [WARNING] Too many water particles to render. Wanted 21863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.199] [1] [WARNING] Too many water particles to render. Wanted 21883 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.232] [1] [WARNING] Too many water particles to render. Wanted 21883 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.265] [1] [WARNING] Too many water particles to render. Wanted 21883 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.298] [1] [WARNING] Too many water particles to render. Wanted 21883 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.332] [1] [WARNING] Too many water particles to render. Wanted 21883 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.366] [1] [WARNING] Too many water particles to render. Wanted 21895 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.400] [1] [WARNING] Too many water particles to render. Wanted 21895 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.434] [1] [WARNING] Too many water particles to render. Wanted 21895 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.469] [1] [WARNING] Too many water particles to render. Wanted 21895 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.502] [1] [WARNING] Too many water particles to render. Wanted 21895 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.537] [1] [WARNING] Too many water particles to render. Wanted 21895 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.572] [1] [WARNING] Too many water particles to render. Wanted 21895 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.615] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.648] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.681] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.714] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.748] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.780] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.815] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.850] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.885] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.919] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.955] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:35.988] [1] [WARNING] Too many water particles to render. Wanted 21914 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.040] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.074] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.108] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.141] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.173] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.207] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.240] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.274] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.309] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.345] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.378] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.414] [1] [WARNING] Too many water particles to render. Wanted 21934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.455] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.487] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.520] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.552] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.586] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.620] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.656] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.690] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.725] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.759] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.793] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.828] [1] [WARNING] Too many water particles to render. Wanted 21953 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.873] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.907] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.940] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:36.973] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.006] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.040] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.073] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.107] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.143] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.176] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.213] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.247] [1] [WARNING] Too many water particles to render. Wanted 21975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.299] [1] [WARNING] Too many water particles to render. Wanted 21994 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.333] [1] [WARNING] Too many water particles to render. Wanted 21994 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.366] [1] [WARNING] Too many water particles to render. Wanted 21994 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.399] [1] [WARNING] Too many water particles to render. Wanted 21994 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.432] [1] [WARNING] Too many water particles to render. Wanted 21994 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.466] [1] [WARNING] Too many water particles to render. Wanted 22006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.500] [1] [WARNING] Too many water particles to render. Wanted 22006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.533] [1] [WARNING] Too many water particles to render. Wanted 22006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.570] [1] [WARNING] Too many water particles to render. Wanted 22006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.603] [1] [WARNING] Too many water particles to render. Wanted 22006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.640] [1] [WARNING] Too many water particles to render. Wanted 22006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.675] [1] [WARNING] Too many water particles to render. Wanted 22006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.717] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.750] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.785] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.818] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.852] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.885] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.918] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.952] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:37.986] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.020] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.054] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.090] [1] [WARNING] Too many water particles to render. Wanted 22026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.139] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.173] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.207] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.240] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.274] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.307] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.341] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.375] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.411] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.444] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.477] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.512] [1] [WARNING] Too many water particles to render. Wanted 22045 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.555] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.588] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.621] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.654] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.686] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.721] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.756] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.790] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.826] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.859] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.893] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.929] [1] [WARNING] Too many water particles to render. Wanted 22065 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:38.974] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.006] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.040] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.074] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.107] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.142] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.174] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.209] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.244] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.279] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.314] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.350] [1] [WARNING] Too many water particles to render. Wanted 22085 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.402] [1] [WARNING] Too many water particles to render. Wanted 22105 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.436] [1] [WARNING] Too many water particles to render. Wanted 22105 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.470] [1] [WARNING] Too many water particles to render. Wanted 22105 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.504] [1] [WARNING] Too many water particles to render. Wanted 22105 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.538] [1] [WARNING] Too many water particles to render. Wanted 22105 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.573] [1] [WARNING] Too many water particles to render. Wanted 22117 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.608] [1] [WARNING] Too many water particles to render. Wanted 22117 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.642] [1] [WARNING] Too many water particles to render. Wanted 22117 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.677] [1] [WARNING] Too many water particles to render. Wanted 22117 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.711] [1] [WARNING] Too many water particles to render. Wanted 22117 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.747] [1] [WARNING] Too many water particles to render. Wanted 22117 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.781] [1] [WARNING] Too many water particles to render. Wanted 22117 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.825] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.858] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.890] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.924] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.958] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:39.992] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.026] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.061] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.095] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.128] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.165] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.200] [1] [WARNING] Too many water particles to render. Wanted 22135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.252] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.286] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.320] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.354] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.388] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.422] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.455] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.490] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.524] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.558] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.593] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.627] [1] [WARNING] Too many water particles to render. Wanted 22154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.670] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.702] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.736] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.770] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.803] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.836] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.869] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.904] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.940] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:40.974] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.009] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.043] [1] [WARNING] Too many water particles to render. Wanted 22172 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.089] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.123] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.156] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.189] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.223] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.255] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.290] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.325] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.359] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.395] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.429] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.463] [1] [WARNING] Too many water particles to render. Wanted 22193 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.516] [1] [WARNING] Too many water particles to render. Wanted 22211 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.550] [1] [WARNING] Too many water particles to render. Wanted 22211 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.584] [1] [WARNING] Too many water particles to render. Wanted 22211 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.617] [1] [WARNING] Too many water particles to render. Wanted 22211 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.650] [1] [WARNING] Too many water particles to render. Wanted 22211 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.684] [1] [WARNING] Too many water particles to render. Wanted 22223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.718] [1] [WARNING] Too many water particles to render. Wanted 22223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.752] [1] [WARNING] Too many water particles to render. Wanted 22223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.785] [1] [WARNING] Too many water particles to render. Wanted 22223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.819] [1] [WARNING] Too many water particles to render. Wanted 22223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.854] [1] [WARNING] Too many water particles to render. Wanted 22223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.888] [1] [WARNING] Too many water particles to render. Wanted 22223 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.932] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.965] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:41.998] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.032] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.066] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.100] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.137] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.170] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.204] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.238] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.272] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.306] [1] [WARNING] Too many water particles to render. Wanted 22242 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.356] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.390] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.424] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.458] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.492] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.528] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.562] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.596] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.632] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.665] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.701] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.735] [1] [WARNING] Too many water particles to render. Wanted 22261 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.776] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.810] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.844] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.877] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.911] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.945] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:42.979] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.013] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.046] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.079] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.115] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.149] [1] [WARNING] Too many water particles to render. Wanted 22281 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.196] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.228] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.262] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.296] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.330] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.364] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.398] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.431] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.465] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.499] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.535] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.568] [1] [WARNING] Too many water particles to render. Wanted 22300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.623] [1] [WARNING] Too many water particles to render. Wanted 22319 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.656] [1] [WARNING] Too many water particles to render. Wanted 22319 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.690] [1] [WARNING] Too many water particles to render. Wanted 22319 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.723] [1] [WARNING] Too many water particles to render. Wanted 22319 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.756] [1] [WARNING] Too many water particles to render. Wanted 22319 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.790] [1] [WARNING] Too many water particles to render. Wanted 22331 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.824] [1] [WARNING] Too many water particles to render. Wanted 22331 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.857] [1] [WARNING] Too many water particles to render. Wanted 22331 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.893] [1] [WARNING] Too many water particles to render. Wanted 22331 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.928] [1] [WARNING] Too many water particles to render. Wanted 22331 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.961] [1] [WARNING] Too many water particles to render. Wanted 22331 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:43.996] [1] [WARNING] Too many water particles to render. Wanted 22331 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.038] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.072] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.106] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.139] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.172] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.205] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.240] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.273] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.309] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.344] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.378] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.414] [1] [WARNING] Too many water particles to render. Wanted 22349 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.462] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.496] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.529] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.562] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.596] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.631] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.665] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.698] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.731] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.765] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.801] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.835] [1] [WARNING] Too many water particles to render. Wanted 22368 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.876] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.910] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.944] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:44.978] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.012] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.046] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.079] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.111] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.146] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.180] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.214] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.249] [1] [WARNING] Too many water particles to render. Wanted 22386 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.293] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.327] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.361] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.394] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.426] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.462] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.496] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.530] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.565] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.599] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.633] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.668] [1] [WARNING] Too many water particles to render. Wanted 22407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.722] [1] [WARNING] Too many water particles to render. Wanted 22426 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.755] [1] [WARNING] Too many water particles to render. Wanted 22426 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.789] [1] [WARNING] Too many water particles to render. Wanted 22426 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.823] [1] [WARNING] Too many water particles to render. Wanted 22426 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.856] [1] [WARNING] Too many water particles to render. Wanted 22426 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.890] [1] [WARNING] Too many water particles to render. Wanted 22438 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.925] [1] [WARNING] Too many water particles to render. Wanted 22438 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.959] [1] [WARNING] Too many water particles to render. Wanted 22438 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:45.993] [1] [WARNING] Too many water particles to render. Wanted 22438 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.027] [1] [WARNING] Too many water particles to render. Wanted 22438 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.060] [1] [WARNING] Too many water particles to render. Wanted 22438 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.095] [1] [WARNING] Too many water particles to render. Wanted 22438 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.138] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.172] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.206] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.240] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.273] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.306] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.339] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.373] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.409] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.442] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.477] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.511] [1] [WARNING] Too many water particles to render. Wanted 22458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.561] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.593] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.626] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.659] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.693] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.728] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.762] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.797] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.831] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.864] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.900] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.934] [1] [WARNING] Too many water particles to render. Wanted 22476 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:46.976] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.010] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.043] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.076] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.110] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.143] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.177] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.211] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.245] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.280] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.314] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.350] [1] [WARNING] Too many water particles to render. Wanted 22495 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.396] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.429] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.463] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.496] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.530] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.571] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.605] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.638] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.672] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.705] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.738] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.773] [1] [WARNING] Too many water particles to render. Wanted 22514 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.826] [1] [WARNING] Too many water particles to render. Wanted 22533 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.860] [1] [WARNING] Too many water particles to render. Wanted 22533 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.893] [1] [WARNING] Too many water particles to render. Wanted 22533 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.926] [1] [WARNING] Too many water particles to render. Wanted 22533 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.960] [1] [WARNING] Too many water particles to render. Wanted 22533 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:47.997] [1] [WARNING] Too many water particles to render. Wanted 22545 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.030] [1] [WARNING] Too many water particles to render. Wanted 22545 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.063] [1] [WARNING] Too many water particles to render. Wanted 22545 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.096] [1] [WARNING] Too many water particles to render. Wanted 22545 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.130] [1] [WARNING] Too many water particles to render. Wanted 22545 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.164] [1] [WARNING] Too many water particles to render. Wanted 22545 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.198] [1] [WARNING] Too many water particles to render. Wanted 22545 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.241] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.275] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.308] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.342] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.376] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.410] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.443] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.477] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.511] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.547] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.581] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.615] [1] [WARNING] Too many water particles to render. Wanted 22563 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.666] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.700] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.733] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.768] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.801] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.834] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.867] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.900] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.935] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:48.970] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.004] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.038] [1] [WARNING] Too many water particles to render. Wanted 22582 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.081] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.114] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.147] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.181] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.215] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.249] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.282] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.316] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.351] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.384] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.423] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.457] [1] [WARNING] Too many water particles to render. Wanted 22601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.502] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.535] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.568] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.601] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.635] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.671] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.705] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.739] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.772] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.805] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.840] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.875] [1] [WARNING] Too many water particles to render. Wanted 22623 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.927] [1] [WARNING] Too many water particles to render. Wanted 22641 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.961] [1] [WARNING] Too many water particles to render. Wanted 22641 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:49.995] [1] [WARNING] Too many water particles to render. Wanted 22641 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.028] [1] [WARNING] Too many water particles to render. Wanted 22641 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.061] [1] [WARNING] Too many water particles to render. Wanted 22641 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.094] [1] [WARNING] Too many water particles to render. Wanted 22653 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.127] [1] [WARNING] Too many water particles to render. Wanted 22653 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.163] [1] [WARNING] Too many water particles to render. Wanted 22653 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.198] [1] [WARNING] Too many water particles to render. Wanted 22653 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.231] [1] [WARNING] Too many water particles to render. Wanted 22653 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.266] [1] [WARNING] Too many water particles to render. Wanted 22653 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.300] [1] [WARNING] Too many water particles to render. Wanted 22653 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.346] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.380] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.412] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.445] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.478] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.512] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.548] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.582] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.617] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.650] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.685] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.720] [1] [WARNING] Too many water particles to render. Wanted 22672 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.774] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.808] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.841] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.875] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.908] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.942] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:50.975] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.008] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.043] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.078] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.113] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.148] [1] [WARNING] Too many water particles to render. Wanted 22690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.190] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.222] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.256] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.289] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.322] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.356] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.393] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.426] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.462] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.495] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.531] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.566] [1] [WARNING] Too many water particles to render. Wanted 22709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.608] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.641] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.675] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.707] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.739] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.776] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.810] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.843] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.877] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.911] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.947] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:51.980] [1] [WARNING] Too many water particles to render. Wanted 22728 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.034] [1] [WARNING] Too many water particles to render. Wanted 22747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.068] [1] [WARNING] Too many water particles to render. Wanted 22747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.103] [1] [WARNING] Too many water particles to render. Wanted 22747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.136] [1] [WARNING] Too many water particles to render. Wanted 22747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.170] [1] [WARNING] Too many water particles to render. Wanted 22747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.204] [1] [WARNING] Too many water particles to render. Wanted 22759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.238] [1] [WARNING] Too many water particles to render. Wanted 22759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.272] [1] [WARNING] Too many water particles to render. Wanted 22759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.307] [1] [WARNING] Too many water particles to render. Wanted 22759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.340] [1] [WARNING] Too many water particles to render. Wanted 22759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.374] [1] [WARNING] Too many water particles to render. Wanted 22759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.408] [1] [WARNING] Too many water particles to render. Wanted 22759 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.448] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.482] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.516] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.550] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.584] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.618] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.650] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.684] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.720] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.755] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.788] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.823] [1] [WARNING] Too many water particles to render. Wanted 22778 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.874] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.908] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.941] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:52.975] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.009] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.043] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.076] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.109] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.143] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.177] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.212] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.247] [1] [WARNING] Too many water particles to render. Wanted 22798 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.289] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.322] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.355] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.389] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.423] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.456] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.490] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.526] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.560] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.594] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.630] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.664] [1] [WARNING] Too many water particles to render. Wanted 22816 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.710] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.742] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.775] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.808] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.841] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.876] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.911] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.946] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:53.980] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.014] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.050] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.084] [1] [WARNING] Too many water particles to render. Wanted 22837 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.139] [1] [WARNING] Too many water particles to render. Wanted 22855 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.173] [1] [WARNING] Too many water particles to render. Wanted 22855 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.207] [1] [WARNING] Too many water particles to render. Wanted 22855 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.240] [1] [WARNING] Too many water particles to render. Wanted 22855 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.273] [1] [WARNING] Too many water particles to render. Wanted 22855 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.307] [1] [WARNING] Too many water particles to render. Wanted 22867 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.340] [1] [WARNING] Too many water particles to render. Wanted 22867 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.374] [1] [WARNING] Too many water particles to render. Wanted 22867 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.410] [1] [WARNING] Too many water particles to render. Wanted 22867 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.442] [1] [WARNING] Too many water particles to render. Wanted 22867 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.477] [1] [WARNING] Too many water particles to render. Wanted 22867 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.512] [1] [WARNING] Too many water particles to render. Wanted 22867 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.557] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.590] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.623] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.657] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.689] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.725] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.758] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.793] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.826] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.861] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.896] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.932] [1] [WARNING] Too many water particles to render. Wanted 22886 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:54.981] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.013] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.045] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.078] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.113] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.150] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.184] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.218] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.252] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.285] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.322] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.355] [1] [WARNING] Too many water particles to render. Wanted 22904 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.401] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.436] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.470] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.503] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.541] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.576] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.609] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.643] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.677] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.712] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.747] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.780] [1] [WARNING] Too many water particles to render. Wanted 22923 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.827] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.859] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.893] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.926] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.960] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:55.995] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.029] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.062] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.095] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.131] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.166] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.200] [1] [WARNING] Too many water particles to render. Wanted 22943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.253] [1] [WARNING] Too many water particles to render. Wanted 22963 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.287] [1] [WARNING] Too many water particles to render. Wanted 22963 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.320] [1] [WARNING] Too many water particles to render. Wanted 22963 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.354] [1] [WARNING] Too many water particles to render. Wanted 22963 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.388] [1] [WARNING] Too many water particles to render. Wanted 22963 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.422] [1] [WARNING] Too many water particles to render. Wanted 22975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.455] [1] [WARNING] Too many water particles to render. Wanted 22975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.488] [1] [WARNING] Too many water particles to render. Wanted 22975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.524] [1] [WARNING] Too many water particles to render. Wanted 22975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.558] [1] [WARNING] Too many water particles to render. Wanted 22975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.593] [1] [WARNING] Too many water particles to render. Wanted 22975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.627] [1] [WARNING] Too many water particles to render. Wanted 22975 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.670] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.703] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.735] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.769] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.802] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.837] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.870] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.904] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.940] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:56.973] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.008] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.043] [1] [WARNING] Too many water particles to render. Wanted 22993 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.093] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.126] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.160] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.193] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.227] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.261] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.294] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.328] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.364] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.398] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.433] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.466] [1] [WARNING] Too many water particles to render. Wanted 23012 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.509] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.542] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.576] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.610] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.643] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.678] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.712] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.745] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.778] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.812] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.847] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.881] [1] [WARNING] Too many water particles to render. Wanted 23030 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.926] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.959] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:57.993] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.027] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.061] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.094] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.128] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.161] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.195] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.231] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.265] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.299] [1] [WARNING] Too many water particles to render. Wanted 23051 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.353] [1] [WARNING] Too many water particles to render. Wanted 23069 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.387] [1] [WARNING] Too many water particles to render. Wanted 23069 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.421] [1] [WARNING] Too many water particles to render. Wanted 23069 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.453] [1] [WARNING] Too many water particles to render. Wanted 23069 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.489] [1] [WARNING] Too many water particles to render. Wanted 23069 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.525] [1] [WARNING] Too many water particles to render. Wanted 23081 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.558] [1] [WARNING] Too many water particles to render. Wanted 23081 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.591] [1] [WARNING] Too many water particles to render. Wanted 23081 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.628] [1] [WARNING] Too many water particles to render. Wanted 23081 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.661] [1] [WARNING] Too many water particles to render. Wanted 23081 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.696] [1] [WARNING] Too many water particles to render. Wanted 23081 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.731] [1] [WARNING] Too many water particles to render. Wanted 23081 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.773] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.806] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.840] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.873] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.907] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.942] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:58.976] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.008] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.042] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.077] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.112] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.147] [1] [WARNING] Too many water particles to render. Wanted 23100 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.196] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.229] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.262] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.295] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.328] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.361] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.398] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.431] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.464] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.499] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.534] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.569] [1] [WARNING] Too many water particles to render. Wanted 23118 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.609] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.643] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.677] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.711] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.743] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.776] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.810] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.844] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.880] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.914] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.948] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:58:59.983] [1] [WARNING] Too many water particles to render. Wanted 23137 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.027] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.060] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.094] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.128] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.161] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.200] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.234] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.268] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.301] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.334] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.366] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.403] [1] [WARNING] Too many water particles to render. Wanted 23157 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.456] [1] [WARNING] Too many water particles to render. Wanted 23177 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.490] [1] [WARNING] Too many water particles to render. Wanted 23177 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.524] [1] [WARNING] Too many water particles to render. Wanted 23177 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.558] [1] [WARNING] Too many water particles to render. Wanted 23177 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.591] [1] [WARNING] Too many water particles to render. Wanted 23177 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.624] [1] [WARNING] Too many water particles to render. Wanted 23189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.658] [1] [WARNING] Too many water particles to render. Wanted 23189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.690] [1] [WARNING] Too many water particles to render. Wanted 23189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.726] [1] [WARNING] Too many water particles to render. Wanted 23189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.760] [1] [WARNING] Too many water particles to render. Wanted 23189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.794] [1] [WARNING] Too many water particles to render. Wanted 23189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.829] [1] [WARNING] Too many water particles to render. Wanted 23189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.870] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.904] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.937] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:00.971] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.005] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.037] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.071] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.105] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.139] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.173] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.209] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.244] [1] [WARNING] Too many water particles to render. Wanted 23207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.294] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.328] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.362] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.396] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.428] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.462] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.498] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.533] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.567] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.601] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.635] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.670] [1] [WARNING] Too many water particles to render. Wanted 23226 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.713] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.746] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.779] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.812] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.845] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.879] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.914] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.949] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:01.983] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.016] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.051] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.086] [1] [WARNING] Too many water particles to render. Wanted 23244 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.132] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.165] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.198] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.232] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.265] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.297] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.333] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.366] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.404] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.436] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.472] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.506] [1] [WARNING] Too many water particles to render. Wanted 23265 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.560] [1] [WARNING] Too many water particles to render. Wanted 23283 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.594] [1] [WARNING] Too many water particles to render. Wanted 23283 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.628] [1] [WARNING] Too many water particles to render. Wanted 23283 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.661] [1] [WARNING] Too many water particles to render. Wanted 23283 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.694] [1] [WARNING] Too many water particles to render. Wanted 23283 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.727] [1] [WARNING] Too many water particles to render. Wanted 23295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.761] [1] [WARNING] Too many water particles to render. Wanted 23295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.795] [1] [WARNING] Too many water particles to render. Wanted 23295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.830] [1] [WARNING] Too many water particles to render. Wanted 23295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.863] [1] [WARNING] Too many water particles to render. Wanted 23295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.899] [1] [WARNING] Too many water particles to render. Wanted 23295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.934] [1] [WARNING] Too many water particles to render. Wanted 23295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:02.978] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.011] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.044] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.078] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.112] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.146] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.179] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.213] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.247] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.282] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.318] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.352] [1] [WARNING] Too many water particles to render. Wanted 23314 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.405] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.441] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.475] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.509] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.544] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.581] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.615] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.647] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.682] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.716] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.751] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.785] [1] [WARNING] Too many water particles to render. Wanted 23332 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.827] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.869] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.902] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.936] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:03.969] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.002] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.034] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.069] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.104] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.138] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.173] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.207] [1] [WARNING] Too many water particles to render. Wanted 23351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.335] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.368] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.401] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.436] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.469] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.506] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.539] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.573] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.609] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.643] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.679] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.712] [1] [WARNING] Too many water particles to render. Wanted 23370 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.767] [1] [WARNING] Too many water particles to render. Wanted 23389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.801] [1] [WARNING] Too many water particles to render. Wanted 23389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.835] [1] [WARNING] Too many water particles to render. Wanted 23389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.868] [1] [WARNING] Too many water particles to render. Wanted 23389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.902] [1] [WARNING] Too many water particles to render. Wanted 23389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.935] [1] [WARNING] Too many water particles to render. Wanted 23401 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:04.968] [1] [WARNING] Too many water particles to render. Wanted 23401 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.002] [1] [WARNING] Too many water particles to render. Wanted 23401 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.039] [1] [WARNING] Too many water particles to render. Wanted 23401 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.071] [1] [WARNING] Too many water particles to render. Wanted 23401 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.107] [1] [WARNING] Too many water particles to render. Wanted 23401 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.141] [1] [WARNING] Too many water particles to render. Wanted 23401 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.186] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.219] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.251] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.285] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.317] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.353] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.388] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.421] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.456] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.490] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.524] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.560] [1] [WARNING] Too many water particles to render. Wanted 23420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:05.600] [1] [INFO] Average frame time: 0.06515283 [20:59:05.732] [1] [INFO] Deleting old autosave: C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1494.sav [20:59:12.975] [1] [INFO] Saved to [C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1504.sav] [20:59:14.070] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.480] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit [20:59:14.623] [1] [INFO] Saving screenshot to C:\Users\eric\Documents\Klei\OxygenNotIncluded\cloud_save_files\76561198012030515\Acropolis\auto_save\Acropolis Cycle 1504.png NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.724] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.763] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.797] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.833] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.867] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.901] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.937] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:14.970] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.005] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.039] [1] [WARNING] Too many water particles to render. Wanted 23440 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.084] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.116] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.150] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.183] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.217] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.250] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.283] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.318] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.354] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.388] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.422] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.457] [1] [WARNING] Too many water particles to render. Wanted 23458 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.503] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.537] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.571] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.603] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.636] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.671] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.703] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.739] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.773] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.808] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.842] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.877] [1] [WARNING] Too many water particles to render. Wanted 23479 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.931] [1] [WARNING] Too many water particles to render. Wanted 23497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.965] [1] [WARNING] Too many water particles to render. Wanted 23497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:15.998] [1] [WARNING] Too many water particles to render. Wanted 23497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.030] [1] [WARNING] Too many water particles to render. Wanted 23497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.064] [1] [WARNING] Too many water particles to render. Wanted 23497 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.098] [1] [WARNING] Too many water particles to render. Wanted 23509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.132] [1] [WARNING] Too many water particles to render. Wanted 23509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.166] [1] [WARNING] Too many water particles to render. Wanted 23509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.201] [1] [WARNING] Too many water particles to render. Wanted 23509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.236] [1] [WARNING] Too many water particles to render. Wanted 23509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.270] [1] [WARNING] Too many water particles to render. Wanted 23509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.304] [1] [WARNING] Too many water particles to render. Wanted 23509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.351] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.383] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.417] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.450] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.484] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.524] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.557] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.591] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.625] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.657] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.691] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.727] [1] [WARNING] Too many water particles to render. Wanted 23528 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.777] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.811] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.844] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.878] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.911] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.946] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:16.980] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.013] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.048] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.082] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.116] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.151] [1] [WARNING] Too many water particles to render. Wanted 23546 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.194] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.226] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.260] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.293] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.325] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.359] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.396] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.429] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.463] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.497] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.533] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.567] [1] [WARNING] Too many water particles to render. Wanted 23565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.611] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.644] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.678] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.711] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.744] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.785] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.819] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.852] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.885] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.917] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.951] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:17.986] [1] [WARNING] Too many water particles to render. Wanted 23584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.044] [1] [WARNING] Too many water particles to render. Wanted 23603 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.077] [1] [WARNING] Too many water particles to render. Wanted 23603 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.111] [1] [WARNING] Too many water particles to render. Wanted 23603 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.145] [1] [WARNING] Too many water particles to render. Wanted 23603 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.179] [1] [WARNING] Too many water particles to render. Wanted 23603 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.211] [1] [WARNING] Too many water particles to render. Wanted 23615 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.245] [1] [WARNING] Too many water particles to render. Wanted 23615 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.277] [1] [WARNING] Too many water particles to render. Wanted 23615 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.313] [1] [WARNING] Too many water particles to render. Wanted 23615 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.347] [1] [WARNING] Too many water particles to render. Wanted 23615 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.381] [1] [WARNING] Too many water particles to render. Wanted 23615 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.419] [1] [WARNING] Too many water particles to render. Wanted 23615 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.462] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.495] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.529] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.562] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.596] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.631] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.665] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.698] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.733] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.766] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.801] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.835] [1] [WARNING] Too many water particles to render. Wanted 23633 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.889] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.923] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.957] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:18.990] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.023] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.058] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.091] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.124] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.159] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.193] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.228] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.262] [1] [WARNING] Too many water particles to render. Wanted 23652 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.306] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.339] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.372] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.404] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.438] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.474] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.507] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.543] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.577] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.611] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.646] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.679] [1] [WARNING] Too many water particles to render. Wanted 23670 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.727] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.760] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.794] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.828] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.862] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.897] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.932] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.965] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:19.999] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.034] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.066] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.101] [1] [WARNING] Too many water particles to render. Wanted 23691 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.154] [1] [WARNING] Too many water particles to render. Wanted 23709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.188] [1] [WARNING] Too many water particles to render. Wanted 23709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.221] [1] [WARNING] Too many water particles to render. Wanted 23709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.256] [1] [WARNING] Too many water particles to render. Wanted 23709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.290] [1] [WARNING] Too many water particles to render. Wanted 23709 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.323] [1] [WARNING] Too many water particles to render. Wanted 23721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.355] [1] [WARNING] Too many water particles to render. Wanted 23721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.392] [1] [WARNING] Too many water particles to render. Wanted 23721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.426] [1] [WARNING] Too many water particles to render. Wanted 23721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.460] [1] [WARNING] Too many water particles to render. Wanted 23721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.493] [1] [WARNING] Too many water particles to render. Wanted 23721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.528] [1] [WARNING] Too many water particles to render. Wanted 23721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.570] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.604] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.638] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.671] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.705] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.737] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.770] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.805] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.841] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.874] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.910] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:20.944] [1] [WARNING] Too many water particles to render. Wanted 23740 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.000] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.035] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.068] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.103] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.136] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.170] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.205] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.239] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.273] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.307] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.340] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.374] [1] [WARNING] Too many water particles to render. Wanted 23758 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.419] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.455] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.488] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.523] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.557] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.594] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.627] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.660] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.696] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.731] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.765] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.800] [1] [WARNING] Too many water particles to render. Wanted 23776 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.844] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.878] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.911] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.944] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:21.978] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.011] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.045] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.079] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.114] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.148] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.183] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.218] [1] [WARNING] Too many water particles to render. Wanted 23794 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.271] [1] [WARNING] Too many water particles to render. Wanted 23812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.305] [1] [WARNING] Too many water particles to render. Wanted 23812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.339] [1] [WARNING] Too many water particles to render. Wanted 23812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.372] [1] [WARNING] Too many water particles to render. Wanted 23812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.405] [1] [WARNING] Too many water particles to render. Wanted 23812 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.439] [1] [WARNING] Too many water particles to render. Wanted 23824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.474] [1] [WARNING] Too many water particles to render. Wanted 23824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.507] [1] [WARNING] Too many water particles to render. Wanted 23824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.543] [1] [WARNING] Too many water particles to render. Wanted 23824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.577] [1] [WARNING] Too many water particles to render. Wanted 23824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.612] [1] [WARNING] Too many water particles to render. Wanted 23824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.646] [1] [WARNING] Too many water particles to render. Wanted 23824 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.688] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.721] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.755] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.789] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.822] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.856] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.890] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.923] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.957] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:22.992] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.026] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.061] [1] [WARNING] Too many water particles to render. Wanted 23841 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.112] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.145] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.178] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.211] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.247] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.281] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.314] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.350] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.386] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.419] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.453] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.487] [1] [WARNING] Too many water particles to render. Wanted 23859 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.531] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.564] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.597] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.630] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.663] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.697] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.732] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.766] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.802] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.835] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.870] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.905] [1] [WARNING] Too many water particles to render. Wanted 23876 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.949] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:23.983] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.017] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.050] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.083] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.117] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.151] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.184] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.219] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.254] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.288] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.323] [1] [WARNING] Too many water particles to render. Wanted 23896 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.379] [1] [WARNING] Too many water particles to render. Wanted 23913 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.412] [1] [WARNING] Too many water particles to render. Wanted 23913 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.446] [1] [WARNING] Too many water particles to render. Wanted 23913 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.478] [1] [WARNING] Too many water particles to render. Wanted 23913 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.514] [1] [WARNING] Too many water particles to render. Wanted 23913 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.550] [1] [WARNING] Too many water particles to render. Wanted 23925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.584] [1] [WARNING] Too many water particles to render. Wanted 23925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.618] [1] [WARNING] Too many water particles to render. Wanted 23925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.652] [1] [WARNING] Too many water particles to render. Wanted 23925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.685] [1] [WARNING] Too many water particles to render. Wanted 23925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.721] [1] [WARNING] Too many water particles to render. Wanted 23925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.755] [1] [WARNING] Too many water particles to render. Wanted 23925 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.800] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.833] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.867] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.900] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.933] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:24.966] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.000] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.036] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.069] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.104] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.138] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.173] [1] [WARNING] Too many water particles to render. Wanted 23943 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.224] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.257] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.290] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.323] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.356] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.394] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.427] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.461] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.496] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.529] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.565] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.599] [1] [WARNING] Too many water particles to render. Wanted 23960 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.643] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.676] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.709] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.741] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.776] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.812] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.844] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.878] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.917] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.951] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:25.986] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.020] [1] [WARNING] Too many water particles to render. Wanted 23978 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.064] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.096] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.129] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.162] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.195] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.230] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.263] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.298] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.332] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.366] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.403] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.437] [1] [WARNING] Too many water particles to render. Wanted 23996 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.491] [1] [WARNING] Too many water particles to render. Wanted 24014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.524] [1] [WARNING] Too many water particles to render. Wanted 24014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.558] [1] [WARNING] Too many water particles to render. Wanted 24014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.592] [1] [WARNING] Too many water particles to render. Wanted 24014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.625] [1] [WARNING] Too many water particles to render. Wanted 24014 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.658] [1] [WARNING] Too many water particles to render. Wanted 24026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.692] [1] [WARNING] Too many water particles to render. Wanted 24026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.725] [1] [WARNING] Too many water particles to render. Wanted 24026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.759] [1] [WARNING] Too many water particles to render. Wanted 24026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.794] [1] [WARNING] Too many water particles to render. Wanted 24026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.829] [1] [WARNING] Too many water particles to render. Wanted 24026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.863] [1] [WARNING] Too many water particles to render. Wanted 24026 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.906] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.940] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:26.974] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.007] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.041] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.075] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.109] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.142] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.175] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.209] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.245] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.279] [1] [WARNING] Too many water particles to render. Wanted 24043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.331] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.365] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.398] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.432] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.466] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.502] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.535] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.570] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.605] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.638] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.674] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.709] [1] [WARNING] Too many water particles to render. Wanted 24061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.751] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.785] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.819] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.853] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.886] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.919] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.952] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:27.985] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.021] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.054] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.090] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.123] [1] [WARNING] Too many water particles to render. Wanted 24078 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.168] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.200] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.234] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.268] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.302] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.335] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.368] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.404] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.437] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.471] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.506] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.541] [1] [WARNING] Too many water particles to render. Wanted 24098 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.595] [1] [WARNING] Too many water particles to render. Wanted 24115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.629] [1] [WARNING] Too many water particles to render. Wanted 24115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.663] [1] [WARNING] Too many water particles to render. Wanted 24115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.697] [1] [WARNING] Too many water particles to render. Wanted 24115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.731] [1] [WARNING] Too many water particles to render. Wanted 24115 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.765] [1] [WARNING] Too many water particles to render. Wanted 24127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.798] [1] [WARNING] Too many water particles to render. Wanted 24127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.830] [1] [WARNING] Too many water particles to render. Wanted 24127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.865] [1] [WARNING] Too many water particles to render. Wanted 24127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.900] [1] [WARNING] Too many water particles to render. Wanted 24127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.934] [1] [WARNING] Too many water particles to render. Wanted 24127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:28.970] [1] [WARNING] Too many water particles to render. Wanted 24127 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.012] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.044] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.078] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.111] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.144] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.181] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.215] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.249] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.283] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.316] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.352] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.389] [1] [WARNING] Too many water particles to render. Wanted 24145 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.439] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.473] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.506] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.540] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.574] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.607] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.640] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.674] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.709] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.743] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.778] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.812] [1] [WARNING] Too many water particles to render. Wanted 24162 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.853] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.887] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.920] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.953] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:29.986] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.018] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.053] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.088] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.123] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.157] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.192] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.226] [1] [WARNING] Too many water particles to render. Wanted 24180 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.268] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.302] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.336] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.370] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.404] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.438] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.471] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.506] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.542] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.575] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.609] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.644] [1] [WARNING] Too many water particles to render. Wanted 24198 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.699] [1] [WARNING] Too many water particles to render. Wanted 24216 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.733] [1] [WARNING] Too many water particles to render. Wanted 24216 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.767] [1] [WARNING] Too many water particles to render. Wanted 24216 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.801] [1] [WARNING] Too many water particles to render. Wanted 24216 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.835] [1] [WARNING] Too many water particles to render. Wanted 24216 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.868] [1] [WARNING] Too many water particles to render. Wanted 24228 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.900] [1] [WARNING] Too many water particles to render. Wanted 24228 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.933] [1] [WARNING] Too many water particles to render. Wanted 24228 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:30.969] [1] [WARNING] Too many water particles to render. Wanted 24228 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.004] [1] [WARNING] Too many water particles to render. Wanted 24228 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.037] [1] [WARNING] Too many water particles to render. Wanted 24228 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.073] [1] [WARNING] Too many water particles to render. Wanted 24228 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.115] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.149] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.183] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.216] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.249] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.283] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.315] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.351] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.385] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.421] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.454] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.488] [1] [WARNING] Too many water particles to render. Wanted 24245 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.539] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.572] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.606] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.640] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.673] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.707] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.740] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.775] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.809] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.842] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.878] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.912] [1] [WARNING] Too many water particles to render. Wanted 24263 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.955] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:31.988] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.022] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.055] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.089] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.122] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.156] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.190] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.224] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.259] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.294] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.330] [1] [WARNING] Too many water particles to render. Wanted 24280 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.370] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.404] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.437] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.473] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.506] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.541] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.575] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.609] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.644] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.678] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.714] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.748] [1] [WARNING] Too many water particles to render. Wanted 24300 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.803] [1] [WARNING] Too many water particles to render. Wanted 24317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.835] [1] [WARNING] Too many water particles to render. Wanted 24317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.868] [1] [WARNING] Too many water particles to render. Wanted 24317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.902] [1] [WARNING] Too many water particles to render. Wanted 24317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.935] [1] [WARNING] Too many water particles to render. Wanted 24317 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:32.969] [1] [WARNING] Too many water particles to render. Wanted 24329 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.003] [1] [WARNING] Too many water particles to render. Wanted 24329 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.037] [1] [WARNING] Too many water particles to render. Wanted 24329 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.073] [1] [WARNING] Too many water particles to render. Wanted 24329 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.107] [1] [WARNING] Too many water particles to render. Wanted 24329 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.141] [1] [WARNING] Too many water particles to render. Wanted 24329 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.175] [1] [WARNING] Too many water particles to render. Wanted 24329 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.219] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.252] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.286] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.319] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.352] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.389] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.423] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.457] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.491] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.526] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.560] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.594] [1] [WARNING] Too many water particles to render. Wanted 24347 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.645] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.678] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.712] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.745] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.778] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.812] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.846] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.881] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.915] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.950] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:33.984] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.019] [1] [WARNING] Too many water particles to render. Wanted 24364 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.061] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.095] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.128] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.161] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.194] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.227] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.262] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.295] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.331] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.364] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.401] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.435] [1] [WARNING] Too many water particles to render. Wanted 24382 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.479] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.513] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.547] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.581] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.615] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.649] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.683] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.716] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.752] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.784] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.820] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.856] [1] [WARNING] Too many water particles to render. Wanted 24400 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.908] [1] [WARNING] Too many water particles to render. Wanted 24418 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.942] [1] [WARNING] Too many water particles to render. Wanted 24418 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:34.975] [1] [WARNING] Too many water particles to render. Wanted 24418 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.009] [1] [WARNING] Too many water particles to render. Wanted 24418 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.042] [1] [WARNING] Too many water particles to render. Wanted 24418 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.075] [1] [WARNING] Too many water particles to render. Wanted 24430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.107] [1] [WARNING] Too many water particles to render. Wanted 24430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.143] [1] [WARNING] Too many water particles to render. Wanted 24430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.178] [1] [WARNING] Too many water particles to render. Wanted 24430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.211] [1] [WARNING] Too many water particles to render. Wanted 24430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.247] [1] [WARNING] Too many water particles to render. Wanted 24430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.280] [1] [WARNING] Too many water particles to render. Wanted 24430 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.324] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.357] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.390] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.424] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.458] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.493] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.527] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.563] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.597] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.629] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.664] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.699] [1] [WARNING] Too many water particles to render. Wanted 24447 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.753] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.786] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.820] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.852] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.885] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.919] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.954] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:35.987] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.021] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.057] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.091] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.126] [1] [WARNING] Too many water particles to render. Wanted 24465 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.167] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.201] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.234] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.267] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.301] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.334] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.368] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.403] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.437] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.470] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.506] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.541] [1] [WARNING] Too many water particles to render. Wanted 24482 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.583] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.615] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.649] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.682] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.716] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.751] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.785] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.818] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.852] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.887] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.923] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:36.958] [1] [WARNING] Too many water particles to render. Wanted 24502 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.012] [1] [WARNING] Too many water particles to render. Wanted 24519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.046] [1] [WARNING] Too many water particles to render. Wanted 24519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.079] [1] [WARNING] Too many water particles to render. Wanted 24519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.112] [1] [WARNING] Too many water particles to render. Wanted 24519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.145] [1] [WARNING] Too many water particles to render. Wanted 24519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.180] [1] [WARNING] Too many water particles to render. Wanted 24531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.212] [1] [WARNING] Too many water particles to render. Wanted 24531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.247] [1] [WARNING] Too many water particles to render. Wanted 24531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.282] [1] [WARNING] Too many water particles to render. Wanted 24531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.316] [1] [WARNING] Too many water particles to render. Wanted 24531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.351] [1] [WARNING] Too many water particles to render. Wanted 24531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.385] [1] [WARNING] Too many water particles to render. Wanted 24531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.429] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.465] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.499] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.534] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.569] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.606] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.640] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.673] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.707] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.742] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.776] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.810] [1] [WARNING] Too many water particles to render. Wanted 24549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.864] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.898] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.932] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.965] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:37.998] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.033] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.067] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.101] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.134] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.169] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.203] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.238] [1] [WARNING] Too many water particles to render. Wanted 24566 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.280] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.313] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.347] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.380] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.412] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.452] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.486] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.519] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.552] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.584] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.618] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.653] [1] [WARNING] Too many water particles to render. Wanted 24584 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.697] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.730] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.762] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.795] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.829] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.866] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.900] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.934] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:38.968] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.001] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.036] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.070] [1] [WARNING] Too many water particles to render. Wanted 24602 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.125] [1] [WARNING] Too many water particles to render. Wanted 24620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.159] [1] [WARNING] Too many water particles to render. Wanted 24620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.192] [1] [WARNING] Too many water particles to render. Wanted 24620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.225] [1] [WARNING] Too many water particles to render. Wanted 24620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.259] [1] [WARNING] Too many water particles to render. Wanted 24620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.292] [1] [WARNING] Too many water particles to render. Wanted 24632 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.326] [1] [WARNING] Too many water particles to render. Wanted 24632 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.360] [1] [WARNING] Too many water particles to render. Wanted 24632 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.396] [1] [WARNING] Too many water particles to render. Wanted 24632 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.429] [1] [WARNING] Too many water particles to render. Wanted 24632 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.463] [1] [WARNING] Too many water particles to render. Wanted 24632 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.498] [1] [WARNING] Too many water particles to render. Wanted 24632 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.542] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.575] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.609] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.641] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.674] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.707] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.742] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.778] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.812] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.847] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.881] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.916] [1] [WARNING] Too many water particles to render. Wanted 24649 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:39.971] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.004] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.037] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.071] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.104] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.136] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.170] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.204] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.239] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.273] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.309] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.344] [1] [WARNING] Too many water particles to render. Wanted 24667 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.386] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.419] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.453] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.486] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.522] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.557] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.592] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.625] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.660] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.695] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.729] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.764] [1] [WARNING] Too many water particles to render. Wanted 24684 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.806] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.839] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.872] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.906] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.939] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:40.976] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.010] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.044] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.076] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.110] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.145] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.179] [1] [WARNING] Too many water particles to render. Wanted 24704 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.233] [1] [WARNING] Too many water particles to render. Wanted 24721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.267] [1] [WARNING] Too many water particles to render. Wanted 24721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.301] [1] [WARNING] Too many water particles to render. Wanted 24721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.333] [1] [WARNING] Too many water particles to render. Wanted 24721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.366] [1] [WARNING] Too many water particles to render. Wanted 24721 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.399] [1] [WARNING] Too many water particles to render. Wanted 24733 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.433] [1] [WARNING] Too many water particles to render. Wanted 24733 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.467] [1] [WARNING] Too many water particles to render. Wanted 24733 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.503] [1] [WARNING] Too many water particles to render. Wanted 24733 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.537] [1] [WARNING] Too many water particles to render. Wanted 24733 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.571] [1] [WARNING] Too many water particles to render. Wanted 24733 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.605] [1] [WARNING] Too many water particles to render. Wanted 24733 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.649] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.682] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.715] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.749] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.783] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.817] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.851] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.883] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.918] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.952] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:41.987] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.022] [1] [WARNING] Too many water particles to render. Wanted 24751 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.075] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.108] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.142] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.175] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.208] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.243] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.278] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.311] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.346] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.378] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.415] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.449] [1] [WARNING] Too many water particles to render. Wanted 24768 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.490] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.524] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.557] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.591] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.625] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.656] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.690] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.724] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.761] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.794] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.829] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.863] [1] [WARNING] Too many water particles to render. Wanted 24786 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.907] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.941] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:42.975] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.009] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.042] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.076] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.108] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.141] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.176] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.211] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.246] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.281] [1] [WARNING] Too many water particles to render. Wanted 24804 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.334] [1] [WARNING] Too many water particles to render. Wanted 24822 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.368] [1] [WARNING] Too many water particles to render. Wanted 24822 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.402] [1] [WARNING] Too many water particles to render. Wanted 24822 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.435] [1] [WARNING] Too many water particles to render. Wanted 24822 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.471] [1] [WARNING] Too many water particles to render. Wanted 24822 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.505] [1] [WARNING] Too many water particles to render. Wanted 24834 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.540] [1] [WARNING] Too many water particles to render. Wanted 24834 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.574] [1] [WARNING] Too many water particles to render. Wanted 24834 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.609] [1] [WARNING] Too many water particles to render. Wanted 24834 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.643] [1] [WARNING] Too many water particles to render. Wanted 24834 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.678] [1] [WARNING] Too many water particles to render. Wanted 24834 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.713] [1] [WARNING] Too many water particles to render. Wanted 24834 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.754] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.788] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.822] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.856] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.889] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.924] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.961] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:43.994] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.032] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.065] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.099] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.134] [1] [WARNING] Too many water particles to render. Wanted 24851 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.194] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.234] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.267] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.300] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.334] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.369] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.402] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.435] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.470] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.506] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.541] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.575] [1] [WARNING] Too many water particles to render. Wanted 24869 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.616] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.649] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.683] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.718] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.751] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.785] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.818] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.852] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.887] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.923] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.957] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:44.991] [1] [WARNING] Too many water particles to render. Wanted 24885 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.035] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.068] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.101] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.134] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.167] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.201] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.235] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.269] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.305] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.342] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.375] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.410] [1] [WARNING] Too many water particles to render. Wanted 24905 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.465] [1] [WARNING] Too many water particles to render. Wanted 24922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.497] [1] [WARNING] Too many water particles to render. Wanted 24922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.530] [1] [WARNING] Too many water particles to render. Wanted 24922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.562] [1] [WARNING] Too many water particles to render. Wanted 24922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.594] [1] [WARNING] Too many water particles to render. Wanted 24922 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.629] [1] [WARNING] Too many water particles to render. Wanted 24934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.665] [1] [WARNING] Too many water particles to render. Wanted 24934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.698] [1] [WARNING] Too many water particles to render. Wanted 24934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.735] [1] [WARNING] Too many water particles to render. Wanted 24934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.768] [1] [WARNING] Too many water particles to render. Wanted 24934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.802] [1] [WARNING] Too many water particles to render. Wanted 24934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.837] [1] [WARNING] Too many water particles to render. Wanted 24934 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.880] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.913] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.946] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:45.979] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.011] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.047] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.081] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.116] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.151] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.185] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.220] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.254] [1] [WARNING] Too many water particles to render. Wanted 24952 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.308] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.341] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.374] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.407] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.441] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.475] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.509] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.544] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.578] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.613] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.648] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.684] [1] [WARNING] Too many water particles to render. Wanted 24969 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.727] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.760] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.793] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.828] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.862] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.895] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.928] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.963] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:46.998] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.032] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.066] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.102] [1] [WARNING] Too many water particles to render. Wanted 24987 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.145] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.179] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.212] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.245] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.279] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.313] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.346] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.379] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.417] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.449] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.485] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.519] [1] [WARNING] Too many water particles to render. Wanted 25005 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.575] [1] [WARNING] Too many water particles to render. Wanted 25023 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.608] [1] [WARNING] Too many water particles to render. Wanted 25023 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.641] [1] [WARNING] Too many water particles to render. Wanted 25023 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.675] [1] [WARNING] Too many water particles to render. Wanted 25023 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.707] [1] [WARNING] Too many water particles to render. Wanted 25023 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.741] [1] [WARNING] Too many water particles to render. Wanted 25035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.775] [1] [WARNING] Too many water particles to render. Wanted 25035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.810] [1] [WARNING] Too many water particles to render. Wanted 25035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.845] [1] [WARNING] Too many water particles to render. Wanted 25035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.880] [1] [WARNING] Too many water particles to render. Wanted 25035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.914] [1] [WARNING] Too many water particles to render. Wanted 25035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.948] [1] [WARNING] Too many water particles to render. Wanted 25035 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:47.991] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.025] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.059] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.092] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.125] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.157] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.192] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.226] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.260] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.295] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.332] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.365] [1] [WARNING] Too many water particles to render. Wanted 25052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.420] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.456] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.490] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.525] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.558] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.595] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.628] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.661] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.697] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.731] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.766] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.799] [1] [WARNING] Too many water particles to render. Wanted 25070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.842] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.876] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.910] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.943] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:48.976] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.009] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.042] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.077] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.111] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.145] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.180] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.215] [1] [WARNING] Too many water particles to render. Wanted 25087 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.257] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.291] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.325] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.359] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.393] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.428] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.462] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.495] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.530] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.563] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.599] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.633] [1] [WARNING] Too many water particles to render. Wanted 25107 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.690] [1] [WARNING] Too many water particles to render. Wanted 25124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.721] [1] [WARNING] Too many water particles to render. Wanted 25124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.754] [1] [WARNING] Too many water particles to render. Wanted 25124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.788] [1] [WARNING] Too many water particles to render. Wanted 25124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.823] [1] [WARNING] Too many water particles to render. Wanted 25124 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.858] [1] [WARNING] Too many water particles to render. Wanted 25136 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.892] [1] [WARNING] Too many water particles to render. Wanted 25136 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.927] [1] [WARNING] Too many water particles to render. Wanted 25136 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.963] [1] [WARNING] Too many water particles to render. Wanted 25136 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:49.996] [1] [WARNING] Too many water particles to render. Wanted 25136 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.031] [1] [WARNING] Too many water particles to render. Wanted 25136 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.065] [1] [WARNING] Too many water particles to render. Wanted 25136 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.107] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.141] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.175] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.209] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.242] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.275] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.308] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.341] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.376] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.412] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.446] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.480] [1] [WARNING] Too many water particles to render. Wanted 25154 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.531] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.564] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.597] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.631] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.665] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.699] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.732] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.765] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.801] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.834] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.871] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.904] [1] [WARNING] Too many water particles to render. Wanted 25171 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.946] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:50.980] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.014] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.048] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.082] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.115] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.148] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.181] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.216] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.251] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.286] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.322] [1] [WARNING] Too many water particles to render. Wanted 25189 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.364] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.397] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.429] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.464] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.499] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.534] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.567] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.603] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.636] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.671] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.706] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.740] [1] [WARNING] Too many water particles to render. Wanted 25207 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.795] [1] [WARNING] Too many water particles to render. Wanted 25225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.829] [1] [WARNING] Too many water particles to render. Wanted 25225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.862] [1] [WARNING] Too many water particles to render. Wanted 25225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.895] [1] [WARNING] Too many water particles to render. Wanted 25225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.928] [1] [WARNING] Too many water particles to render. Wanted 25225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.962] [1] [WARNING] Too many water particles to render. Wanted 25237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:51.998] [1] [WARNING] Too many water particles to render. Wanted 25237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.031] [1] [WARNING] Too many water particles to render. Wanted 25237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.067] [1] [WARNING] Too many water particles to render. Wanted 25237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.101] [1] [WARNING] Too many water particles to render. Wanted 25237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.135] [1] [WARNING] Too many water particles to render. Wanted 25237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.170] [1] [WARNING] Too many water particles to render. Wanted 25237 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.212] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.246] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.280] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.313] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.347] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.380] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.417] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.451] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.486] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.519] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.554] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.588] [1] [WARNING] Too many water particles to render. Wanted 25254 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.639] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.673] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.705] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.738] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.773] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.805] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.839] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.875] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.910] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.943] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:52.978] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.013] [1] [WARNING] Too many water particles to render. Wanted 25272 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.056] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.090] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.124] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.157] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.191] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.225] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.257] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.291] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.327] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.360] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.397] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.430] [1] [WARNING] Too many water particles to render. Wanted 25288 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.473] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.507] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.541] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.574] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.607] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.640] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.674] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.708] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.743] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.777] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.811] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.845] [1] [WARNING] Too many water particles to render. Wanted 25308 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.902] [1] [WARNING] Too many water particles to render. Wanted 25324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.935] [1] [WARNING] Too many water particles to render. Wanted 25324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:53.969] [1] [WARNING] Too many water particles to render. Wanted 25324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.002] [1] [WARNING] Too many water particles to render. Wanted 25324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.035] [1] [WARNING] Too many water particles to render. Wanted 25324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.067] [1] [WARNING] Too many water particles to render. Wanted 25336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.103] [1] [WARNING] Too many water particles to render. Wanted 25336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.137] [1] [WARNING] Too many water particles to render. Wanted 25336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.171] [1] [WARNING] Too many water particles to render. Wanted 25336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.205] [1] [WARNING] Too many water particles to render. Wanted 25336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.240] [1] [WARNING] Too many water particles to render. Wanted 25336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.275] [1] [WARNING] Too many water particles to render. Wanted 25336 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.319] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.351] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.385] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.419] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.452] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.486] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.521] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.557] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.592] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.626] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.661] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.696] [1] [WARNING] Too many water particles to render. Wanted 25354 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.748] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.781] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.815] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.849] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.883] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.916] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.948] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:54.983] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.018] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.052] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.087] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.121] [1] [WARNING] Too many water particles to render. Wanted 25371 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.170] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.201] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.235] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.268] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.301] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.339] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.372] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.407] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.441] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.476] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.511] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.545] [1] [WARNING] Too many water particles to render. Wanted 25389 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.590] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.623] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.656] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.688] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.722] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.760] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.792] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.826] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.861] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.894] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.931] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:55.964] [1] [WARNING] Too many water particles to render. Wanted 25407 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.019] [1] [WARNING] Too many water particles to render. Wanted 25425 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.053] [1] [WARNING] Too many water particles to render. Wanted 25425 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.086] [1] [WARNING] Too many water particles to render. Wanted 25425 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.118] [1] [WARNING] Too many water particles to render. Wanted 25425 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.152] [1] [WARNING] Too many water particles to render. Wanted 25425 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.186] [1] [WARNING] Too many water particles to render. Wanted 25437 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.220] [1] [WARNING] Too many water particles to render. Wanted 25437 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.255] [1] [WARNING] Too many water particles to render. Wanted 25437 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.291] [1] [WARNING] Too many water particles to render. Wanted 25437 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.325] [1] [WARNING] Too many water particles to render. Wanted 25437 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.359] [1] [WARNING] Too many water particles to render. Wanted 25437 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.396] [1] [WARNING] Too many water particles to render. Wanted 25437 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.436] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.470] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.503] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.535] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.568] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.601] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.636] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.671] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.707] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.740] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.775] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.809] [1] [WARNING] Too many water particles to render. Wanted 25454 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.859] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.893] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.927] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.960] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:56.993] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.026] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.059] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.092] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.128] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.162] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.197] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.232] [1] [WARNING] Too many water particles to render. Wanted 25472 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.276] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.309] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.342] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.376] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.409] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.444] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.477] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.511] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.548] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.582] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.617] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.652] [1] [WARNING] Too many water particles to render. Wanted 25489 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.696] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.729] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.763] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.797] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.831] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.865] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.898] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.931] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:57.967] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.001] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.036] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.071] [1] [WARNING] Too many water particles to render. Wanted 25509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.124] [1] [WARNING] Too many water particles to render. Wanted 25526 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.158] [1] [WARNING] Too many water particles to render. Wanted 25526 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.192] [1] [WARNING] Too many water particles to render. Wanted 25526 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.225] [1] [WARNING] Too many water particles to render. Wanted 25526 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.259] [1] [WARNING] Too many water particles to render. Wanted 25526 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.292] [1] [WARNING] Too many water particles to render. Wanted 25538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.325] [1] [WARNING] Too many water particles to render. Wanted 25538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.359] [1] [WARNING] Too many water particles to render. Wanted 25538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.396] [1] [WARNING] Too many water particles to render. Wanted 25538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.430] [1] [WARNING] Too many water particles to render. Wanted 25538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.464] [1] [WARNING] Too many water particles to render. Wanted 25538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.498] [1] [WARNING] Too many water particles to render. Wanted 25538 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.540] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.574] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.607] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.640] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.673] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.708] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.741] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.775] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.809] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.844] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.878] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.913] [1] [WARNING] Too many water particles to render. Wanted 25556 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.964] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:58.997] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.030] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.064] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.097] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.131] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.164] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.197] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.233] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.267] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.301] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.337] [1] [WARNING] Too many water particles to render. Wanted 25573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.380] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.415] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.448] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.482] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.517] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.553] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.586] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.621] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.656] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.690] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.725] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.760] [1] [WARNING] Too many water particles to render. Wanted 25591 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.802] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.835] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.869] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.902] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.934] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [20:59:59.978] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.011] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.044] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.078] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.111] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.144] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.177] [1] [WARNING] Too many water particles to render. Wanted 25609 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.231] [1] [WARNING] Too many water particles to render. Wanted 25627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.264] [1] [WARNING] Too many water particles to render. Wanted 25627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.298] [1] [WARNING] Too many water particles to render. Wanted 25627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.331] [1] [WARNING] Too many water particles to render. Wanted 25627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.364] [1] [WARNING] Too many water particles to render. Wanted 25627 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.398] [1] [WARNING] Too many water particles to render. Wanted 25639 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.432] [1] [WARNING] Too many water particles to render. Wanted 25639 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.467] [1] [WARNING] Too many water particles to render. Wanted 25639 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.501] [1] [WARNING] Too many water particles to render. Wanted 25639 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.535] [1] [WARNING] Too many water particles to render. Wanted 25639 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.571] [1] [WARNING] Too many water particles to render. Wanted 25639 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.604] [1] [WARNING] Too many water particles to render. Wanted 25639 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.648] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.681] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.715] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.749] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.781] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.817] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.851] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.886] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.919] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.955] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:00.989] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.025] [1] [WARNING] Too many water particles to render. Wanted 25656 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.081] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.113] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.146] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.179] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.212] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.248] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.281] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.316] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.351] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.385] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.421] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.455] [1] [WARNING] Too many water particles to render. Wanted 25674 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.498] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.531] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.565] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.599] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.633] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.667] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.701] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.733] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.769] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.802] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.837] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.871] [1] [WARNING] Too many water particles to render. Wanted 25690 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.915] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.949] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:01.982] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.015] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.048] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.085] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.119] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.152] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.187] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.221] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.256] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.289] [1] [WARNING] Too many water particles to render. Wanted 25710 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.345] [1] [WARNING] Too many water particles to render. Wanted 25726 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.378] [1] [WARNING] Too many water particles to render. Wanted 25726 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.411] [1] [WARNING] Too many water particles to render. Wanted 25726 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.444] [1] [WARNING] Too many water particles to render. Wanted 25726 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.478] [1] [WARNING] Too many water particles to render. Wanted 25726 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.515] [1] [WARNING] Too many water particles to render. Wanted 25738 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.548] [1] [WARNING] Too many water particles to render. Wanted 25738 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.583] [1] [WARNING] Too many water particles to render. Wanted 25738 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.619] [1] [WARNING] Too many water particles to render. Wanted 25738 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.652] [1] [WARNING] Too many water particles to render. Wanted 25738 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.688] [1] [WARNING] Too many water particles to render. Wanted 25738 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.722] [1] [WARNING] Too many water particles to render. Wanted 25738 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.765] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.798] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.832] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.866] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.899] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.932] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:02.967] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.001] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.035] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.069] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.104] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.139] [1] [WARNING] Too many water particles to render. Wanted 25756 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.192] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.225] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.259] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.292] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.326] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.361] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.396] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.435] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.471] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.504] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.539] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.575] [1] [WARNING] Too many water particles to render. Wanted 25772 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.615] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.648] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.682] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.716] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.750] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.783] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.817] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.851] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.886] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.920] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.955] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:03.989] [1] [WARNING] Too many water particles to render. Wanted 25790 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.032] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.065] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.098] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.131] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.164] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.200] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.233] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.267] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.303] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.338] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.372] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.409] [1] [WARNING] Too many water particles to render. Wanted 25808 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.462] [1] [WARNING] Too many water particles to render. Wanted 25826 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.496] [1] [WARNING] Too many water particles to render. Wanted 25826 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.530] [1] [WARNING] Too many water particles to render. Wanted 25826 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.564] [1] [WARNING] Too many water particles to render. Wanted 25826 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.597] [1] [WARNING] Too many water particles to render. Wanted 25826 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.630] [1] [WARNING] Too many water particles to render. Wanted 25838 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.663] [1] [WARNING] Too many water particles to render. Wanted 25838 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.697] [1] [WARNING] Too many water particles to render. Wanted 25838 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.733] [1] [WARNING] Too many water particles to render. Wanted 25838 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.767] [1] [WARNING] Too many water particles to render. Wanted 25838 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.801] [1] [WARNING] Too many water particles to render. Wanted 25838 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.836] [1] [WARNING] Too many water particles to render. Wanted 25838 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.880] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.913] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.947] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:04.980] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.013] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.047] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.082] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.115] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.151] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.185] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.219] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.253] [1] [WARNING] Too many water particles to render. Wanted 25854 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.306] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.339] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.373] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.406] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.439] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.474] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.507] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.542] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.577] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.611] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.647] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.681] [1] [WARNING] Too many water particles to render. Wanted 25872 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.724] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.756] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.789] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.822] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.856] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.890] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.925] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.960] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:05.994] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.029] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.064] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.099] [1] [WARNING] Too many water particles to render. Wanted 25888 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.141] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.176] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.208] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.243] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.277] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.311] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.348] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.381] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.419] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.452] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.487] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.521] [1] [WARNING] Too many water particles to render. Wanted 25908 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.576] [1] [WARNING] Too many water particles to render. Wanted 25924 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.610] [1] [WARNING] Too many water particles to render. Wanted 25924 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.644] [1] [WARNING] Too many water particles to render. Wanted 25924 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.678] [1] [WARNING] Too many water particles to render. Wanted 25924 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.712] [1] [WARNING] Too many water particles to render. Wanted 25924 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.746] [1] [WARNING] Too many water particles to render. Wanted 25936 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.779] [1] [WARNING] Too many water particles to render. Wanted 25936 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.812] [1] [WARNING] Too many water particles to render. Wanted 25936 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.847] [1] [WARNING] Too many water particles to render. Wanted 25936 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.881] [1] [WARNING] Too many water particles to render. Wanted 25936 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.914] [1] [WARNING] Too many water particles to render. Wanted 25936 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.949] [1] [WARNING] Too many water particles to render. Wanted 25936 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:06.991] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.023] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.056] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.089] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.123] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.156] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.190] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.225] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.260] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.294] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.330] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.364] [1] [WARNING] Too many water particles to render. Wanted 25954 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.418] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.453] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.487] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.520] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.556] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.592] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.625] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.660] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.693] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.728] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.763] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.797] [1] [WARNING] Too many water particles to render. Wanted 25971 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.842] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.874] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.908] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.942] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:07.976] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.009] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.042] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.077] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.113] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.147] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.182] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.216] [1] [WARNING] Too many water particles to render. Wanted 25989 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.259] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.292] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.325] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.358] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.392] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.427] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.460] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.495] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.530] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.565] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.600] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.635] [1] [WARNING] Too many water particles to render. Wanted 26006 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.689] [1] [WARNING] Too many water particles to render. Wanted 26024 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.722] [1] [WARNING] Too many water particles to render. Wanted 26024 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.755] [1] [WARNING] Too many water particles to render. Wanted 26024 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.788] [1] [WARNING] Too many water particles to render. Wanted 26024 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.820] [1] [WARNING] Too many water particles to render. Wanted 26024 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.853] [1] [WARNING] Too many water particles to render. Wanted 26036 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.888] [1] [WARNING] Too many water particles to render. Wanted 26036 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.923] [1] [WARNING] Too many water particles to render. Wanted 26036 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.959] [1] [WARNING] Too many water particles to render. Wanted 26036 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:08.992] [1] [WARNING] Too many water particles to render. Wanted 26036 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.027] [1] [WARNING] Too many water particles to render. Wanted 26036 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.062] [1] [WARNING] Too many water particles to render. Wanted 26036 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.105] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.139] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.172] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.205] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.237] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.272] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.307] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.341] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.374] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.410] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.444] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.477] [1] [WARNING] Too many water particles to render. Wanted 26052 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.529] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.562] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.596] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.630] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.663] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.696] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.730] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.763] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.799] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.833] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.868] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.902] [1] [WARNING] Too many water particles to render. Wanted 26070 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.946] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:09.979] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.013] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.047] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.080] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.113] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.147] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.181] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.216] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.250] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.285] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.320] [1] [WARNING] Too many water particles to render. Wanted 26086 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.363] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.396] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.431] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.465] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.498] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.536] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.569] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.602] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.637] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.670] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.706] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.742] [1] [WARNING] Too many water particles to render. Wanted 26106 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.796] [1] [WARNING] Too many water particles to render. Wanted 26123 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.828] [1] [WARNING] Too many water particles to render. Wanted 26123 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.862] [1] [WARNING] Too many water particles to render. Wanted 26123 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.896] [1] [WARNING] Too many water particles to render. Wanted 26123 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.931] [1] [WARNING] Too many water particles to render. Wanted 26123 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:10.965] [1] [WARNING] Too many water particles to render. Wanted 26135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.000] [1] [WARNING] Too many water particles to render. Wanted 26135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.035] [1] [WARNING] Too many water particles to render. Wanted 26135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.071] [1] [WARNING] Too many water particles to render. Wanted 26135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.103] [1] [WARNING] Too many water particles to render. Wanted 26135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.140] [1] [WARNING] Too many water particles to render. Wanted 26135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.175] [1] [WARNING] Too many water particles to render. Wanted 26135 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.217] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.251] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.284] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.317] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.350] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.383] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.420] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.453] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.487] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.521] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.557] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.591] [1] [WARNING] Too many water particles to render. Wanted 26153 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.643] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.675] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.708] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.740] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.775] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.811] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.845] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.878] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.913] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.947] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:11.981] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.016] [1] [WARNING] Too many water particles to render. Wanted 26169 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.059] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.093] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.127] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.160] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.193] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.228] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.262] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.295] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.331] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.365] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.401] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.435] [1] [WARNING] Too many water particles to render. Wanted 26187 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.476] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.510] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.544] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.577] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.611] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.645] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.678] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.712] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.748] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.782] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.817] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.852] [1] [WARNING] Too many water particles to render. Wanted 26204 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.905] [1] [WARNING] Too many water particles to render. Wanted 26222 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.939] [1] [WARNING] Too many water particles to render. Wanted 26222 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:12.973] [1] [WARNING] Too many water particles to render. Wanted 26222 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.006] [1] [WARNING] Too many water particles to render. Wanted 26222 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.040] [1] [WARNING] Too many water particles to render. Wanted 26222 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.073] [1] [WARNING] Too many water particles to render. Wanted 26234 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.105] [1] [WARNING] Too many water particles to render. Wanted 26234 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.141] [1] [WARNING] Too many water particles to render. Wanted 26234 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.175] [1] [WARNING] Too many water particles to render. Wanted 26234 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.209] [1] [WARNING] Too many water particles to render. Wanted 26234 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.244] [1] [WARNING] Too many water particles to render. Wanted 26234 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.279] [1] [WARNING] Too many water particles to render. Wanted 26234 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.321] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.354] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.387] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.420] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.453] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.488] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.524] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.558] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.593] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.628] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.662] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.695] [1] [WARNING] Too many water particles to render. Wanted 26250 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.748] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.781] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.815] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.848] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.881] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.915] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.949] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:13.983] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.017] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.051] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.085] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.121] [1] [WARNING] Too many water particles to render. Wanted 26268 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.163] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.197] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.230] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.264] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.297] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.330] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.363] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.399] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.432] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.467] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.501] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.537] [1] [WARNING] Too many water particles to render. Wanted 26285 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.580] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.614] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.647] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.680] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.716] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.755] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.788] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.822] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.856] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.889] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.922] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:14.955] [1] [WARNING] Too many water particles to render. Wanted 26305 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.010] [1] [WARNING] Too many water particles to render. Wanted 26321 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.043] [1] [WARNING] Too many water particles to render. Wanted 26321 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.077] [1] [WARNING] Too many water particles to render. Wanted 26321 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.110] [1] [WARNING] Too many water particles to render. Wanted 26321 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.144] [1] [WARNING] Too many water particles to render. Wanted 26321 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.177] [1] [WARNING] Too many water particles to render. Wanted 26333 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.211] [1] [WARNING] Too many water particles to render. Wanted 26333 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.246] [1] [WARNING] Too many water particles to render. Wanted 26333 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.280] [1] [WARNING] Too many water particles to render. Wanted 26333 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.315] [1] [WARNING] Too many water particles to render. Wanted 26333 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.351] [1] [WARNING] Too many water particles to render. Wanted 26333 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.385] [1] [WARNING] Too many water particles to render. Wanted 26333 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.430] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.464] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.499] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.534] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.567] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.603] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.637] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.671] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.705] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.739] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.774] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.809] [1] [WARNING] Too many water particles to render. Wanted 26351 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.862] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.896] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.928] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.962] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:15.996] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.031] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.065] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.100] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.136] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.168] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.203] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.237] [1] [WARNING] Too many water particles to render. Wanted 26367 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.281] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.314] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.347] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.381] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.414] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.448] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.481] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.516] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.551] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.586] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.620] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.654] [1] [WARNING] Too many water particles to render. Wanted 26385 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.696] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.729] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.762] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.795] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.828] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.863] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.896] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.931] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:16.965] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.001] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.036] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.069] [1] [WARNING] Too many water particles to render. Wanted 26402 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.125] [1] [WARNING] Too many water particles to render. Wanted 26420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.158] [1] [WARNING] Too many water particles to render. Wanted 26420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.193] [1] [WARNING] Too many water particles to render. Wanted 26420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.226] [1] [WARNING] Too many water particles to render. Wanted 26420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.259] [1] [WARNING] Too many water particles to render. Wanted 26420 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.293] [1] [WARNING] Too many water particles to render. Wanted 26432 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.327] [1] [WARNING] Too many water particles to render. Wanted 26432 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.361] [1] [WARNING] Too many water particles to render. Wanted 26432 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.396] [1] [WARNING] Too many water particles to render. Wanted 26432 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.431] [1] [WARNING] Too many water particles to render. Wanted 26432 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.464] [1] [WARNING] Too many water particles to render. Wanted 26432 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.498] [1] [WARNING] Too many water particles to render. Wanted 26432 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.540] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.574] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.608] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.642] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.675] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.709] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.742] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.775] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.810] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.845] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.881] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.915] [1] [WARNING] Too many water particles to render. Wanted 26449 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:17.976] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.010] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.043] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.076] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.110] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.144] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.179] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.214] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.250] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.284] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.319] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.354] [1] [WARNING] Too many water particles to render. Wanted 26467 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.397] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.435] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.468] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.502] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.537] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.571] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.606] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.640] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.676] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.710] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.746] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.780] [1] [WARNING] Too many water particles to render. Wanted 26483 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.824] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.857] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.891] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.925] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.959] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:18.992] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.025] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.059] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.094] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.130] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.164] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.199] [1] [WARNING] Too many water particles to render. Wanted 26503 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.253] [1] [WARNING] Too many water particles to render. Wanted 26519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.286] [1] [WARNING] Too many water particles to render. Wanted 26519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.319] [1] [WARNING] Too many water particles to render. Wanted 26519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.352] [1] [WARNING] Too many water particles to render. Wanted 26519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.386] [1] [WARNING] Too many water particles to render. Wanted 26519 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.425] [1] [WARNING] Too many water particles to render. Wanted 26531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.459] [1] [WARNING] Too many water particles to render. Wanted 26531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.493] [1] [WARNING] Too many water particles to render. Wanted 26531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.529] [1] [WARNING] Too many water particles to render. Wanted 26531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.561] [1] [WARNING] Too many water particles to render. Wanted 26531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.597] [1] [WARNING] Too many water particles to render. Wanted 26531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.631] [1] [WARNING] Too many water particles to render. Wanted 26531 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.672] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.707] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.740] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.773] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.806] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.840] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.873] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.906] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.941] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:19.975] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.011] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.046] [1] [WARNING] Too many water particles to render. Wanted 26549 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.095] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.128] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.160] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.194] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.227] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.261] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.295] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.333] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.367] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.401] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.437] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.471] [1] [WARNING] Too many water particles to render. Wanted 26565 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.513] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.547] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.581] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.614] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.648] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.681] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.714] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.747] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.783] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.818] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.852] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.886] [1] [WARNING] Too many water particles to render. Wanted 26583 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.931] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.965] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:20.998] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.031] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.065] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.102] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.136] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.169] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.203] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.237] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.272] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.306] [1] [WARNING] Too many water particles to render. Wanted 26601 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.363] [1] [WARNING] Too many water particles to render. Wanted 26619 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.397] [1] [WARNING] Too many water particles to render. Wanted 26619 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.434] [1] [WARNING] Too many water particles to render. Wanted 26619 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.467] [1] [WARNING] Too many water particles to render. Wanted 26619 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.501] [1] [WARNING] Too many water particles to render. Wanted 26619 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.536] [1] [WARNING] Too many water particles to render. Wanted 26631 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.571] [1] [WARNING] Too many water particles to render. Wanted 26631 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.605] [1] [WARNING] Too many water particles to render. Wanted 26631 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.640] [1] [WARNING] Too many water particles to render. Wanted 26631 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.674] [1] [WARNING] Too many water particles to render. Wanted 26631 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.709] [1] [WARNING] Too many water particles to render. Wanted 26631 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.743] [1] [WARNING] Too many water particles to render. Wanted 26631 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.788] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.820] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.852] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.885] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.921] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.954] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:21.990] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.024] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.059] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.094] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.130] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.163] [1] [WARNING] Too many water particles to render. Wanted 26647 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.219] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.251] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.285] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.318] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.352] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.387] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.421] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.456] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.490] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.525] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.559] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.593] [1] [WARNING] Too many water particles to render. Wanted 26665 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.636] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.670] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.703] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.737] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.771] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.806] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.839] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.873] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.908] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.942] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:22.978] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.012] [1] [WARNING] Too many water particles to render. Wanted 26681 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.056] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.090] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.123] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.156] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.189] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.225] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.259] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.293] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.327] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.360] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.397] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.431] [1] [WARNING] Too many water particles to render. Wanted 26701 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.486] [1] [WARNING] Too many water particles to render. Wanted 26717 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.519] [1] [WARNING] Too many water particles to render. Wanted 26717 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.553] [1] [WARNING] Too many water particles to render. Wanted 26717 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.586] [1] [WARNING] Too many water particles to render. Wanted 26717 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.620] [1] [WARNING] Too many water particles to render. Wanted 26717 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.653] [1] [WARNING] Too many water particles to render. Wanted 26729 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.687] [1] [WARNING] Too many water particles to render. Wanted 26729 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.723] [1] [WARNING] Too many water particles to render. Wanted 26729 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.757] [1] [WARNING] Too many water particles to render. Wanted 26729 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.791] [1] [WARNING] Too many water particles to render. Wanted 26729 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.826] [1] [WARNING] Too many water particles to render. Wanted 26729 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.860] [1] [WARNING] Too many water particles to render. Wanted 26729 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.902] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.936] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:23.970] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.004] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.036] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.068] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.103] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.139] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.174] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.209] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.244] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.278] [1] [WARNING] Too many water particles to render. Wanted 26747 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.331] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.364] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.398] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.433] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.466] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.501] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.536] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.569] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.605] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.638] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.674] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.708] [1] [WARNING] Too many water particles to render. Wanted 26764 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.752] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.784] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.816] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.849] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.883] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.919] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.953] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:24.987] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.023] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.055] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.090] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.126] [1] [WARNING] Too many water particles to render. Wanted 26782 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.168] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.202] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.235] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.268] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.300] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.337] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.371] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.405] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.441] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.473] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.509] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.544] [1] [WARNING] Too many water particles to render. Wanted 26799 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.598] [1] [WARNING] Too many water particles to render. Wanted 26817 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.631] [1] [WARNING] Too many water particles to render. Wanted 26817 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.665] [1] [WARNING] Too many water particles to render. Wanted 26817 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.698] [1] [WARNING] Too many water particles to render. Wanted 26817 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.730] [1] [WARNING] Too many water particles to render. Wanted 26817 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.763] [1] [WARNING] Too many water particles to render. Wanted 26829 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.799] [1] [WARNING] Too many water particles to render. Wanted 26829 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.832] [1] [WARNING] Too many water particles to render. Wanted 26829 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.867] [1] [WARNING] Too many water particles to render. Wanted 26829 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.901] [1] [WARNING] Too many water particles to render. Wanted 26829 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.936] [1] [WARNING] Too many water particles to render. Wanted 26829 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:25.970] [1] [WARNING] Too many water particles to render. Wanted 26829 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.015] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.049] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.084] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.117] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.150] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.184] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.217] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.251] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.285] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.321] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.356] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.391] [1] [WARNING] Too many water particles to render. Wanted 26845 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.442] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.475] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.509] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.543] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.576] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.608] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.643] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.677] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.712] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.746] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.782] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.817] [1] [WARNING] Too many water particles to render. Wanted 26863 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.858] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.892] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.926] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.959] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:26.993] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.027] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.061] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.095] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.128] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.162] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.197] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.232] [1] [WARNING] Too many water particles to render. Wanted 26879 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.274] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.308] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.341] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.374] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.408] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.443] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.476] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.511] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.546] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.580] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.615] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.649] [1] [WARNING] Too many water particles to render. Wanted 26899 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.704] [1] [WARNING] Too many water particles to render. Wanted 26916 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.738] [1] [WARNING] Too many water particles to render. Wanted 26916 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.772] [1] [WARNING] Too many water particles to render. Wanted 26916 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.804] [1] [WARNING] Too many water particles to render. Wanted 26916 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.838] [1] [WARNING] Too many water particles to render. Wanted 26916 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.871] [1] [WARNING] Too many water particles to render. Wanted 26928 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.906] [1] [WARNING] Too many water particles to render. Wanted 26928 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.940] [1] [WARNING] Too many water particles to render. Wanted 26928 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:27.976] [1] [WARNING] Too many water particles to render. Wanted 26928 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.009] [1] [WARNING] Too many water particles to render. Wanted 26928 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.043] [1] [WARNING] Too many water particles to render. Wanted 26928 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.078] [1] [WARNING] Too many water particles to render. Wanted 26928 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.122] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.155] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.189] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.222] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.255] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.288] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.323] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.356] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.393] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.428] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.461] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.496] [1] [WARNING] Too many water particles to render. Wanted 26946 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.548] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.581] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.614] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.648] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.681] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.715] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.749] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.783] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.818] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.852] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.886] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.921] [1] [WARNING] Too many water particles to render. Wanted 26962 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.964] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:28.997] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.030] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.063] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.097] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.131] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.166] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.199] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.234] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.268] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.305] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.339] [1] [WARNING] Too many water particles to render. Wanted 26980 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.382] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.415] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.448] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.482] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.517] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.552] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.588] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.622] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.657] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.691] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.727] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.761] [1] [WARNING] Too many water particles to render. Wanted 26997 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.815] [1] [WARNING] Too many water particles to render. Wanted 27015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.849] [1] [WARNING] Too many water particles to render. Wanted 27015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.882] [1] [WARNING] Too many water particles to render. Wanted 27015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.915] [1] [WARNING] Too many water particles to render. Wanted 27015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.948] [1] [WARNING] Too many water particles to render. Wanted 27015 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:29.980] [1] [WARNING] Too many water particles to render. Wanted 27027 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.015] [1] [WARNING] Too many water particles to render. Wanted 27027 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.049] [1] [WARNING] Too many water particles to render. Wanted 27027 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.084] [1] [WARNING] Too many water particles to render. Wanted 27027 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.118] [1] [WARNING] Too many water particles to render. Wanted 27027 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.154] [1] [WARNING] Too many water particles to render. Wanted 27027 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.188] [1] [WARNING] Too many water particles to render. Wanted 27027 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.231] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.264] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.297] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.329] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.363] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.401] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.434] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.468] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.504] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.537] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.572] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.607] [1] [WARNING] Too many water particles to render. Wanted 27043 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.659] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.692] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.726] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.759] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.792] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.826] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.858] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.894] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.928] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.962] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:30.998] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.032] [1] [WARNING] Too many water particles to render. Wanted 27061 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.074] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.107] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.140] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.175] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.208] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.241] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.275] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.308] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.345] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.379] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.416] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.449] [1] [WARNING] Too many water particles to render. Wanted 27077 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.492] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.526] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.560] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.593] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.627] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.660] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.693] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.729] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.763] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.798] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.833] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.866] [1] [WARNING] Too many water particles to render. Wanted 27097 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.921] [1] [WARNING] Too many water particles to render. Wanted 27114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.955] [1] [WARNING] Too many water particles to render. Wanted 27114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:31.988] [1] [WARNING] Too many water particles to render. Wanted 27114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.023] [1] [WARNING] Too many water particles to render. Wanted 27114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.057] [1] [WARNING] Too many water particles to render. Wanted 27114 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.092] [1] [WARNING] Too many water particles to render. Wanted 27126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.127] [1] [WARNING] Too many water particles to render. Wanted 27126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.161] [1] [WARNING] Too many water particles to render. Wanted 27126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.195] [1] [WARNING] Too many water particles to render. Wanted 27126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.229] [1] [WARNING] Too many water particles to render. Wanted 27126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.263] [1] [WARNING] Too many water particles to render. Wanted 27126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.296] [1] [WARNING] Too many water particles to render. Wanted 27126 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.337] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.371] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.405] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.440] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.473] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.510] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.544] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.577] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.613] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.646] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.682] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.715] [1] [WARNING] Too many water particles to render. Wanted 27144 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.768] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.801] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.835] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.868] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.901] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.934] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:32.969] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.002] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.038] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.071] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.107] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.141] [1] [WARNING] Too many water particles to render. Wanted 27160 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.186] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.218] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.252] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.286] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.318] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.353] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.389] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.422] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.456] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.491] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.526] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.562] [1] [WARNING] Too many water particles to render. Wanted 27178 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.604] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.638] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.672] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.705] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.739] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.773] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.807] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.841] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.874] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.907] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.944] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:33.979] [1] [WARNING] Too many water particles to render. Wanted 27195 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.031] [1] [WARNING] Too many water particles to render. Wanted 27213 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.064] [1] [WARNING] Too many water particles to render. Wanted 27213 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.097] [1] [WARNING] Too many water particles to render. Wanted 27213 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.130] [1] [WARNING] Too many water particles to render. Wanted 27213 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.162] [1] [WARNING] Too many water particles to render. Wanted 27213 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.199] [1] [WARNING] Too many water particles to render. Wanted 27225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.232] [1] [WARNING] Too many water particles to render. Wanted 27225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.268] [1] [WARNING] Too many water particles to render. Wanted 27225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.302] [1] [WARNING] Too many water particles to render. Wanted 27225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.337] [1] [WARNING] Too many water particles to render. Wanted 27225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.372] [1] [WARNING] Too many water particles to render. Wanted 27225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.407] [1] [WARNING] Too many water particles to render. Wanted 27225 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.449] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.482] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.515] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.548] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.582] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.616] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.650] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.685] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.719] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.754] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.788] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.823] [1] [WARNING] Too many water particles to render. Wanted 27241 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.872] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.906] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.939] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:34.973] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.006] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.039] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.073] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.107] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.143] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.177] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.211] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.245] [1] [WARNING] Too many water particles to render. Wanted 27259 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.289] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.322] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.357] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.391] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.424] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.457] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.493] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.526] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.562] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.596] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.631] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.666] [1] [WARNING] Too many water particles to render. Wanted 27275 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.708] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.741] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.775] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.809] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.843] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.879] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.913] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.947] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:35.980] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.012] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.047] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.081] [1] [WARNING] Too many water particles to render. Wanted 27295 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.135] [1] [WARNING] Too many water particles to render. Wanted 27312 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.168] [1] [WARNING] Too many water particles to render. Wanted 27312 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.202] [1] [WARNING] Too many water particles to render. Wanted 27312 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.235] [1] [WARNING] Too many water particles to render. Wanted 27312 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.267] [1] [WARNING] Too many water particles to render. Wanted 27312 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.301] [1] [WARNING] Too many water particles to render. Wanted 27324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.338] [1] [WARNING] Too many water particles to render. Wanted 27324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.372] [1] [WARNING] Too many water particles to render. Wanted 27324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.408] [1] [WARNING] Too many water particles to render. Wanted 27324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.442] [1] [WARNING] Too many water particles to render. Wanted 27324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.477] [1] [WARNING] Too many water particles to render. Wanted 27324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.510] [1] [WARNING] Too many water particles to render. Wanted 27324 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.553] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.587] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.621] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.655] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.688] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.720] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.754] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.789] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.822] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.857] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.891] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.927] [1] [WARNING] Too many water particles to render. Wanted 27342 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:36.992] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.025] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.058] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.092] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.125] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.159] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.193] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.227] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.262] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.297] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.333] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.367] [1] [WARNING] Too many water particles to render. Wanted 27358 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.412] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.447] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.484] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.517] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.552] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.585] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.622] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.654] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.692] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.725] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.759] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.794] [1] [WARNING] Too many water particles to render. Wanted 27376 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.837] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.870] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.903] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.936] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:37.970] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.007] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.041] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.074] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.109] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.144] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.178] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.213] [1] [WARNING] Too many water particles to render. Wanted 27393 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.266] [1] [WARNING] Too many water particles to render. Wanted 27411 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.299] [1] [WARNING] Too many water particles to render. Wanted 27411 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.333] [1] [WARNING] Too many water particles to render. Wanted 27411 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.365] [1] [WARNING] Too many water particles to render. Wanted 27411 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.400] [1] [WARNING] Too many water particles to render. Wanted 27411 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.434] [1] [WARNING] Too many water particles to render. Wanted 27423 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.469] [1] [WARNING] Too many water particles to render. Wanted 27423 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.502] [1] [WARNING] Too many water particles to render. Wanted 27423 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.539] [1] [WARNING] Too many water particles to render. Wanted 27423 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.573] [1] [WARNING] Too many water particles to render. Wanted 27423 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.608] [1] [WARNING] Too many water particles to render. Wanted 27423 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.642] [1] [WARNING] Too many water particles to render. Wanted 27423 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.687] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.723] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.755] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.788] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.821] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.855] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.891] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.926] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.961] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:38.994] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.030] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.063] [1] [WARNING] Too many water particles to render. Wanted 27439 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.116] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.149] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.182] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.217] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.251] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.284] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.317] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.353] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.389] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.422] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.457] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.493] [1] [WARNING] Too many water particles to render. Wanted 27457 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.606] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.684] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.714] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.742] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.795] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.828] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.862] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.895] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.930] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.962] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:39.996] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.029] [1] [WARNING] Too many water particles to render. Wanted 27473 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.071] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.101] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.129] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.162] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.197] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.228] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.263] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.295] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.331] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.362] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.398] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.434] [1] [WARNING] Too many water particles to render. Wanted 27493 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.483] [1] [WARNING] Too many water particles to render. Wanted 27509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.512] [1] [WARNING] Too many water particles to render. Wanted 27509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.540] [1] [WARNING] Too many water particles to render. Wanted 27509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.568] [1] [WARNING] Too many water particles to render. Wanted 27509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.596] [1] [WARNING] Too many water particles to render. Wanted 27509 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.630] [1] [WARNING] Too many water particles to render. Wanted 27521 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.665] [1] [WARNING] Too many water particles to render. Wanted 27521 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.695] [1] [WARNING] Too many water particles to render. Wanted 27521 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.731] [1] [WARNING] Too many water particles to render. Wanted 27521 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.765] [1] [WARNING] Too many water particles to render. Wanted 27521 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.798] [1] [WARNING] Too many water particles to render. Wanted 27521 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.829] [1] [WARNING] Too many water particles to render. Wanted 27521 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.871] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.902] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.930] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.963] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:40.996] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.032] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.064] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.096] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.132] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.162] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.197] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.231] [1] [WARNING] Too many water particles to render. Wanted 27539 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.280] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.309] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.339] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.367] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.398] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.434] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.463] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.496] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.532] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.563] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.597] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.630] [1] [WARNING] Too many water particles to render. Wanted 27555 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.671] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.702] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.730] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.764] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.796] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.830] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.864] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.898] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.931] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.964] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:41.997] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.031] [1] [WARNING] Too many water particles to render. Wanted 27573 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.072] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.104] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.132] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.164] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.197] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.232] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.265] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.297] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.333] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.364] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.400] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.434] [1] [WARNING] Too many water particles to render. Wanted 27590 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.484] [1] [WARNING] Too many water particles to render. Wanted 27608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.514] [1] [WARNING] Too many water particles to render. Wanted 27608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.542] [1] [WARNING] Too many water particles to render. Wanted 27608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.569] [1] [WARNING] Too many water particles to render. Wanted 27608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.598] [1] [WARNING] Too many water particles to render. Wanted 27608 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.630] [1] [WARNING] Too many water particles to render. Wanted 27620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.665] [1] [WARNING] Too many water particles to render. Wanted 27620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.697] [1] [WARNING] Too many water particles to render. Wanted 27620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.732] [1] [WARNING] Too many water particles to render. Wanted 27620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.766] [1] [WARNING] Too many water particles to render. Wanted 27620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.798] [1] [WARNING] Too many water particles to render. Wanted 27620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.831] [1] [WARNING] Too many water particles to render. Wanted 27620 but truncating to limit NullReferenceException: Object reference not set to an instance of an object at SapTree+StatesInstance.EatFoodItem (System.Single dt) [0x0002e] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:196 at SapTree+<>c.b__9_4 (SapTree+StatesInstance smi, System.Single dt) [0x00000] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Plants\SapTree.cs:108 at BucketUpdater`1[DataType].Update (DataType data, System.Single dt) [0x00001] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:96 at UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) [0x000b3] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:79 at StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) [0x00038] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:152 at StateMachineUpdater.AdvanceOneSimSubTick () [0x00028] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\Plugins\Klei\util\StateMachineUpdater.cs:244 at Game.SimEveryTick (System.Single dt) [0x0007f] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1368 at Game.Update () [0x0009c] in C:\jenkins_workspace\workspace\SimGame_Windows\game\Assets\scripts\game\Game.cs:1344 (Filename: C:/jenkins_workspace/workspace/SimGame_Windows/game/Assets/scripts/game/Plants/SapTree.cs Line: 196) [21:00:42.873] [1] [WARNING] Too many water particles to render. Wanted 27637 but truncating to limit Game.OnApplicationQuit() Setting up 3 worker threads for Enlighten. Thread -> id: 570 -> priority: 1 Thread -> id: 14dc -> priority: 1 Thread -> id: 22b4 -> priority: 1 ##utp:{"type":"MemoryLeaks","version":2,"phase":"Immediate","time":1620421246868,"processId":9012,"allocatedMemory":141053,"memoryLabels":[{"Permanent":40},{"NewDelete":552},{"Thread":144},{"Manager":1520},{"GfxThread":80},{"Physics":64},{"Serialization":40},{"File":29716},{"String":845},{"DynamicArray":35584},{"PoolAlloc":56},{"Sprites":256},{"GI":296},{"VR":2024},{"Secure":70500},{"Subsystems":-664}]}